Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Stupid Gay Panda 2017년 10월 23일 오후 5시 00분
Why does the P90 deal less damage than the MP7
Like legit the P90 uses the 5.7x28mm which is bigger and travels faster than the MP7's 4.6×30mm ammo type.

Plus why does the five-seven deal less damage than the 1911? Like the 5.7x28mm is way bigger than .45 ap
Stupid Gay Panda 님이 마지막으로 수정; 2017년 10월 23일 오후 5시 01분
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FrostDust 2017년 10월 24일 오후 1시 12분 
Stupid Gay Panda님이 먼저 게시:
Like the 5.7x28mm is way bigger than .45 ap
A .45 ACP round is roughly 11.5mm, twice the diameter of the Five-seveN round.
Stealth 2017년 10월 24일 오후 1시 33분 
CastlePro님이 먼저 게시:
Because ubisoft doesn't know the actual baslstic dynamics of guns. If this were true, this game would be completely different most of the guns in R6 Have NO RECOIL in real life, i mean you could hold 2 of ashes Rc4 or R4c (been a long time since i played) and not feel a thing, plus games need to stop implying that you are a heavily trained opperative or soilder becasue if any of this was true, youd have no recoil any way you reload fast as hell, thats the main problem i have with siege, when your reloading in the middle of a fire fight its like they think they are shooting at the range and time is not important. a real operator would have any of these guns reloaded in mear split seconds. SHOT GUNS TO, i hate how every game destroys a shot gun, i dont care abou ballence issues, most shot guns are effective out to 50-60 yards, but R6 thinks the shot gun has a range of 3 meters any more then that the shots simple cease to exist.

You don't care about balance issues? Right there your whole point is invalid.
girthquake 2017년 10월 24일 오후 1시 39분 
CastlePro님이 먼저 게시:
Because ubisoft doesn't know the actual baslstic dynamics of guns. If this were true, this game would be completely different most of the guns in R6 Have NO RECOIL in real life, i mean you could hold 2 of ashes Rc4 or R4c (been a long time since i played) and not feel a thing, plus games need to stop implying that you are a heavily trained opperative or soilder becasue if any of this was true, youd have no recoil any way you reload fast as hell, thats the main problem i have with siege, when your reloading in the middle of a fire fight its like they think they are shooting at the range and time is not important. a real operator would have any of these guns reloaded in mear split seconds. SHOT GUNS TO, i hate how every game destroys a shot gun, i dont care abou ballence issues, most shot guns are effective out to 50-60 yards, but R6 thinks the shot gun has a range of 3 meters any more then that the shots simple cease to exist.

It's not a realistic game, it's a competitive game, therefore requires balance and skill-based gameplay as opposed to realism.
Also people tend to get this wrong all the time. Your character doesn't automatically control the ♥♥♥♥♥♥♥ recoil for you, YOU do. Look at pro players, they have near perfect recoil control, just like real life professionals.
girthquake 님이 마지막으로 수정; 2017년 10월 24일 오후 2시 28분
Heatnixx (차단됨) 2017년 10월 24일 오후 1시 52분 
Because realism is only convenient when fanboys use it.
girthquake 2017년 10월 24일 오후 1시 54분 
Heatnixx님이 먼저 게시:
Because realism is only convenient when fanboys use it.
this is the sad truth actually, too many people who play games say unbalanced ♥♥♥♥ should stay because "realism"
its ♥♥♥♥♥♥♥♥ honestly but it seems like it works on game devs
sad 2017년 10월 24일 오후 2시 01분 
Heatnixx님이 먼저 게시:
Because realism is only convenient when fanboys use it.

I suppose you want bullet travel to be a thing as well?
Admiral Obvious 2017년 10월 24일 오후 2시 11분 
WokAn'Roll님이 먼저 게시:
Heatnixx님이 먼저 게시:
Because realism is only convenient when fanboys use it.

