Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

LR 2019 年 4 月 23 日 上午 11:50
Have they fixed the hit registration issues and bugs in this game?
I wanna return to this game but i don't know if they fixed all those bugs and hit registration issues that it had.Is ubisoft still full of ♥♥♥♥?
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SpectatorX 2019 年 4 月 23 日 下午 12:02 
No, they didn't fix your internet connection and never will.
Harry Gumdropzap 2019 年 4 月 23 日 下午 12:04 
unless ubisoft is your ISP they wont fix it
Nepgear 2019 年 4 月 23 日 下午 12:08 
If you don't play Glaz you should be fine.
LR 2019 年 4 月 23 日 下午 12:14 
My internet was rarely the problem.I'd have 20 ping and hit a clean headshot but it wouldn't count which resulted in me rage quitting.But i have some hope for this game.
Cherokee Gage 2019 年 4 月 23 日 下午 1:10 
They will never fix it because its rooted in this games most base code. They change that, the game literally ceases to function. This game was never expected to succeed as it has. It was meant as a quick cash grab to recoup money from wasted years of R6-Patriots development. The only fix to the hit reg is to literally make a whole new game.
-|Nur|- 2019 年 4 月 23 日 下午 2:05 
I'd have 20 ping and hit a clean headshot but it wouldn't count

A riveting anecdote I must say.
Harry Gumdropzap 2019 年 4 月 23 日 下午 3:58 
My internet was rarely the problem.I'd have 20 ping and hit a clean headshot but it wouldn't count which resulted in me rage quitting.But i have some hope for this game.
what about packet loss? you can have low ping but still have packet loss

if you are 100% certain you hit the persons head, but no blood came out that is not at the fault of hitreg, that is the server denying your shot due to either high ping or packet loss and some other reasons

this game also has punishing hitboxes, unlike games like overwatch and tf2 the hitboxes are located INSIDE of the playermodel, and it doesnt count clothing either
yes, that includes jagers big fat headgear
that also explains why hitreg on glaz feels worse, it doesnt light up the hitbox, it lights up the entire player model

does that mean hitreg is perfect? lolno, i had a couple hiccups myself, one time i was playing maestro and shot like 30 bullets into her head and torso, there was blood yet the ying took 0 damage
when was the next hitreg hiccup? it took an estimate of about 4 months...
its easy to say the game has bad hitreg, but when you actually take the time to understand how ubisoft does things you really just have to think about these things
Crow Armbrust 2019 年 4 月 24 日 上午 8:44 
My internet was rarely the problem.I'd have 20 ping and hit a clean headshot but it wouldn't count which resulted in me rage quitting.But i have some hope for this game.
I guarantee if you replay the footage and slow it down it would clearly show it not being a headshot
Hollywood 2019 年 4 月 24 日 上午 9:45 
引用自 Shizuo Heiwajima
My internet was rarely the problem.I'd have 20 ping and hit a clean headshot but it wouldn't count which resulted in me rage quitting.But i have some hope for this game.
I guarantee if you replay the footage and slow it down it would clearly show it not being a headshot
I guarantee that is not the case many times.

The hitreg in this game is bad because the servers are bad. It's a matter of them still rocking ancient tech instead of upgrading to the modern speeds that many other shooters use now. They simply dont care though because Esports uses lan which negates that, and that is all they care about.
-|Nur|- 2019 年 4 月 24 日 上午 10:21 
引用自 hollywoodkik
引用自 Shizuo Heiwajima
I guarantee if you replay the footage and slow it down it would clearly show it not being a headshot
I guarantee that is not the case many times.

The hitreg in this game is bad because the servers are bad. It's a matter of them still rocking ancient tech instead of upgrading to the modern speeds that many other shooters use now. They simply dont care though because Esports uses lan which negates that, and that is all they care about.

You can make all the guarantees you want, but the excellent state of hit registration in this game is something that anyone can easily verify. The reason Ubisoft is not "fixing" it is because there's nothing to fix, and they won't work on anecdotes.

And what exactly does playing on LAN "negate"? The server architecture is the same regardless and thus should suffer from the same hitreg issues if they really existed (but they don't).

And which "other shooters" use these "modern speeds" you're referring to?
83athom 2019 年 4 月 24 日 上午 10:48 
引用自 hollywoodkik
引用自 Shizuo Heiwajima
I guarantee if you replay the footage and slow it down it would clearly show it not being a headshot
I guarantee that is not the case many times.

The hitreg in this game is bad because the servers are bad. It's a matter of them still rocking ancient tech instead of upgrading to the modern speeds that many other shooters use now. They simply dont care though because Esports uses lan which negates that, and that is all they care about.
So the "provide no evidence and say its the other guy's fault" tactic? Haven't seen that in a few hours.
LR 2019 年 4 月 24 日 上午 10:50 
Just to clarify,their necks would snap back and blood would come out in the killcam but nothing would happen.That was my issue
-|Nur|- 2019 年 4 月 24 日 下午 12:00 
Just to clarify,their necks would snap back and blood would come out in the killcam but nothing would happen.That was my issue

If you mean the "frozen" killcam showing the enemy's head apparently getting hit by a bullet, then that's simply an issue of your shot being rejected by the server because the server had already confirmed that you were dead. The lower your ping the less likely this is to happen.
83athom 2019 年 4 月 24 日 下午 12:00 
Just to clarify,their necks would snap back and blood would come out in the killcam but nothing would happen.That was my issue
Packet loss.
Melodious Blue 2019 年 4 月 24 日 下午 9:51 
I've never played another game where so many people complained about crappy hitreg, which is a problem in this game, that had an equal amount of people saying its just user error or a bad network connection.


This game has a bit of a hitreg problem, and it also has a hitbox system that makes it seem like hitreg sucks. Two things can be true at once.

Both of these things together make the whole game seem like crap. Which is unfortunate
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張貼日期: 2019 年 4 月 23 日 上午 11:50
回覆: 17