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I think it worked on Jager and Bandit by removing their ACOGs. Their pick rates stayed the same for the most part, however, the level of frustration players felt by getting spawn peeked or just simply destroyed by those two ops becuase of their zoom level went down by a considerable amount.
as finally the the 3 armor anchors other than the 2 GIGN's finally can have some extra zoom to challange the attackers its so frustrating when warden activates his glasses but loses to glaz through smoke becuase glaz has better zoom
some of the sights look awful though i would have kept the traditional EOtech 552 model as the holographic