Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Controller recoil WORSE on console!
Anyone know if this is intended? I usually play on PC with a controller and find recoil easy to manage. I dont think i even do manage it, its just naturally not so bad.

But started playing on console and recoil is insane. No one can hit each other. If you miss the first 2 or 3 bullets, youll be looking at the ceiling.

Isnt that a bit strange? I would have thought the opposite to be the case.
< >
18 yorumdan 16 ile 18 arası gösteriliyor
İlk olarak ThePeeje tarafından gönderildi:
İlk olarak Tobycars tarafından gönderildi:
The better question is why would you use a controller on a PC FPS game.
No thats an extremely dumb question.

Why would anyone cycle when they could drive?

Why run barefoot when you can wear sneakers? Or for that matter why not wear roller blades?

1. Preference.
2. Enjoyment
3. They have much higher skill with their particular choice.
4. They like a challenge.
5. Trolling.

The smart question is why recoil is so much less managable on console. Maybe im wrong. But i played almost 1000 hours on pc and made the switch and it seems much harder to manage.
Console peasant
Yeah, but I don't think the recoil itself is different, I think there's input lag/acceleration.

I played about 500h on the Xbox One X, then a PC-friend wanted to play so I played some 50h on the PC using an Xbox-controller.

I used the same FOV and 60fps V-sync so it would be the same as console.

Then when I went back to console the aiming feels horrible, there is for sure some kind of input lag or stick acceleration present that isn't there on the PC, even when using V-sync and controller.

And I frikkin hate it, I can flick so much better on PC using a controller than I can on the Xbox.

Ubi is about to release a patch next season though that lets you deactivate acceleration and I hope that will make it feel more smooth.
İlk olarak Game Assassin tarafından gönderildi:
Yeah, but I don't think the recoil itself is different, I think there's input lag/acceleration.

I played about 500h on the Xbox One X, then a PC-friend wanted to play so I played some 50h on the PC using an Xbox-controller.

I used the same FOV and 60fps V-sync so it would be the same as console.

Then when I went back to console the aiming feels horrible, there is for sure some kind of input lag or stick acceleration present that isn't there on the PC, even when using V-sync and controller.

And I frikkin hate it, I can flick so much better on PC using a controller than I can on the Xbox.

Ubi is about to release a patch next season though that lets you deactivate acceleration and I hope that will make it feel more smooth.

Yes! Thank you! Finally a fellow PC controller to xbox to PC man to back me up.

In terms of an enemy seeing me first, i'd much rather be on xbox. You're dead in an instant on PC, even at silver. But in terms of me seeing them first, i'd much rather be on PC. As you say, you can flick easily for headshots on PC. I do think its recoil as well though. There are some guns on PC where it feels like there's almost zero recoil and i'm not hardly pressing down. Maybe i'm wrong, but really at times it felt like i almost had an unfair advantage with a controller in that regard. On Xbox, recoil is horrible.

So i wonder how we can test this? Lets hope the update sorts it out.Probably something in the acceleration curve.
< >
18 yorumdan 16 ile 18 arası gösteriliyor
Sayfa başına: 1530 50

Gönderilme Tarihi: 11 Haz 2018 @ 5:25
İleti: 18