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It's bulletproof and breach charges will leave a weird square hole. Ash charges and Zofia grenades will just make a circular hole.
All of the holes essentially are too small to actually cross or vault through. However, they do make good sightlines.
Any hardbreach gadget will just... instantly destroy it.
Essentially makes it so that Castle will pose more of a challenge. You either have to sink even more of your U T I L I T Y , one of your hardbreach gadgets, or try and find an alternate way through.
Also you can make holes with the impacts. Could be used for creative measures.
Of course, this is assuming that Castle keeps the UMP.
Castle and Pulse should already have the UMP-40 as that's the version the US forces use. The only ones that use the UMP-45 officially are Georgia (the country) and Malaysia.
Let the player be able to pick ammunition in the loadout like you would an accessory of the gun. Most notably the .45 ACP +P which would increase the RoF and damage at the cost of worse per shot recoil (which compounds with the faster RoF), and the .45 Super which is a supersonic +P.
Though that said pretty much all US based agencies that use the UMP use the UMP-40, not the UMP-45. The difference basically being a lighter round with a higher velocity with a bit better total impact energy, basically being the lovechild of the .45 ACP and the 10mm Auto.
This also opens the door for similar munition choices for other guns, most notably Shotguns which have different grades of shot and slug. It also would allow for certain guns to chose between HP and FMJ rounds for the tradeoff in power vs penetration.
The UMP45 is actually an extremely good gun. It's got low firerate and moderate damage, but almost zero recoil to make up for it. His ability may have lot's of counters, but sometimes a Castle barricade will win you the game.