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You should upgrade your GPU and it should be fine.
This game does have CPU bottlenecks but right now, I think your GPU is what is holding your frame rate back.
Texture quality to medium
Shading quality to low
Shadow quality to medium
Reflection quality to medium
Ambient Occlusion to off
Lens effect to off
Zoom-in depth of field to off
Anti-Aliasing to T-AA
Render Scaling to 100 percent
Brightness set to 65
I use these settings with my GTX 980 and I play the game on a lock 75fps just fine. I don't know if getting rid of small amounts of motion blur on your monitor is worth playing at that low of a resolution for you. Mainly because playing at that low resolution makes the game look blurry anyway.
But I'd say both your GPU and CPU are limiting factors if you are aiming for 200+ FPS.
And of course it can run CS:GO at 300+ fps. I am sad that modern games look crappier than those games AND run worse at the same time because of how low of the setting i have to play them on. I wish they would just use the optimisation techniques of older games for the low settings in modern games.
I understand about the destruction. and i understand it will tax a fair bit. But it should mainly impact the fps when the destruction is actually happening because there would be alot of entities. When no destruction is happening at all there shouldn't be such a fps problem.
Older games such as CS:GO and CoD:BO2 don't have real time lighting on anything but entities. Which means that all of the shadows, reflections and lights are attached to the map and not being run by your game. They are kinda "Painted on" in a way. Which means your computer only has to renders textures and only ever renders shadows or lighting on entities such as players or moving trees, ect, Which means you can still see the lighting so it looks good without your computer being slowed down by it.
Now it would create the problem of emp grenades not turning off lighting. And light not showing through blown holes in the walls. But it's a competitive game, So i could not give a **** about visual gimmicks. Lighting engines are one of the most taxing things in games.
I should do more research on how it works in this game though.