Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

dbzlucky 29 Thg02, 2020 @ 1:21pm
Feedback: Worst New Player Experience.. Ever
So I decided to try this game out due to a friend recommending it and my God. Before I get to far, I want to note all of my experience is based off the new player queue.

I start the game with going through situations. After that, I go into the new comer queue. It loads a match in progress and I am given LITERALLY 2 SECONDS before the game randomly assigns me a random guy. My first thought is that shouldn't even be possible but whatever. Then I check the key bindings and discover in horror... THERE'S NO BUTTON FOR ABILITY DESCRIPTIONS. Imo this is a cardinal sin for any form of a hero shooter. Speaking of lack of player education, why are there no mini missions to teach you how to work the DLC characters like the base cast has with situations?

Also while it's on my mind, WHY are you only given 20 seconds to pick your operator and loadout . If I am NEW, and playing in the NEW people Queue. Don't you think I should be given alittle more time to decide who to play. I DON'T EVEN KNOW WHAT MOST OF THESE PEOPLE DO, LET ALONE TRYING TO COMPLIMENT THE TEAM. Speaking of trying to compliment the team, why can't you hover over your team mates and see what their guys can do?

Anyways a bit after that, I get put in a match that may have put me against a party. Then I thought... Is there NO way for me to check in game if I'm grouped against a party. I tried spotting this the entire night and never saw an indication. Am I wrong in thinking this is the type of game that should DEFINITELY have some indication of that? Let's not even get started on Smurfs here.

Next in the list are the maps. New comer claims to have simple maps. But 2 of the maps in the queue feel like anything BUT simple while attacking considering how big they are. I have been shot from so many different angles, it's given me modern warfare flashbacks... And that's not a compliment. Defending feels alright as a new player, it's builds a type of anticipation I can't quite described. But attacking on those maps.......

Now let's talk about guns, primaries to be exact. Keep in mind i only have the year 1 and 2 operators. I got assigned a random operator in one match and the person had either an smh or assault rifle. I saw an enemy and started shooting. When I say this gun FLEW up with recoil, it was ridiculous. I had to pull out the pistol and just use that for the match. I recently started playing counter strike and have played other games that require recoil control, but HOLY CRAP. Shotguns also just don't feel very fun.

Ah the drone phase at the beginning of the game. So the art of going to look for the bombs is cool and all.... WHY doesn't the phase end once they're found. Enemy tags don't stay! It's not like they're going to stay in the same spot either. They're running around boarding stuff up. So it just feels like we're wasting time at that point.

Now despite how hard I've ragged on this game, I still am trying to give it a chance. I'm aware I won't always be a new player. So things I'll learn how to deal with the map design ( learning how to deal with something, doesn't suddenly make it ok btw ) I just wanted to give my unbiased first impressions of the game as a new player. I hope this feedback finds a Ubisoft employee
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Đang hiển thị 16-30 trong 58 bình luận
Extremi 29 Thg02, 2020 @ 7:00pm 
stop being so whiny, all of this were minor inconveniences lol
dbzlucky 29 Thg02, 2020 @ 7:01pm 
Nguyên văn bởi Imextremi:
stop being so whiny, all of this were minor inconveniences lol

Uh oh watch out everyone we got a bad ass over here.

Game's perfect and unable to receive any form of negative feedback
Extremi 29 Thg02, 2020 @ 7:06pm 
Nguyên văn bởi dbzlucky:
Nguyên văn bởi Imextremi:
stop being so whiny, all of this were minor inconveniences lol

Uh oh watch out everyone we got a bad ass over here.

Game's perfect and unable to receive any form of negative feedback
Literally every point in your post is a PERSONAL incovenience or poor knowledge of the game
GhastlyGhostJr 29 Thg02, 2020 @ 7:17pm 
Nguyên văn bởi Imextremi:
Nguyên văn bởi dbzlucky:

Uh oh watch out everyone we got a bad ass over here.

