Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

The Mastermind 2021 年 3 月 26 日 上午 2:07
Ubisoft are making older operators useless...
I still remember playing older R6 on my older account (before it was stolen by scammer) and every operator had its place in the game, but now many of them are just more useless then my older sister :D, so theres the list of operators and how they screw em up...

1. Castle: Its not like he has been awfully nerfed or something, but he can be countered by 50% of operators plus those with the new grenade gun. His barricade is easily destroyable with any explosive and even with that secondary grenade gun, making him just useless and if his barricade would survive atleast one smaller explosive like Zofia grenade launcher and that new grenade gun that it would be little bit better...¨

2. Zofia: Shes not nerfed, they just take many things away from her. First her withstand, and then her resistance from concussion (also ela dont have it now), its just laugh how Ubisoft thinks that this will balance her... they nerfed her to the ground (more like under ground)

3. Thermite: After adding the Hard Charges, he was still played because the charge Ubispft added was only one, and was slowly deploying and exploding, so Thermite charges were better then Hard one.... but when they buffed the Hard Breach (making it faster deployment and faster explode time) he was so useless to the point that I didnt see him in any of my matches after this.

4. Blackbeard: He just became meme, his "new" rifle shield that cant even survive one shot from assault rifle is just joke. I first thought it was april fool joke, but it was serious... well another operator that died faster than Duke Nukem Forever.

5. Kali: I already talked about her at my first disscussion but I need to tell it here too. Ubisoft just makes me laugh and so the community of this game... they gived her BUFF, but its more like NERF or more like MISTAKE... cannot believe that her rifle that can penetrate thought multiple walls cant even down 3 armor (+ rook armor) in bodyshot, and its pretty stupid when you shot those operators and they sprays you down for it...

I think thats all, Ubisoft is giving me awful taste in mouth with every buff and nerf...
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目前顯示第 16-28 則留言,共 28
The Mastermind 2021 年 3 月 26 日 上午 5:53 
引用自 SirPotato
1) Castle was and still is situational. He is not useless, he just doesn't work in every site, but when he does, he can easily get the win for defenders.
2) Zofia is still in the META as an always picked operator (even more than Ash in the Pro League), and is the 2nd most picked attacker in the game right now after Ash. She is still a very strong operator and removing Withstand and Concussion Resistance from her didn't make her worse in any means.
3) A Hard Breaching Charge is never a Thermite Alternative, it is so small to be reliable. Thermite is the still the best hard breacher for attacking sites that need big walls opened, such as Consulate's Garage.
4) Black Beard deserves a rework, he is still strong because his gadget breaks the game.
5) Kali is used for her utility, her Sniper was always bad in the first place, you use her secondary SMG because it's the better weapon in all situation. Though, I agree that the Buff was more of a Nerf that made her Rifle even worse.

Blackbeard is more like nerf that rework
The Mastermind 2021 年 3 月 26 日 上午 5:54 
Thanks guys for your opinions I like you :)
TwisterCat 2021 年 3 月 26 日 上午 5:55 
We wonder why Clash is banned so much when she's not really a "powerful" operator, but then you look at how many operators have had their grenades removed, and you start to understand why, even if the justifications for said operators having grenades removed from them seemed like a good idea at the time. I feel like the developers are ignoring the bigger picture, and making changes that have a much larger and undesired impact than they think
Copy & Cat 2021 年 3 月 26 日 上午 5:58 
I mean i agree with people that you really choose poorly to form that list, but as other people really said, some power creep in operators gadgets and game orbiting around very key operators that make all the rest of the game being designed around them is an big issue
The Mastermind 2021 年 3 月 26 日 上午 6:01 
引用自 Too many masks
I mean i agree with people that you really choose poorly to form that list, but as other people really said, some power creep in operators gadgets and game orbiting around very key operators that make all the rest of the game being designed around them is an big issue

Poorly to form a list?
TwisterCat 2021 年 3 月 26 日 上午 6:04 
引用自 JOE BIDEN
引用自 Too many masks
I mean i agree with people that you really choose poorly to form that list, but as other people really said, some power creep in operators gadgets and game orbiting around very key operators that make all the rest of the game being designed around them is an big issue

Poorly to form a list?
Compared to Ela's smg recoil nerf, or Melusi's gadget nerf, the things named are on the gentle side, and while you're not wrong, there's also been a lot of much bigger hits in the game's balance
最後修改者:TwisterCat; 2021 年 3 月 26 日 上午 6:04
The Mastermind 2021 年 3 月 26 日 上午 6:05 
引用自 TwisterCat
引用自 JOE BIDEN

