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But you still claimed that they throw hit reg out the window, meaning you must've experienced (or most likely thought that it was) bad hit reg recently, or else you wouldn't be saying it.
I'm talking about most clips given as well as me asking you for a single clip of those many clips you claimed you had, which you have yet to send or give. Now, say what you wish but you're the one thinking a game is broken for doing it's job when in reality it's not broken, you're just missing...
okay, first of all I literally asked you on page 1...
look at my first response
and, I'll point out the flaws in those videos step by step:
video 1:
0:05, slow down to 0.25 speed and you'll see the shot that hit them was at an angle towards their neck/shoulder.
0:09, slow down to 0.25 speed and you'll see the gun kick back right before the reticle was on his head, indicating his gun didn't fire when his head was in line of the fire. (from here just know to slow down to 0.25 speed)
0:15, the bullets hit the mozzies chest and didn't kick back until the middle of the reticle was under the chin area of the pizza headgear.
0:21, the bullet hit valks right shoulder, and once again, didn't kick back when the reticle was on her head.
0:38, the bullets that hit the head of the terrorists insta killed them, the rest he either didn't hit the head or just missed entirely, you can see all of these if you'd stop complaining for about 5 seconds and look, and yes, I'm going through all of these videos just to show the issues with each and every clip, just to make a point.
0:42, zoom in and you can see the reticle was on his shoulder, almost a pixel under his helmets headphones, I can understand if you thought it was hit reg on that one but the rest are easily disproven.
0:48, that clip was so bad that the I can't even see the reticle...
1:00, seems like lag as the bullets are delayed.
video 2:
0:13, once again the gun didn't kick back when the reticle was on his head, it kicked when it was on the higher part of the chest.
0:20, the reticle was on the head! But sadly it was a pixel to the side after it kicked, and it's last kick was shot towards the chest. Honestly if you'd take more time in looking at what you're sending me I'd have to spend less time explaining to you how a gun works...
0:56, the doc shot her chest twice, then when aiming for the head, shot the wall twice, and then missed the ash as she strafed back and the reticle was not on her head while, guess what, the gun kicked back!
1:13, his gun shot the shoulder, and then he completely missed the head, like he literally made an arc of bullet holes around his head but not on it...
the quality of these videos really aren't helping but I'm making due
video 3 (ooh we got a longer one, can't wait to show how even more aren't due to hit reg!):
0:05, once again, the gun kicked back at his shoulder, not the head...
0:14, gun shot his shoulders, and pretty high up on the chest, but when they were strafing, the reticle barely even was on their head, let alone it being on there when they shot...
0:29, you have got to be kidding me. You'd have to be legally blind to not see that they missed the head and then shot the fuzzy part of frosts outfit...
0:35, ONCE AGAIN, the gun didn't kick back when the reticle was on his head, it was on his shoulder, I honestly can just stop here and let you pick apart the rest, but I won't, as I like to rub a little salt in the wound...
0:44, gun kicked when reticle was on thermites left shoulder. At this point this video is the dude missing the head and then saying "what", let's keep going :D
0:48, here, I'll name off what happened on every shot. Left leg, left bicep, missed above the left shoulder, missed, missed, chest, missed, male reproductive area, missed. I literally named off every bullet... you have to be legally blind to not notice this type of ♥♥♥♥...
0:59, reticle was under the chin, zoom in, you can see it clear as day (well, not clear as day, as the quality is really bad but you get what I mean).
We're halfway there! I'm having tons of fun showing you up :D
1:09, that's not even hit reg, that's cavs body going into the vent drone (it seems like that anyways) due to the nomads placement on the floor, and then glitching under the map, that just seems like a glitch that ubi should definitely fix.
1:15, you don't even have to slow down this one, they shoot the spot between valks neck and shoulder...
1:24, the reticle of his acog was on the bottom of valks little wrap thing, with the bottom of it being on her chest...
1:36, the reticle of the acog was on his head, but once again, it went back away from the frosts head as he shot...
1:45, shoulder, chest, chest (im literally naming the spots they DID shoot). Now it is harder to see due to the flash so I can understand why one would confuse it, but it's still possible to see it's not hit reg...
1:52, he shot the vigil's neck, not the head, it didn't even reach his chin...
1:58, shot the capitaos upper chest, then the recoil done the rest...
I LITERALLY JUST NAMED OFF EVERYTHING THAT HAPPENED IN ALL 3 OF THOSE VIDEOS, YOU CAN'T GET ANY BETTER THEN THAT...
I'm gonna have to revoke your "it's hit regs fault" card as you've claimed today that everything in those videos were due to hit reg, when in reality it was just someone missing, or not having the reticle on their head when the gun kicked, so you obviously aren't capable of slowing down a video or telling what's actually hit reg and what's just the player being bad...
who knows, if I'm in a good mood, maybe I'll take a look at the 4th one you sent as well...
here, I'll do the first clip in the video to see if this pro player can actually tell what's hit reg...
oh wow, he claimed mozzie took a face full of lead yet the teammate only shot his back...
I'm just gonna say that if that's what he thinks hit reg is, then he is in no right to upload a "how bad hit reg is" video...
And as for this, I’m not really pro Ubisoft to be honest, I just hate it when players blame the game (or the team behind it) for their mistakes. Like when Ubi ♥♥♥♥♥ up, then they ♥♥♥♥♥♥ up, and that’s on them, but when it comes to stuff like “ubi can’t even fix hit reg”, when most of the “proof” is just the player missing their shots in a video that’s in 360p, I get mad, yeah. And this isn’t me getting mad at you for saying I’m pro Ubisoft, this is just me saying that I don’t like the players that blame their mistakes on others.
Yeah, each and every one of them are headshots even after I slowed them down to as slow as possible and could see every pixel of the reticle not be on their head or any part of their head when the gun kicks. Just accept when you’re wrong, and I recommend you quiet down on a topic you honestly don’t understand, have a good one :D
R6S is the only game I have hit reg issues in. Planetside 2 with hundreds of players in renderdistance, cs go, and tf2? Everything lands nicely
funny how csgo, TF2, and Planetside 2 each have different shooting mechanics that aren't like sieges...
CSGO: first shot goes where the crosshair is, then it starts spraying in a certain pattern
TF2: has multiple explosives, a minigun, and a flamethrower, weapon bullets go at random, and the sniper has a large circle where anything in it will be hit
Planetside 2: has bulletdrop and the sights are different as well, as in siege, the bullet comes from the 1 pixel red dot, the top of the triangle on the acog, etc, while in planetside, if someone's head isn't in the center of your sight, but still close enough to it, it will still hit them.
see the pattern here? The bullets in siege come from the few pixels of the center of your sight, and if those pixels aren't on the enemies pixels, then you've missed. While as for those other games, they generalize the aiming aspect, so your sight can hit more than just what's in the center. Not to mention those games have been out for over 10 years so I don't know what kind of argument that is.