Game's perfect and unable to receive any form of negative feedback
Literally every point in your post is a PERSONAL incovenience or poor knowledge of the game
Is that not what the point of a review is? to give PERSONAL thoughts?
Extremi 29 Thg02, 2020 @ 8:00pm 
Nguyên văn bởi GhastlyGhostJr:
Nguyên văn bởi Imextremi:
Literally every point in your post is a PERSONAL incovenience or poor knowledge of the game
Is that not what the point of a review is? to give PERSONAL thoughts?
Personal thoughts= Opinion Review=Objective description of the game
dbzlucky 29 Thg02, 2020 @ 9:21pm 
Nguyên văn bởi Imextremi:
Nguyên văn bởi GhastlyGhostJr:
Is that not what the point of a review is? to give PERSONAL thoughts?
Personal thoughts= Opinion Review=Objective description of the game

Never said this was a review. Feedback is personal
Mogvaj 1 Thg03, 2020 @ 2:42am 
Nguyên văn bởi dbzlucky:
Nguyên văn bởi Imextremi:
Personal thoughts= Opinion Review=Objective description of the game

Never said this was a review. Feedback is personal
As someone who also came from CS.
Siege is a lot harder to learn at first. The maps are complex and walls all around you keep getting blown up. Learning maps will take a lot of time. Thunt and casual are a great way to learn operators and get a feel for their weapons. Casual will also help you improve your game sense. Most importantly dont give up. The game is very newcomer unfriendly but if you make it trough the first 100 hours you will enjoy it even more than CS
mz 1 Thg03, 2020 @ 9:21am 
Nguyên văn bởi dbzlucky:
Game's perfect and unable to receive any form of negative feedback

Obviously you're gonna have a bad time lmao. It's a complex game. Also, if you want to learn the abilities.. offline games exist.

If you really want to be thrown into a game without ANY tutorials which also is super beginner unfriendly, go play Escape from Tarkov. Then you'll appreciate R6.
dbzlucky 1 Thg03, 2020 @ 9:26am 
Nguyên văn bởi Mogvaj:
Nguyên văn bởi dbzlucky:

Never said this was a review. Feedback is personal
As someone who also came from CS.
Siege is a lot harder to learn at first. The maps are complex and walls all around you keep getting blown up. Learning maps will take a lot of time. Thunt and casual are a great way to learn operators and get a feel for their weapons. Casual will also help you improve your game sense. Most importantly dont give up. The game is very newcomer unfriendly but if you make it trough the first 100 hours you will enjoy it even more than CS

It's slowly coming together. I decided to stop queuing in newcomer and started in quick play. Enjoying myself more there.

Actually got my first Ace. Felt pretty damn good

https://youtu.be/V8VV2MlC7ZA
dbzlucky 1 Thg03, 2020 @ 9:36am 
Nguyên văn bởi mz:
Nguyên văn bởi dbzlucky:
Game's perfect and unable to receive any form of negative feedback

Obviously you're gonna have a bad time lmao. It's a complex game. Also, if you want to learn the abilities.. offline games exist.

If you really want to be thrown into a game without ANY tutorials which also is super beginner unfriendly, go play Escape from Tarkov. Then you'll appreciate R6.

Ah the good ole there's always something worse argument. I addressed this in one of my first comments

Edit: Some of you are a bit defensive. I'm not saying this is a bad game. I wouldn't still be playing despite frustrations if it was. I just gave feedback that the new player experience sucks and is the worst I've personally experienced
Lần sửa cuối bởi dbzlucky; 1 Thg03, 2020 @ 9:41am
Nguyên văn bởi dbzlucky:
Nguyên văn bởi Vault Hunter 101:
You can change your loadout from the operator screen in main menu, the loadout change during operator pick phase is just for quick change, not actual loadout creation

I have no issue with the loadout aspect of it. Just the short amount of time you have to make a decision in a mode supposedly for people learning the game

Nguyên văn bởi Vault Hunter 101:
As new player I suggest playing Solo terrorist hunt, it will put you against AI and you will be able to check some operator weapons (sadly this game doesnt offer any "training area" where you could switch operators and loadouts on the fly and test your aim against some stationary targets)

Yeah my friend suggested the same thing

Nguyên văn bởi Vault Hunter 101:
The maps in newcomer playlist are simple in terms of Siege, they are all big but all the maps in this game are like that.

