Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So the main reason as to why Ubisoft decided to remove the fire mode from R6 is due to the fact that the Strikepack is actually undetectable by the anti-cheat system.
+It sucks, I know. I got used to single shots in Insurgency Sandstorm and then I came back to R6 to see the fire mode removed.
And how tf it matter for PC users? Why didnt thel left it here...Oh Ubisoft when you ll go broke!
I dont know how a Strikepacks works but id assume that it only modifies the controller which would be why its undetectable. As well people actually play with controller on pc games like shooters, big lame-o for m&k players.