Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

BABGI Mar 5, 2018 @ 11:18am
is a 0.9 k/d ok or bad
i got more kills than deaths and more wins than loss and i got to 0.9 i am very confused
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Showing 1-15 of 18 comments
Nebula Mar 5, 2018 @ 11:19am 
it's above average i think
BABGI Mar 5, 2018 @ 11:20am 
as in bad
Originally posted by AHappyGoat:
it's above average i think

Ouch, what has gaming come to when the average is below atleast a 1:1 ratio? Dayum. The avg win rate in woT used to be like 50-51%. Now its like 47%. In this game, 0.9 is above the average? Thats painful.
NoTime Mar 5, 2018 @ 11:23am 
Originally posted by LordKnightFandragon:
Originally posted by AHappyGoat:
it's above average i think

Ouch, what has gaming come to when the average is below atleast a 1:1 ratio? Dayum. The avg win rate in woT used to be like 50-51%. Now its like 47%. In this game, 0.9 is above the average? Thats painful.

Being gold in siege is also above average already.
Uncle Sam Mar 5, 2018 @ 11:23am 
W/L ratio it's more important here Imo, your K/D is optional since it depends is you're or not a "support" kind of player.
BABGI Mar 5, 2018 @ 11:23am 
so 0.9 is bad?
Last edited by BABGI; Mar 5, 2018 @ 11:25am
Vador76 Mar 5, 2018 @ 11:27am 
Originally posted by Mr.foster(S.A.S):
W/L ratio it's more important here Imo, your K/D is optional since it depends is you're or not a "support" kind of player.
Unless he plays only montagne / ying and Caveira this is not a true excuse since this game is so casualised that you can get pretty much one kill or 2 per rounds with broken guns such as Ela/Twitch/Ash/Jager/bandit etc...
Last edited by Vador76; Mar 5, 2018 @ 11:28am
Zelda Mar 5, 2018 @ 11:29am 
Originally posted by Crispyred14:
so 0.9 is bad?
It is quite a grayzone. Look at it like this: In reallife, the probability of you killing someone before you die is unlikely with numbers like this. But Rainbow Six Siege is a team-game. Your win ratio is much more important. As long as you win, dying is okay.
Beta Bob Mar 5, 2018 @ 11:30am 
You talking 0.9K/D on a certain operator or 0.9K/D in general?
Having above 1.0 is always good, since you're 0.9 it's not that bad, decent really.
Vardos Mar 5, 2018 @ 11:31am 
I do support functions a lot. My k/d is trash but my win rate is good due to adding awareness to my friends.

As for .9 there are a lot of accidental deaths. Fall off a roof, vault over something at low health, etc. And you get less than 1.0 being the average.
BABGI Mar 5, 2018 @ 11:35am 
well how long does in normaly take to get back to 1.0
Uncle Sam Mar 5, 2018 @ 11:35am 
Originally posted by Vador76:
Originally posted by Mr.foster(S.A.S):
W/L ratio it's more important here Imo, your K/D is optional since it depends is you're or not a "support" kind of player.
Unless he plays only montagne / ying and Caveira this is not a true excuse since this game is so casualised that you can get pretty much one kill or 2 per rounds with broken guns such as Ela/Twitch/Ash/Jager/bandit etc...
Is good have a team with 5 fraggers? Or 5 roamers? My point is you can't expect a support player have a 3.0 KD or higher in this game Imo.
Vardos Mar 5, 2018 @ 11:36am 
Also TKs don't count positive for the person doing it but it takes someone from the field. At least one.
BABGI Mar 5, 2018 @ 11:41am 
on my stats hav a s different k/d in game my w/L and k/d are 0.9
Frost Mar 5, 2018 @ 11:43am 
being good in the game is relativ if you go for K/D your humanwaste anyway :steamsad::steambored:
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Date Posted: Mar 5, 2018 @ 11:18am
Posts: 18