Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

unhappy with new sights
anyone else unhappy with some of the changes and new reticles? the 2x,3x are fine in my opinion. it’s just the 1.5x and the new holo which are so bad. i woudln’t mind the new holo but since they replaced it with the old holo on some of my favorite ops is what’s upsetting. 1.5x is just mediocre. the large circle around the dot makes it difficult to aim for headshots, since it covers a large portion of the enemys body. i remember being twitch and getting headshots like crazy. now i use holo on her cause of how ♥♥♥♥ the 1.5x is. now it’s not the worst possible sight ever, but it could really be better. oh yea and the reflex sight. “F” it’s heart breaking what they did to my favorite sight. i just wish there was a way to personally customise reticles like in csgo. That way i wouldn’t even be complaining.
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Εμφάνιση 16-25 από 25 σχόλια
Αναρτήθηκε αρχικά από UbiYubble:
Αναρτήθηκε αρχικά από xrk:
why dont you guys just add all of the optics in every ops? its personal preference right?

The team has discussed it, but unfortunately, right now there are some limitations preventing them from implementing that right now. We'll keep an eye on the conversation for now.
I think giving operators a large variety of sights is great, but not all of them. Giving defenders 3x scopes will promote spawnpeeking and provide massive advantages for defenders. Just an example.
Αναρτήθηκε αρχικά από UbiYubble:
Αναρτήθηκε αρχικά από xrk:
why dont you guys just add all of the optics in every ops? its personal preference right?

The team has discussed it, but unfortunately, right now there are some limitations preventing them from implementing that right now. We'll keep an eye on the conversation for now.
just add all the acog to all operator except for the higher fire rate weapon like ash how about that. plus, the game is already defender sided.
Αναρτήθηκε αρχικά από xrk:
Αναρτήθηκε αρχικά από UbiYubble:

The team has discussed it, but unfortunately, right now there are some limitations preventing them from implementing that right now. We'll keep an eye on the conversation for now.
just add all the acog to all operator except for the higher fire rate weapon like ash how about that. plus, the game is already defender sided.
So pulse with ACOG? i mean UMP is slow as hell
Αναρτήθηκε αρχικά από Cyber nin-nin:
Αναρτήθηκε αρχικά από xrk:
just add all the acog to all operator except for the higher fire rate weapon like ash how about that. plus, the game is already defender sided.
So pulse with ACOG? i mean UMP is slow as hell
except for 3 speed perhaps?
Αναρτήθηκε αρχικά από xrk:
Αναρτήθηκε αρχικά από Cyber nin-nin:
So pulse with ACOG? i mean UMP is slow as hell
except for 3 speed perhaps?
I'm just saying you need to think a bit more than just say slow guns should get ACOG
Αναρτήθηκε αρχικά από Cyber nin-nin:
Αναρτήθηκε αρχικά από xrk:
except for 3 speed perhaps?
I'm just saying you need to think a bit more than just say slow guns should get ACOG
i think last season is already balanced, but now its a defender side because some ops have 1.5, like lesion with 1.5 is absolutely op.
Αναρτήθηκε αρχικά από Viper:
Αναρτήθηκε αρχικά από UbiYubble:

The team has discussed it, but unfortunately, right now there are some limitations preventing them from implementing that right now. We'll keep an eye on the conversation for now.
I think giving operators a large variety of sights is great, but not all of them. Giving defenders 3x scopes will promote spawnpeeking and provide massive advantages for defenders. Just an example.

The discussion right now is whether to add just the 1x sights to all operators. I haven't heard anything on my end about all ops getting any more of the magnified scopes.
new sight are really bad like the chalet rework :( why omitting acog for rook :(
Αναρτήθηκε αρχικά από Optimistic Fellow:
new sight are really bad like the chalet rework :( why omitting acog for rook :(

Nah, new sights are pretty dope.
Αναρτήθηκε αρχικά από V-Fib:
Αναρτήθηκε αρχικά από Optimistic Fellow:
new sight are really bad like the chalet rework :( why omitting acog for rook :(

Nah, new sights are pretty dope.
Legit, I think they need to rework the sight again. They need to think the placement of the sight again. Why does buck and twitch has no 2x or ACOG? They're borderline ♥♥♥♥, well not that ♥♥♥♥ but compared to other operators.. they're not that good. Why does sledge have ACOG? He has no reason to have grenades or ACOG at this point. Doc and Rook is reworked well, and they're balanced enough now. I kinda hate the new sight since the shell and the reticle itself is really ehh. I think red dot sight(New) should be added to every operators. It's a really nice rework on the red dot sight.
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Ημ/νία ανάρτησης: 21 Σεπ 2020, 17:35
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