Hmm, nothing i can really say against that. Just pointing out things from a new player PoV. Like i said though, i'm still keeping at it.

Nguyên văn bởi Vault Hunter 101:
Some weapons have very fast shooting speed so the recoil must be high to compensate it, you can smallen the recoil by adding muzzle and vertical grip from the loadout panel.

Yeah i got to test this out in TH. You would think though that the default would be at least decent. This wasn't a point though that applied for all the operators i tried.

Nguyên văn bởi Vault Hunter 101:
Drones dont instantly end because there is more to them than just spotting bombs and enemies, you can still use your drone after prep phase ends and putting your drone is a place where you can observe while being undetected is a good idea

THIS is actually good to know. I wish the game just flat out stated this instead of the vague "and gather intel"

Its like 10 seconds to pick operator, never had problems with it as a new player. I dont want to sound rude but why is it hard for you? Maybe try picking 2 or 3 operators you like and always pick them no matter what until you learn by yourself all other.

As for the drones you can always press 5 to view your drone(s) camera and steer with them if you are alive and even if you die your drone may serve as a stationary camera for your teammates, if you press 6 you can throw another drone (By default everyone starts with 2 drones, one that is in prep phase and other that the operator have hidden in their buttocks). Please remember that you can always pick up your drone by holding use key when near it.

Very important part of siege that many new players skip is droning, before going to another room or enter building you should always throw your drone there first and scout the area for enemies and potential traps, it will save your life plenty of times.

I suggest you should head to youtube and watch people like Rogue-9 or Get_Flanked to learn the game better.

Those 2 vieos from Get_Flanked are rather outdated (2 and 3 years old) so there were some balance changes and weapon buffs/nerfs but I believe they are still valid
https://www.youtube.com/watch?v=0_9OJGgpe34
https://www.youtube.com/watch?v=8o7s1in2Xdg
Few of these points are actually valid lol
You can change your loadout on the menu.
What, you just want prep phase to end when the bomb has been found?
So RNG has it, you spawned right outside the room on your drone, well RIP I guess say sayonara to your prep time because i just got lucky!
dbzlucky 1 Thg03, 2020 @ 10:10am 
I've addressed both most recent comments in other replies and rather not repeat myself lol
mz 1 Thg03, 2020 @ 10:51am 
Nguyên văn bởi dbzlucky:
I've addressed both most recent comments in other replies and rather not repeat myself lol

70% of your problems can still be fixed by custom games and checking the operator screen before you head into a match.
GamerDroid 56 2 Thg03, 2020 @ 9:31pm 
Nguyên văn bởi dbzlucky:
So I decided to try this game out due to a friend recommending it and my God. Before I get to far, I want to note all of my experience is based off the new player queue.

I start the game with going through situations. After that, I go into the new comer queue. It loads a match in progress and I am given LITERALLY 2 SECONDS before the game randomly assigns me a random guy. My first thought is that shouldn't even be possible but whatever. Then I check the key bindings and discover in horror... THERE'S NO BUTTON FOR ABILITY DESCRIPTIONS. Imo this is a cardinal sin for any form of a hero shooter. Speaking of lack of player education, why are there no mini missions to teach you how to work the DLC characters like the base cast has with situations?

Also while it's on my mind, WHY are you only given 20 seconds to pick your operator and loadout . If I am NEW, and playing in the NEW people Queue. Don't you think I should be given alittle more time to decide who to play. I DON'T EVEN KNOW WHAT MOST OF THESE PEOPLE DO, LET ALONE TRYING TO COMPLIMENT THE TEAM. Speaking of trying to compliment the team, why can't you hover over your team mates and see what their guys can do?

