安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Hibana is more versatile to disable aruni, open up to 3 hatches, many crouch able holes in reinforced walls, etc.
Thermite is faster than the hard breach charge, and is harder to bandit / kaid trick compared to that side gadget. Also he can open 2 reinforced walls or hatches or even 3 walls in some maps.
Maverick denies Kaid / Bandit tricking completely, can destroy bullet proof utility, with enough practices he can open up 3 hatches & 1 crouch able hole in a wall or complete reinforced walls made a soft walls too.
TL:DR. Is the hard breach secondary gadget strong? Yes. Is it broken / OP and makes the other "primary hard breach gadgets" useless / irrelevant? Nope, in it's current state.