Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

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give me my attacker ads time back
please
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Showing 1-13 of 13 comments
It feels fine to me
Originally posted by ★moonlight★:
It feels fine to me
wtf no
Originally posted by Dacou:
Originally posted by ★moonlight★:
It feels fine to me
wtf no
You probably just rush everything. Thats the only time ADS time matters.
what is when a cav is cralling up your back and you wanna kill her exept you have no change
Originally posted by Matzo:
please

Hi Matzo,

What particularly do you dislike about the new ADS speed? Has there been an instance where it's gotten you killed?
Imagine you are playing ash, vaulting through a window and you start aiming to the right and there is a enemy right there but not looking at your direction. You start aiming, But the enemy has heard you, looks in your direction and kills you because of your ads time.

Originally posted by UbiYubble:
Originally posted by Matzo:
please

Hi Matzo,

What particularly do you dislike about the new ADS speed? Has there been an instance where it's gotten you killed?


The ads time is most of the time a problem, when you are playing as a attacker, that has no option to equip an angled grip.
Originally posted by Matzo:
Imagine you are playing ash, vaulting through a window and you start aiming to the right and there is a enemy right there but not looking at your direction. You start aiming, But the enemy has heard you, looks in your direction and kills you because of your ads time.

Originally posted by UbiYubble:

Hi Matzo,

What particularly do you dislike about the new ADS speed? Has there been an instance where it's gotten you killed?


The ads time is most of the time a problem, when you are playing as a attacker, that has no option to equip an angled grip.
So you are literally telling that rushing crazy ahead gets you killed and 3 speeds should just insta kill everyone for free?
not quite, i did not mention that i was rushing. at all. would be the same if you play a 1 speed.
it was just an instance, where a defender looked not in my direction but i still got killed because of my ads time.

Originally posted by Fatal Cutie:
Originally posted by Matzo:
Imagine you are playing ash, vaulting through a window and you start aiming to the right and there is a enemy right there but not looking at your direction. You start aiming, But the enemy has heard you, looks in your direction and kills you because of your ads time.




The ads time is most of the time a problem, when you are playing as a attacker, that has no option to equip an angled grip.
So you are literally telling that rushing crazy ahead gets you killed and 3 speeds should just insta kill everyone for free?
Originally posted by Matzo:
Imagine you are playing ash, vaulting through a window and you start aiming to the right and there is a enemy right there but not looking at your direction. You start aiming, But the enemy has heard you, looks in your direction and kills you because of your ads time.
Then you probably made a bad play. Vaulting a window is risky, it's slow, it makes noise, and you can't retreat if you get caught after jumping. And that's how it was meant to be. But with that said, you can ads before you even start vaulting, it doesn't put you back to hip fire. So the right way to play that would have been to drone out the room you were about to enter, see the guy looking the other way, then jump in and shoot him. If you just jump through a window blindly, then of course you are going to die. That's not problem of having angled grip or not.
Siege isn't about reactive play. There's a reason anchors are mandatory in the meta.
Siege has a strange balancing mechanic with this Defender smg vs. Attacker rifle.
Personally I don't think its necessary, and ADS time should not be based on the type of gun used, but what type of scope used (ACOG - slower, Holo - faster)
It atleast gave me reason to use back the Angled grip, I only dislike the change of ADS to semi-auto pistols
Originally posted by Tabushka:
Originally posted by Matzo:
Imagine you are playing ash, vaulting through a window and you start aiming to the right and there is a enemy right there but not looking at your direction. You start aiming, But the enemy has heard you, looks in your direction and kills you because of your ads time.
Then you probably made a bad play. Vaulting a window is risky, it's slow, it makes noise, and you can't retreat if you get caught after jumping. And that's how it was meant to be. But with that said, you can ads before you even start vaulting, it doesn't put you back to hip fire. So the right way to play that would have been to drone out the room you were about to enter, see the guy looking the other way, then jump in and shoot him. If you just jump through a window blindly, then of course you are going to die. That's not problem of having angled grip or not.

+1 I hope they slow down the game even more.
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Date Posted: Jan 28, 2020 @ 11:51am
Posts: 13