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if you dont want ppl to leave you can play ranked/unranked
At this moment, I'm not aware of any plans to implement an abandonment penalty for Quick Match. Casual, or Quick Match in this instance, is meant to be a more "casual" way to play Siege and something players play when they don't have time for an Unranked or Ranked game. Introducing a penalty for leaving QM would essentially no longer make it casual since you'd be obligated to stick around.
On the flip side, it's not fun to have people leave games, no matter what mode you're playing on, so I do understand that. What are some other ways you can think of to cut down on the amount of Quick Match leavers that you've seen? Perhaps some sort of incentive for players to stick around in matches or something like that?
secondly if you get put in an ongoing match even if you didn't ragequit earlier...why shouldn't the penalty still apply if you decide to quit then?
And even then if somebody didn't ragequit but still got put in an ongoing match I think they can learn to deal with it. That's what I've been doing for years, works pretty well.
when you leave ...i dont know .. 2 matches in one hour you get flagged as a quitter (maybe a little white flag next to their operator icon or something)
Or maybe a lower renown factor ...get only half the usual renown for a couple matches because of .."Extraction costs"
Or maybe Lock the operator you left the match with because he is "still in battle" for the next hour
So you could leave a game without harm when you have other things to do but at the same time the system would analyse the data of people that tk a lot and leave too often?