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报告翻译问题
i think it may be from screen ration, i dunno. sometimes the kill cam got buggy
It was like this in siege awhile ago, the old players will remember how bad peeker's advantage used to be with the lower tick servers, or how it used to favor high ping abusers. People would quicklean and drop shot all the time because those things adjusted hurtboxes and the fact that what you see is in fact delayed. Now all that stuff is back in force(well maybe not dropshoting), but no one is saying much about it. The combination of the speed of operators, the fact that you are leaning around corners exposing slight portions of your head only, the bullet is coming from your gun site instead of your gun muzzle and the low time to kill all make peeker's advantage much worse than in most other online shooters. LAN siege doesn't have as many issue with this. Not much we can do about it.
Pile on your ping, other players' pings, 50ms or so of server processing time in the middle, general server instability and desynched game animations and you have one hell of an inconsistent mess when it comes to peeker advantage.