I suppose you want bullet travel to be a thing as well?
TBH, it'd make the game more interesting. Having the bullet slow as it goes through a wall, and stuff. P90 getting double bullet velocity compared to the MP5...
Admiral Obvious 님이 마지막으로 수정; 2017년 10월 24일 오후 2시 18분
∇ MeanGreenEngi ∇ 2017년 10월 24일 오후 2시 29분 
I asked the same question few weeks ago. Answer: balence
Uncle Sam 2017년 10월 24일 오후 2시 42분 
Heatnixx님이 먼저 게시:
Because realism is only convenient when fanboys use it.
Well, that's is true, even more on some forums, for example this one.
minerunknown 2017년 10월 24일 오후 7시 53분 
the P90 is awful unless you get headshots.
girthquake 2017년 10월 24일 오후 8시 13분 
minerunknown님이 먼저 게시:
the P90 is awful unless you get headshots.

its a headshot machine tho so
Stupid Gay Panda 2017년 10월 24일 오후 8시 24분 
Mr.foster(S.A.S)님이 먼저 게시:
Heatnixx님이 먼저 게시:
Because realism is only convenient when fanboys use it.
Well, that's is true, even more on some forums, for example this one.
What bothers me is that the P90 was created to replace the MP5 because of the commonality of body armor and long range engagements, then they give the two guns to the same operators and make the older version blatantly better (even though the P90 would make you marganially more dead).

Plus im a ♥♥♥♥♥♥♥ P90 fanboy, it looks like an alien gun from the future and no one can convince me it isnt the coolest looking gun ever
Admiral Obvious 2017년 10월 24일 오후 8시 28분 
Stupid Gay Panda님이 먼저 게시:
Mr.foster(S.A.S)님이 먼저 게시:
Well, that's is true, even more on some forums, for example this one.
What bothers me is that the P90 was created to replace the MP5 because of the commonality of body armor and long range engagements, then they give the two guns to the same operators and make the older version blatantly better (even though the P90 would make you marganially more dead).

Plus im a ♥♥♥♥♥♥♥ P90 fanboy, it looks like an alien gun from the future and no one can convince me it isnt the coolest looking gun ever
The P90 wouldn't make you "marginally more dead" if the target didn't have body armor though. Granted that'd depend on shot placement and distance.

I love the P90, and the fact that even games that try to go "futuristic" a bit tend to feature the P90 in them at one point or another. (I remember there being a P90 in Halo 3, for example.)
girthquake 2017년 10월 24일 오후 8시 37분 
Stupid Gay Panda님이 먼저 게시:
Mr.foster(S.A.S)님이 먼저 게시:
Well, that's is true, even more on some forums, for example this one.
What bothers me is that the P90 was created to replace the MP5 because of the commonality of body armor and long range engagements, then they give the two guns to the same operators and make the older version blatantly better (even though the P90 would make you marganially more dead).

Plus im a ♥♥♥♥♥♥♥ P90 fanboy, it looks like an alien gun from the future and no one can convince me it isnt the coolest looking gun ever

wtf are you talking about, the P90 has ♥♥♥♥♥♥♥ aim assist enabled i swear its so easy to aim
Admiral Obvious 2017년 10월 24일 오후 8시 39분 
toiletcleanerpro님이 먼저 게시:
Stupid Gay Panda님이 먼저 게시:
What bothers me is that the P90 was created to replace the MP5 because of the commonality of body armor and long range engagements, then they give the two guns to the same operators and make the older version blatantly better (even though the P90 would make you marganially more dead).

Plus im a ♥♥♥♥♥♥♥ P90 fanboy, it looks like an alien gun from the future and no one can convince me it isnt the coolest looking gun ever

wtf are you talking about, the P90 has ♥♥♥♥♥♥♥ aim assist enabled i swear its so easy to aim
When talking explicitly about damage, it's not better though. In some cases, most of which that would actually apply in game, the P90 should be more damaging.

However balance must dictate that high ammo count guns must shoot iced peas.
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