Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
^^
^^
Like what is that map,so many colors,strange rooms and spots
its only good for farming renown in thunt :|
Is that an accurate assessment?
I would say yes that's accurate, but not the entire picture. Yes the overabundance of outside facing soft walls makes playing site a pain in the ass for defenders, but another think I never see talked about is just how damn cramped the interior of the map is. Once the attackers decide to enter the building after playing their massive advantage outside the map, they have to navigate through a maze of stairwells and choked hallways to get to site. It's just not fun.