Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Is low FOV considered a disadvantage?
Hey guys. I used to run around with 90 FOV and use ACOGs exclusively but I've found that after swapping to Reflex for all weapons, I've been doing much better on a consistent basis. The reason behind this is because I believe that since I have very low mouse sensitivity I can clear corners better with Reflex and preaim a lot more.


Anyways, that is out of the question. I was pretty good with ACOGs at 90 FOV, but now with Reflex I've had to drop it down to 71. Anything above 72 I cannot see the enemies. I cannot move my monitor closer and it is around 1 foot away from my eyes, I have pretty bad eyes, and I am using a 1440p 24 inch monitor which is a bit Is using small for the resolution. Do you guys think low FOV is a disadvantage and should I force myself to play with 74 FOV? Thanks
Last edited by 76561198002244835; Jan 26, 2018 @ 9:11pm
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Showing 1-12 of 12 comments
Nexxus Jan 26, 2018 @ 9:12pm 
Yes lower FOV is a disadvantage, it is litarally rendering less of the game world, and letting you see less. Meaning you might get an opponent in your blind spot you could otherwise see/see ealier.
shitty pants Jan 26, 2018 @ 9:13pm 
I mean i recently changed my FOV to 90 and have been playing much better.
shitty pants Jan 26, 2018 @ 9:14pm 
Originally posted by Nexxus:
Yes lower FOV is a disadvantage, it is litarally rendering less of the game world, and letting you see less. Meaning you might get an opponent in your blind spot you could otherwise see/see ealier.

So the higher the FOV the better?
76561198002244835 Jan 26, 2018 @ 9:15pm 

Originally posted by Nexxus:
Yes lower FOV is a disadvantage, it is litarally rendering less of the game world, and letting you see less. Meaning you might get an opponent in your blind spot you could otherwise see/see ealier.


Is it really that big of a deal? As I said, with FOV of 72+ I cannot really see enemies that are directly in front of me INSIDE my crosshairs if they're peeking small holes. This issue only exists with 1.0 magnification scopes like Reflex Holo and RDS, with ACOG 90 FOV is perfect
Last edited by 76561198002244835; Jan 26, 2018 @ 9:17pm
Inherited Jan 26, 2018 @ 9:24pm 
I play on 1080p and monitor is like 2.5 feet away from my eyes.

My eyesight is bad but I have glasses. Used to play 80 fov, switched to 90 earlier today. Spotting enemies is a bit harder I guess but for me LOD quality ultra seems to help.

Keep in mind your sensitivity changes too if you change fov. Higher fov equals lower sensitivity. Feels that way at least, probably because you have more view to the sides.

I rely on sound far more than sight tbh, to get kills and gather Intel. Like a blind bat with sonar pretty much
Last edited by Inherited; Jan 26, 2018 @ 9:25pm
76561198002244835 Jan 26, 2018 @ 9:27pm 
Originally posted by Inherited:
I play on 1080p and monitor is like 2.5 feet away from my eyes.

My eyesight is bad but I have glasses. Used to play 80 fov, switched to 90 earlier today. Spotting enemies is a bit harder I guess but for me LOD quality ultra seems to help.

Keep in mind your sensitivity changes too if you change fov. Higher fov equals lower sensitivity. Feels that way at least, probably because you have more view to the sides.

I rely on sound far more than sight tbh, to get kills and gather Intel. Like a blind bat with sonar pretty much


Setting your LOD quality to max will not make it easier to spot your enemies. With 90 FOV, the enemy will be right in front of my scope but I house I won't even see him, I have to wait for him to fire and then fire back at his muzzle flash
Just so you guys know, Siege doesn't use the same FOV format as other games like say, CS. 90 FOV in this game is 90 degrees vertical I think, whereas CS is horizontal. I might have got that wrong, if I did just swap it around.

Anyways, the de facto 90 degrees FOV is 74. So if you're okay playing CS FOV then play 74. If you want it higher, then not a problem. 90 FOV on this game is a bit much for me. I wouldn't suggest going lower than 70 though, at that point you're starting to put yourself at a big disadvantage.
Inherited Jan 26, 2018 @ 9:33pm 
Originally posted by eatyourheartout:
Originally posted by Inherited:
I play on 1080p and monitor is like 2.5 feet away from my eyes.

My eyesight is bad but I have glasses. Used to play 80 fov, switched to 90 earlier today. Spotting enemies is a bit harder I guess but for me LOD quality ultra seems to help.

Keep in mind your sensitivity changes too if you change fov. Higher fov equals lower sensitivity. Feels that way at least, probably because you have more view to the sides.

