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Removing the Acog from Maestro, is it a good idea? I think they need to nerf the fire rate, mag size and recoil. The weapon is so ez to control, the weapon is still a beast with Holo. He has super strong gadget and super strong weapon, this is the problem. Echo has super strong gadget and ok weapon. It is a headshot machine, but the base damage is not the highest.
Maestro lost his ACOG because he has the best gun in defense. Echo might lose his ACOG too but not because of his gun he might lose because he needs nerf.
echo just has a crazy utility.
Why do you personally feel Echo should lose his ACOG over Maestro? First time I've seen an idea like this, so I'm curious to read your response!
Well, Echo has been very frustrating to play against and yes, Echo needed a Nerf. The Nerf which is recently announced , which I personally feel won't have any major difference in the ban rate of echo.
And secondly, I personally don't think Maestro deserves his nerf :'(
He is already super slow and his ACOG is actually reasonable. Maestro is perfect at this particular moment. He isn't too OP and he isn't too weak.
On the other hand, apart from giving Dokkaebi the ability to hack Echo's Yokai, if the ACOG was removed, the ban rate would have significantly dropped.
Also I find it hilarious that you're defending Maestro's ACOG. The Alda is leagues better than the MP5SD and was a real source of imbalance for Maestro.
by slowing down the plant it will buy defenders more time while those intense 0:00 situations and at least one teammate has to risk something in order to actually stop the plant