Anyways a bit after that, I get put in a match that may have put me against a party. Then I thought... Is there NO way for me to check in game if I'm grouped against a party. I tried spotting this the entire night and never saw an indication. Am I wrong in thinking this is the type of game that should DEFINITELY have some indication of that? Let's not even get started on Smurfs here.

Next in the list are the maps. New comer claims to have simple maps. But 2 of the maps in the queue feel like anything BUT simple while attacking considering how big they are. I have been shot from so many different angles, it's given me modern warfare flashbacks... And that's not a compliment. Defending feels alright as a new player, it's builds a type of anticipation I can't quite described. But attacking on those maps.......

Now let's talk about guns, primaries to be exact. Keep in mind i only have the year 1 and 2 operators. I got assigned a random operator in one match and the person had either an smh or assault rifle. I saw an enemy and started shooting. When I say this gun FLEW up with recoil, it was ridiculous. I had to pull out the pistol and just use that for the match. I recently started playing counter strike and have played other games that require recoil control, but HOLY CRAP. Shotguns also just don't feel very fun.

Ah the drone phase at the beginning of the game. So the art of going to look for the bombs is cool and all.... WHY doesn't the phase end once they're found. Enemy tags don't stay! It's not like they're going to stay in the same spot either. They're running around boarding stuff up. So it just feels like we're wasting time at that point.

Now despite how hard I've ragged on this game, I still am trying to give it a chance. I'm aware I won't always be a new player. So things I'll learn how to deal with the map design ( learning how to deal with something, doesn't suddenly make it ok btw ) I just wanted to give my unbiased first impressions of the game as a new player. I hope this feedback finds a Ubisoft employee


So yeah, I felt annoyed when I first dropped in too. So, my advice to you is this: check each operator's abilities in the main menu BEFORE loading in. The descriptions there lets you see what their abilities are and what they can do while also letting you set up your guns and stuff before loading into a match, meaning that you won't be stuck with base weapons without attachments. You can also hop into terrorist hunt first to get a feel for how the operators' gadgets and unique abilities actually work before jumping into the actual PVP multiplayer. The reason that there aren't any situations for any of the new operators is because that would've been too expensive and the idea is that you'll be experienced enough with the base game operators that you can generally play the new ones easily enough, with the only learning you'll have to do being based on the gadgets. You bought the deluxe edition when the game's learning curve is designed for the standard edition rather than deluxe. I suggest you just play some of the base game operators for awhile before moving onto the new ones (you can't really go wrong with Mute or Sledge or Ash or Kapkan; they're really simple operators that you can use to get the feel for the game)

Shotguns aren't really designed to be that fun in this game. They kick like hell and generally fail because of that unless you're right up on the enemy (in my experience). Rifles are the way to go. As for SMGs, you'll want to stick a vertical grip on it and then a muzzle break/compensator to reduce recoil. Then, you'll want to switch it to burst mode at longer ranges than, say, the distance from you to the nearest doorway in your home when you're playing.

Regarding getting randomly assigned operators, that only happens when you're unlucky enough to join a match that's in progress and onto a team that's missing a person (either because he got kicked, he left, or he disconnected). Sometimes, you don't load in in time to pick an operator and so get a random operator.

As for maps, the only way to resolve that is to keep playing the game and learn the map designs as you go. Sorry

Regarding drone phase, the reason the phase doesn't end when the bombs are found is because it gives the defenders their full time to setup their defenses. Without that time, they'd be at a massive disadvantage because I've droned in the first door I've found and found the enemy before they set up even a single defensive object. They wouldn't have had a CHANCE to win if the action phase had started when I found the bombs there. The second reason is that it gives the opportunity to hide your drone somewhere advantageous. I've actually helped a teammate clutch a round (ie. win the round by themselves against 2 or more enemies) because my drone was hidden during the droning phase after finding the bomb which let me ping the enemies as they were peeking, letting my teammate get a quick headshot off on them.
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