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Characters that have a really higher skill ceiling to use their gadgets like valk are more tricky since she does have a somewhat weak gun despite being really easy to use, but honestly i just think the devs are failling more often than not into make older characters that are not part of the of the meta relevant, meanwhile introducing either super strong or super weak version of other characters.
While some fine tunning has become better i want to say, you really got to wonder how the same people that did nokk and warden also made ace and melusi. While the single operators they had bene releaseing were being slighty more balanced, this last one clearly shows they ruined that and they are not providing enough balance for everyone else to compensate all of the missing content.
I don't feel like many operators have a right balance of firepower and gadget being useful. Everyone has either way more of the one or the other, with the worse case being too much of both and too little of both.
They are really missing the sweet spot too many times in a row to make me wonder if they evne know what they are doing, too many characters just feel like generic grunts with guns due how poor performing their gadget are.
Also don't think they will ever make Gonne-6 a real gun, the whole point is to destroy gadgets without affecting flash, smoke and frags distributions so they can be wasted with jager and then use gonne-6 for gadgets, that was an extremely narrow vision made for only pro league
tl;dr it's not wrong to buff and nerf guns, but they are not really bad characters better and OP characters beareable for a long time i feel with any of those changes
"Lets buff an underperforming ops by removing features from her making it a zero sum buff" that just ended with.... No buff because it was stupid
Dokabae has become horrible to play, they nerfed the bosg after the release.
And now removed reflex sight on the DMR, and I don't like any scope more than x1.
They changed Mozzie shorty to give it to Castle, now Moz can't make rota.
They changed Melusi and Oryx weapon...
it's a mess lmao.
Kali's problem is her sniper rifle being too weak. slow to move slow aim down sight ,slow rate of fire and poor killing power . it should have lasered MP5 hip fire accuracy and smg level aim down sight time to become a usable weapon
DMR shall has more freedom choice for sights due to their relatively poor performance compared with main auto rifle.
But i like oryx and melusi weapon switch ,they deserve that .melusi's gadget being too strong and oryx as a pure roamer shall have strong guns to maintain roamer's roll .