I rely on sound far more than sight tbh, to get kills and gather Intel. Like a blind bat with sonar pretty much


Setting your LOD quality to max will not make it easier to spot your enemies. With 90 FOV, the enemy will be right in front of my scope but I house I won't even see him, I have to wait for him to fire and then fire back at his muzzle flash

I know it doesn't do anything for distance, but makes textures far away not muddy. Seems easier for me to tell if I'm looking at a guy or not with it on ultra.

Hmm I dont have that issue, just a bit of fish eye action at 90 fov but you get used to it.

It's a tradeoff really, you can play 75 fov or whatever. Heads will be easier to spot.
76561198002244835 Jan 26, 2018 @ 9:37pm 
Originally posted by Allo:
Just so you guys know, Siege doesn't use the same FOV format as other games like say, CS. 90 FOV in this game is 90 degrees vertical I think, whereas CS is horizontal. I might have got that wrong, if I did just swap it around.

Anyways, the de facto 90 degrees FOV is 74. So if you're okay playing CS FOV then play 74. If you want it higher, then not a problem. 90 FOV on this game is a bit much for me. I wouldn't suggest going lower than 70 though, at that point you're starting to put yourself at a big disadvantage.


You're right, I play on CSGO with 74 ( 90 ) FOV and I sometimes have issues when they're far away, but honestly, 99% of the times I don't, but CSGO is very different than Siege since in Siege enemies peak thru these extremely narrow angles and peepholes unlike CSGO where most enemies are fully exposed or crouched. I think setting my FOV to 71 is the best course of action for Siege since it's not a massive disadvantage like <70 FOV and I can still see what I'm shooting at
76561198002244835 Jan 26, 2018 @ 9:39pm 
Originally posted by Inherited:
Originally posted by eatyourheartout:


Setting your LOD quality to max will not make it easier to spot your enemies. With 90 FOV, the enemy will be right in front of my scope but I house I won't even see him, I have to wait for him to fire and then fire back at his muzzle flash

I know it doesn't do anything for distance, but makes textures far away not muddy. Seems easier for me to tell if I'm looking at a guy or not with it on ultra.

Hmm I dont have that issue, just a bit of fish eye action at 90 fov but you get used to it.

It's a tradeoff really, you can play 75 fov or whatever. Heads will be easier to spot.

I don't think it really works like that though mate. If you think of it, since character modes are rendered at same resolution and textures at all ranges, the only thing that is changing is the resolution of textures and foliage, and if your enemy is hiding against a textured wall or plant, it will increase the resolution, probably making enemies hide even more
Inherited Jan 26, 2018 @ 9:48pm 
Originally posted by eatyourheartout:
Originally posted by Inherited:

I know it doesn't do anything for distance, but makes textures far away not muddy. Seems easier for me to tell if I'm looking at a guy or not with it on ultra.

Hmm I dont have that issue, just a bit of fish eye action at 90 fov but you get used to it.

It's a tradeoff really, you can play 75 fov or whatever. Heads will be easier to spot.

I don't think it really works like that though mate. If you think of it, since character modes are rendered at same resolution and textures at all ranges, the only thing that is changing is the resolution of textures and foliage, and if your enemy is hiding against a textured wall or plant, it will increase the resolution, probably making enemies hide even more

Might be placebo but with it on low I struggle more. Doesn't seem to impact my fps so I'll leave on ultra and test more.

90 seems great but it's a nightmare if you're defending and no acog. Might try 74 and 75 fov myself. Seeing less to sides is a non issue because as soon as you expect an enemy or hear sound you turn towards that direction anyway. Most of r6 is close quarters aswell.
76561198002244835 Jan 26, 2018 @ 10:16pm 
Originally posted by Inherited:
Originally posted by eatyourheartout:

I don't think it really works like that though mate. If you think of it, since character modes are rendered at same resolution and textures at all ranges, the only thing that is changing is the resolution of textures and foliage, and if your enemy is hiding against a textured wall or plant, it will increase the resolution, probably making enemies hide even more

Might be placebo but with it on low I struggle more. Doesn't seem to impact my fps so I'll leave on ultra and test more.

90 seems great but it's a nightmare if you're defending and no acog. Might try 74 and 75 fov myself. Seeing less to sides is a non issue because as soon as you expect an enemy or hear sound you turn towards that direction anyway. Most of r6 is close quarters aswell.


What you can do is use 74 on holographic every time you defend and 90 on ACOG when attaching. I honestly tried using ACOG with 74 or even 80 and nothing was as good as 90
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Date Posted: Jan 26, 2018 @ 9:09pm
Posts: 12