Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Сoke13 Jan 9, 2020 @ 6:58pm
Cheating
Look mate, I know "get gud" and all that wonderful stuff. But I just lost 100MMR from being in games with cheaters as a plat 1. I solo queue so it's not like I can do anything (also with how many closet cheaters are in the game what can you do about this). I am now plat 2. This game is trash.
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Showing 1-13 of 13 comments
The Sewer Guide Jan 9, 2020 @ 8:36pm 
What do you think they should do? Give you all of the mmr even though the match was unfair? Its a pretty ♥♥♥♥ tactic, especially when you have no control over your teammates, but its fair. Maybe they should do a system where if the cheater queues with a friend to not get kicked, the team wouldnt lose MMR, because they cant do anything. Other than that, not sure what they can do.
Last edited by The Sewer Guide; Jan 9, 2020 @ 8:39pm
Сoke13 Jan 9, 2020 @ 9:04pm 
Originally posted by The Sewer Guide:
What do you think they should do? Give you all of the mmr even though the match was unfair? Its a pretty ♥♥♥♥ tactic, especially when you have no control over your teammates, but its fair. Maybe they should do a system where if the cheater queues with a friend to not get kicked, the team wouldnt lose MMR, because they cant do anything. Other than that, not sure what they can do.
I am not demanding anything more just venting frustration. I would like it more if it was like CS where if you had a cheater on your team UNRELATED TO YOU it wouldn't effect you. But if you were partied up it would hit you hard and obviously ban the cheater.
Sansei Muramasa Jan 9, 2020 @ 11:26pm 
Unless someone has private cheats or cheats that have to be invited only, Battleye is a much better and efficient security measure than VAC anti-cheat, due to the fact that how it goes more into the PC's memory than other's and with FairFight, cheating does seem virtually impossible.

I see most hackers get banned immediately after 1 round or mid first round, because of Battleye.
But there are some of the small minorities that uses private one's or invite only one's get away, but it's a very small percentage.

Those people who get banned immediately are people who gets scammed.
The Sewer Guide Jan 9, 2020 @ 11:37pm 
Originally posted by Akame:
Those people who get banned immediately are people who gets scammed.
Or just.. You know... Free cheats.
Sansei Muramasa Jan 9, 2020 @ 11:38pm 
Originally posted by The Sewer Guide:
Originally posted by Akame:
Those people who get banned immediately are people who gets scammed.
Or just.. You know... Free cheats.
Yes and that lol
Сoke13 Jan 10, 2020 @ 10:01am 
Originally posted by Akame:
Unless someone has private cheats or cheats that have to be invited only, Battleye is a much better and efficient security measure than VAC anti-cheat, due to the fact that how it goes more into the PC's memory than other's and with FairFight, cheating does seem virtually impossible.

I see most hackers get banned immediately after 1 round or mid first round, because of Battleye.
But there are some of the small minorities that uses private one's or invite only one's get away, but it's a very small percentage.

Those people who get banned immediately are people who gets scammed.
Completely disagree. Go watch any big siege youtuber. Cheaters are not getting banned ESPECIALLY in high elo. The anti cheat ubi uses it terrible, not saying its worse then valves but to say what you just said is ignoring what is actually going on in favor of babying a game you enjoy.
Hamless Hog Jan 10, 2020 @ 10:06am 
Originally posted by Coke13:
Originally posted by The Sewer Guide:
What do you think they should do? Give you all of the mmr even though the match was unfair? Its a pretty ♥♥♥♥ tactic, especially when you have no control over your teammates, but its fair. Maybe they should do a system where if the cheater queues with a friend to not get kicked, the team wouldnt lose MMR, because they cant do anything. Other than that, not sure what they can do.
I am not demanding anything more just venting frustration. I would like it more if it was like CS where if you had a cheater on your team UNRELATED TO YOU it wouldn't effect you. But if you were partied up it would hit you hard and obviously ban the cheater.
doesnt csgo also have a mmr reset when a cheater is caught?
Zethell Jan 10, 2020 @ 10:11am 
Ubi just banwaved most of the cheaters at start of season, but then at the exact same time had siege on a huge discount.

It's like it was planned, so every single cheater just lul'd and came back.
Warslag Jan 10, 2020 @ 11:44am 
BattlEye isn't full integrated into Siege due to DMR (digital rights management) i.e Uplay. It can only detect the cheats that write data to the data stream such as 'aimbots' or damage mods.

It cannot detect those cheats which only read the data stream such as wall hacks, which only use an overlay, or script cheats (macros) that nullify recoil via third-party software.
Last edited by Warslag; Jan 10, 2020 @ 11:47am
The Sewer Guide Jan 10, 2020 @ 3:10pm 
Originally posted by Warslag:
BattlEye isn't full integrated into Siege due to DMR (digital rights management) i.e Uplay. It can only detect the cheats that write data to the data stream such as 'aimbots' or damage mods.

It cannot detect those cheats which only read the data stream such as wall hacks, which only use an overlay, or script cheats (macros) that nullify recoil via third-party software.

How does DRM have anything to do with how Battleye works tho?

Any source on that? I very much doubt that Battleye cant detect wallhacks.
Warslag Jan 10, 2020 @ 3:51pm 
Originally posted by The Sewer Guide:
Originally posted by Warslag:
BattlEye isn't full integrated into Siege due to DMR (digital rights management) i.e Uplay. It can only detect the cheats that write data to the data stream such as 'aimbots' or damage mods.

It cannot detect those cheats which only read the data stream such as wall hacks, which only use an overlay, or script cheats (macros) that nullify recoil via third-party software.

How does DRM have anything to do with how Battleye works tho?

Any source on that? I very much doubt that Battleye cant detect wallhacks.

https://forums.battlefield.com/en-us/discussion/comment/1635670/#Comment_1635670
The Sewer Guide Jan 11, 2020 @ 4:31am 
Originally posted by Warslag:
Originally posted by The Sewer Guide:

How does DRM have anything to do with how Battleye works tho?

Any source on that? I very much doubt that Battleye cant detect wallhacks.

https://forums.battlefield.com/en-us/discussion/comment/1635670/#Comment_1635670

Those ESP/Radars can only be detected if you've a client-side anti-cheat-solution like i.e. Battle-Eye.

uh
Warslag Jan 11, 2020 @ 6:43am 
Originally posted by The Sewer Guide:
Originally posted by Warslag:

https://forums.battlefield.com/en-us/discussion/comment/1635670/#Comment_1635670

Those ESP/Radars can only be detected if you've a client-side anti-cheat-solution like i.e. Battle-Eye.

uh

"Also you have to differ between active and passive cheats. Active cheats like Aimbots and DMG-Modifiers are way easier to detect by then those passive ones like ESP/Radar-Cheats. For active cheats game data needs to be manipulated and injected into the data-stream whilst passive cheats are working "read-only" and projecting the data into overlays and not manipulating data-streams. Those ESP/Radars can only be detected if you've a client-side anti-cheat-solution like i.e. Battle-Eye. But therefore the cheat program must be known by the AC-client so that the software knows what processes on a users system to watch out for.

...Also Battle-Eye protected games are making a good progress (only Rainbow Six is a bit behind - but this is more the fault of Ubisoft and the developers as they can't integrate BE as deep into the environment as it's suggested in cause of their DRM System). You can't get any cheats from the top cheat-developers for Battle-Eye protected games. They were all detected in the past. R6 is the only exception as already said."
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Date Posted: Jan 9, 2020 @ 6:58pm
Posts: 13