Poorly to form a list?
Compared to Ela's smg recoil nerf, or Melusi's gadget nerf, the things named are on the gentle side, and while you're not wrong, there's also a lot of much bigger hits in the game's balance

I get it now
Copy & Cat 2021 年 3 月 26 日 上午 6:08 
引用自 JOE BIDEN
引用自 Too many masks
I mean i agree with people that you really choose poorly to form that list, but as other people really said, some power creep in operators gadgets and game orbiting around very key operators that make all the rest of the game being designed around them is an big issue

Poorly to form a list?
Kali, thermite and zofia are far from being useless, i mean ace is stronger but all hard breachers work differently enough to not have to worry about thermite being irrelevant, zofia is strong not because of the dumb withstand and stun resistance but due the very versatile launcher and overall decent guns, kali is just a case of the devs shooting themselves in the foot over trying to balancing barely okay ops that are considered frustating.

Castle and BB are definetly in a rougher spot, they can't buff castle because he works only in very teamwork oriented teams (PL) and BB is just a split between people due how much the ability to survive a headshot can justify the continuous nerfs.

Yes there is issues of older ops getting nerfs and being less interesting to play over time due game focusing less and less in a big mesh of operators and instead just focusing on a handful and how they react to eachother making metas stales and new maps solely judged on how well these meta ops can perform, warden and nokk are considered leftovers that are simply irrelevant to the meta and they are at this point old ops, caveira always had an odd spot on competitive compared to casual, and others the devs don't appear to know what they want people to do with them like dokkaebi
The Mastermind 2021 年 3 月 26 日 上午 6:13 
I dont agree with BB but you got the point...
Copy & Cat 2021 年 3 月 26 日 上午 6:18 
引用自 JOE BIDEN
I dont agree with BB but you got the point...
I mean with BB that's kinda the issue, some people think that as long that he can survive headshots he's broken by going against game design, others think that gun nerfs makes him useless in a gunfhight so it makes the gadget irrelevant. It's hard to find a middle spot
TwisterCat 2021 年 3 月 26 日 上午 6:39 
引用自 Too many masks
引用自 JOE BIDEN
I dont agree with BB but you got the point...
I mean with BB that's kinda the issue, some people think that as long that he can survive headshots he's broken by going against game design, others think that gun nerfs makes him useless in a gunfhight so it makes the gadget irrelevant. It's hard to find a middle spot
My take on it is they should have completely removed the DMR, given it to Flores, and locked Blackbeard to his single rifle primary, however give it one of the most brutal recoils in the game, punishing anyone that misses horribly, and lower his shield's hp down to 35
最後修改者:TwisterCat; 2021 年 3 月 26 日 上午 6:40
Uncle Sam 2021 年 3 月 26 日 上午 9:20 
引用自 TwisterCat
引用自 Too many masks
I mean with BB that's kinda the issue, some people think that as long that he can survive headshots he's broken by going against game design, others think that gun nerfs makes him useless in a gunfhight so it makes the gadget irrelevant. It's hard to find a middle spot
My take on it is they should have completely removed the DMR, given it to Flores, and locked Blackbeard to his single rifle primary, however give it one of the most brutal recoils in the game, punishing anyone that misses horribly, and lower his shield's hp down to 35
Well his rifle shield is sitting atm at 20 hp, his dmg per bullet is 40 with 500ish rof. Aka atm it's the worst attacker primary weapon DPS wise. His easy to learn recoil atm is all he got left, if they remove that might as well do a full rework of Blackbeard or just remove him from the game & return R6 credits for the elite and reown for the purchase...

Imho i say they should rework him into being the "original" Blackbeard with a metal shield that hinders his FoV, however covers his shoulders and a tiny bit of his face.

https://www.youtube.com/watch?v=u5cLNd3GuBk
Arash The Great 2021 年 3 月 26 日 下午 9:37 
Sooo....
1. Yep Castle is now straight up useless since he has more counters but he's still a decent op with 1.5x and Angled Grip
2. They wanted to get rid of passive abilities and lore-based abilities so maybe it's just tip of the iceberg (although I hate withstand)
3. Thermite is still a good operator but personally I don't use Hard Breach devices for operators like Ying, Buck and other ops
4. BB should get reworked period... Nerfing him won't do ♥♥♥♥
5. I don't know but Kali is not suitable for Siege's CQC but yep they nerfed her lmfao
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張貼日期: 2021 年 3 月 26 日 上午 2:07
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