Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

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BibiLaPurée  [developer] Mar 30, 2021 @ 7:00am
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NVIDIA REFLEX Q&A: Ask your questions here!
Today we’re excited to announce the inclusion of NVIDIA Reflex in Tom Clancy's Rainbow Six Siege![www.nvidia.com] Reflex will help reduce click-to-display latency in Rainbow Six Siege.

Have no idea what click-to-display latency means? Well, to help answer your questions about NVIDIA Reflex, frame rates, monitor refresh rates or all things latency-related, we’ve invited NVIDIA Product Manager, Seth Schneider to review your top questions. Find his bio below.

We’ll be collecting the top questions from this thread and answering them in an interview between Seth and Ubisoft PC ComDev Gabe Begorgis on YouTube in the coming weeks.

Questions will be collected over the next 24 hours.

NVIDIA has also put together a cool video on low latency in Rainbow Six Siege:
https://youtu.be/hdBTR0EjqqU




Seth Schneider: (NVIDIA Reflex, Esports)
Seth Schneider is the product manager for esports and competitive gaming products like 360Hz G-SYNC displays, Reflex Low Latency mode in games, Ultra Low Latency mode in the driver, and the Reflex Latency Analyzer. In addition to consumer products, Seth also works on press and reviewers tools like LDAT, PCAT, and FrameView to help bring the world of measuring PC responsiveness to gamers.
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Showing 1-15 of 99 comments
Uncle Sam Mar 30, 2021 @ 7:01am 
Which Nvidia GPU's will have this feature? The newer 3000's models? Or the old 1000's model, for example Nvidia GTX 1050 TI will also have this feature?
Last edited by Uncle Sam; Mar 30, 2021 @ 7:02am
Delta-Frost Mar 30, 2021 @ 9:27am 
Originally posted by Mr. H.U.N.K.:
Which Nvidia GPU's will have this feature? The newer 3000's models? Or the old 1000's model, for example Nvidia GTX 1050 TI will also have this feature?
All GPUs from GTX 9XX series and above is supported by this feature.


My question is -

Why Enabaling NVIDIA Reflex in Tom Clancy's Rainbow Six Siege cut my FPS almost in half ?
i have a RTX2080S gpu and i7-9700k CPU with 16GB of ram and Windows 10 latest updates.
Last edited by Delta-Frost; Mar 30, 2021 @ 9:28am
Delta-Frost Mar 30, 2021 @ 9:32am 
Enabaling NVIDIA Reflex in Tom Clancy's Rainbow Six Siege cut FPS in half
So i'm testing the new Nvidia Reflex in the game and I'm wondering Why when i Enabale NVIDIA Reflex in Tom Clancy's Rainbow Six Siege this cut my FPS almost in half ?
i have a RTX2080S gpu and i7-9700k CPU with 16GB of ram and Windows 10 latest updates.

I know more or less technically how this feature works and what exactly it does but I'm wondering how it relates to such a significant drop in performance and FPS loss when I turn it on ?

Any ideas and suggestions would be very much appreciated :)
Kestrel Hudson Mar 30, 2021 @ 9:39am 
If I understand it correctly, it dynamically puts an FPS cap, that would make your GPU avoid reaching a load of 100%, as this state increases the latency.

If you want a detailed explanation:
https://www.youtube.com/watch?v=QzmoLJwS6eQ
Last edited by Kestrel Hudson; Mar 30, 2021 @ 9:39am
Nud3lRick Mar 30, 2021 @ 9:57am 
Originally posted by Osiris_Revenge:
Originally posted by Mr. H.U.N.K.:
Which Nvidia GPU's will have this feature? The newer 3000's models? Or the old 1000's model, for example Nvidia GTX 1050 TI will also have this feature?
All GPUs from GTX 9XX series and above is supported by this feature.

No, look at the link that was posted.
Delta-Frost Mar 30, 2021 @ 9:59am 
Originally posted by Kestrel Hudson:
If I understand it correctly, it dynamically puts an FPS cap, that would make your GPU avoid reaching a load of 100%, as this state increases the latency.

If you want a detailed explanation:
https://www.youtube.com/watch?v=QzmoLJwS6eQ
it's not very correct AFAIK.

