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now plane and house... those maps are literal garbage.
this. this. and nothing but this.
Key word: CASUAL.
In a serious tone, Favela has way too many breachable walls, it's hard to defend and easy to enter. Even so, the attackers may also have a bad time trying to get in due to all the spawn peeks and ambushing defenders. It's fun to play, but not in a decent and tactical way.
it plays different from all other maps though so i guess thats a reason many people dislike it
If you defend aggressively, its not so bad. If you attempt to anchor down, its game over. The map forces defenders to adopt spawnpeek and more aggressive tactics. And as an attacker, you either get easy kills, or a horrible quick death.
atleast way more unique then the last 3 maps which all of them are hella boring and are all an instant leave. Favela got problems but at least its a realistic building. Not some architect on crack