Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Bomber Rex Feb 20, 2019 @ 5:28am
Are ACOG sights overrated?
Since the average engagement distance in this game is usually 10 meters or something i heard fron rogue-9. I don't get whats the whole fuss about guns and operators having an acog or not? Like i get acogs are useful for spawnpeeking and holding certain angles but isn't it also extremely hard to utilise in close quarter combat aswell? I'm more of the kind of player that is 'in your face aggressive' rather than a stand back and support soni usually end up using red dot sights.

Another point is that not using acogs means you aren't so used to them and its no big deal when they remove acog from a popular operator like ash.

I'm a new player but im just curious about this. Maybe im just an idiot, let me know what you guys think.
Last edited by Bomber Rex; Feb 20, 2019 @ 5:29am
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Showing 1-10 of 10 comments
[N63] chrisragnar Feb 20, 2019 @ 5:36am 
Its more that the 1x zoom is such a disadvantage when doing headshots if you cant just spray. I find it hard to get sights on the head with 1x and it feels alot more like guesswork. And i dont feel at a disadvantage the closer i am with acog.
When i started playing i didnt like how obscuring the acog was, but as i said i feel more akward with 1x now.
Last edited by [N63] chrisragnar; Feb 20, 2019 @ 5:38am
Fradley110 Feb 20, 2019 @ 7:01am 
Having a close fight with an acog on while isn’t ideal, is fine. Having a reflex or holo in a long range fight is never a great place to be, especially when they have an acog.

Also it helps you get disgusting line of sites where you can just ping them in their head with ease
Bomber Rex Feb 21, 2019 @ 11:56pm 
*bump*
42 | El Weiß Tigre Feb 22, 2019 @ 12:13am 
yes
[N63] chrisragnar Feb 22, 2019 @ 12:20am 
No
BigLol Feb 22, 2019 @ 1:02am 
Yeah,honestly I only played them cause they look cool.But now that I'm trying the 1x sights I can see taht ACOG can be a MAJOR disadvantage for close ranges.And I'm pretty supportive of
Ubi that they're trying to take them from attackers.
♂ keikaekay ♂ Feb 22, 2019 @ 1:12am 
You would see most people using the ACOG as a crutch to "aim" for headshots even though they usually just spray. The most ideal usage of ACOG is for longer range engagements and zoom at the cost of ADS speed and limited view. Then there's the regular red dots sights which give a better peripheral sight and faster targeting. I get the point of using these sights but it's true that 90% of firefights take place less than 10 meters. Rushing with ACOG isn't helpful or fast compared to a reflex, but Ash mains are still mad over losing it. Defenders with ACOG generally use it for running out and spawnpeeking, but otherwise they can't react as fast whenever they get rushed up close. It's just basically believing in a myth just because it's what the "pros" use.
Last edited by ♂ keikaekay ♂; Feb 22, 2019 @ 1:12am
[N63] chrisragnar Feb 22, 2019 @ 5:52am 
Originally posted by Waffle-SS:
You would see most people using the ACOG as a crutch to "aim" for headshots even though they usually just spray. The most ideal usage of ACOG is for longer range engagements and zoom at the cost of ADS speed and limited view. Then there's the regular red dots sights which give a better peripheral sight and faster targeting. I get the point of using these sights but it's true that 90% of firefights take place less than 10 meters. Rushing with ACOG isn't helpful or fast compared to a reflex, but Ash mains are still mad over losing it. Defenders with ACOG generally use it for running out and spawnpeeking, but otherwise they can't react as fast whenever they get rushed up close. It's just basically believing in a myth just because it's what the "pros" use.

Idk, most engagement i have are probably beyond 10 m. And with 1x im looking for a 4 pixel head moving, bobbing up n down and leanspamming side to side. And with 90% of engagements being over between first and third shot, i prefeer acog were i can actually see the head :p

Also imo its rare that you are looking for enemys across the whole screen, most of the time you know aproximatly were enemys are.
Last edited by [N63] chrisragnar; Feb 22, 2019 @ 5:56am
Wolfsmaul-GER Feb 22, 2019 @ 6:12am 
Originally posted by Neko:
Since the average engagement distance in this game is usually 10 meters or something i heard fron rogue-9. I don't get whats the whole fuss about guns and operators having an acog or not? Like i get acogs are useful for spawnpeeking and holding certain angles but isn't it also extremely hard to utilise in close quarter combat aswell? I'm more of the kind of player that is 'in your face aggressive' rather than a stand back and support soni usually end up using red dot sights.

Another point is that not using acogs means you aren't so used to them and its no big deal when they remove acog from a popular operator like ash.

I'm a new player but im just curious about this. Maybe im just an idiot, let me know what you guys think.
i mostly find the ACOG overrated because the recoil seems much higher and its bad for rushin/ entering objective
ShodaN Feb 22, 2019 @ 6:44am 
Originally posted by N63 chrisragnar:
Its more that the 1x zoom is such a disadvantage when doing headshots if you cant just spray. I find it hard to get sights on the head with 1x and it feels alot more like guesswork. And i dont feel at a disadvantage the closer i am with acog.
When i started playing i didnt like how obscuring the acog was, but as i said i feel more akward with 1x now.

I feel the same way. 1x sights aren't really any more benefitial for mid to close range. The housings across the board are so close to the reticle compared to the ACOG. Because the overall view is so far away from the actual sight, you end up obscuring large amount of your target at close to mid range.
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Date Posted: Feb 20, 2019 @ 5:28am
Posts: 10