Here is a simplified explanation:

Reducing latency with Nvidia Reflex
In GPU-intensive scenarios (such as video games) the CPU (processor) queues up work for the GPU in a so called 'render queue' so that the GPU (graphics card) always has something to do. This maximizes framerate but it also increases latency since frames have to 'wait in line' to be rendered. Nvidia's Reflex SDK dynamically reduces the render queue by keeping the CPU in perfect sync with the GPU. This also reduces pressure on the CPU so that games can sample a mouse input at the last possible moment.

In short: Reflex's low latency mode reduces the work that your CPU has to do by making it work together with your GPU more efficiently, thus reducing the amount of 'backlog' your GPU has and as such reducing the overall system latency. As an added benefit, the reduced stress on the CPU allows mouse inputs to be 'recorded' at the last possible moment, thus further decreasing latency and increasing responsiveness. Click here for an updated list on compatible games.
Source - https://prosettings.net/library/what-is-nvidia-reflex/

Here is the more in depth explanation:

https://www.pocket-lint.com/apps/news/nvidia/153634-what-is-nvidia-reflex-and-how-does-it-work

In any of those cases i don't really see how is it related to such significant performance losss ....
Delta-Frost Mar 30, 2021 @ 10:01am 
Originally posted by Nud3lRick:
Originally posted by Osiris_Revenge:
All GPUs from GTX 9XX series and above is supported by this feature.

No, look at the link that was posted.
NVIDIA Reflex will deliver latency improvements in GPU-intensive gaming scenarios on GeForce GTX 900 and higher NVIDIA graphics cards in top competitive games, including Fortnite, Valorant, Apex Legends, Call of Duty: Black Ops Cold War, Call of Duty: Modern Warfare, Call of Duty: Warzone, and Destiny 2.

https://www.nvidia.com/en-us/geforce/news/reflex-low-latency-platform/

This is official Nvidia source ;




EDIT - oh yeah in the R6S article they say from GTX series 10xx BUT in the `general` article from GTX series 9XX so IDK which one is correct :D


if anyone runs GTX9XX card he may update us on this :)
Last edited by Delta-Frost; Mar 30, 2021 @ 10:04am
Devine ✶ Mar 30, 2021 @ 10:04am 
Should i switch to vulkan api to use it? and does it gonna reduce my fps for being enabled?
Uncle Sam Mar 30, 2021 @ 10:23am 
Originally posted by LIBIDO:
Should i switch to vulkan api to use it? and does it gonna reduce my fps for being enabled?
AFAIK as of now Vulkan API is bugged, and comes with severe fps dropping & it doesn't close the game normally, thus having to manually kill the process.exe of the game via the task manager or CMD.
Uncle Sam Mar 30, 2021 @ 10:29am 
Originally posted by Osiris_Revenge:
Originally posted by Mr. H.U.N.K.:
Which Nvidia GPU's will have this feature? The newer 3000's models? Or the old 1000's model, for example Nvidia GTX 1050 TI will also have this feature?
All GPUs from GTX 9XX series and above is supported by this feature.


My question is -

Why Enabaling NVIDIA Reflex in Tom Clancy's Rainbow Six Siege cut my FPS almost in half ?
i have a RTX2080S gpu and i7-9700k CPU with 16GB of ram and Windows 10 latest updates.
Also thanks for the info!
O2Z Mar 30, 2021 @ 10:36am 
this works with vulkan?
edit : holy fuyck just got it and im using vulkan and its way different suych a huge imporvment
Last edited by O2Z; Mar 30, 2021 @ 11:21am
Delta-Frost Mar 30, 2021 @ 1:13pm 
Originally posted by O2Z:
this works with vulkan?
edit : holy fuyck just got it and im using vulkan and its way different suych a huge imporvment
noticed FPS/Performance change ?
specs?
Delta-Frost Mar 30, 2021 @ 1:13pm 
bump
O2Z Mar 30, 2021 @ 1:37pm 
Originally posted by Osiris_Revenge:
Originally posted by O2Z:
this works with vulkan?
edit : holy fuyck just got it and im using vulkan and its way different suych a huge imporvment
noticed FPS/Performance change ?
specs?
yes performance change aswell fps no same fps as before and im using on plus boost specs 16gb gtx 1060 6gb oc i7 6700k
CY4NAD3 Mar 31, 2021 @ 3:43am 
The Geforce experience isn't optimizing the game anymore. Is this because of this reflex addition? I tried optimizing siege and I am running RTX 2060 super:ops:
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Date Posted: Mar 30, 2021 @ 7:00am
Posts: 99