Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Bomber Rex Apr 19, 2019 @ 7:39pm
Are silencers worth it?
And what guns would you use them on?
Originally posted by Edain:
Entirely playstyle dependent.

The primary benefits of silencers are their masking of bullet trails and their making it harder for enemies to tell:
A) - What gun you are using (and therefore what operator you are), and
B) - Where you are shooting from.

Obviously the downside is that you will deal less damage and will have a harder time controlling your recoil. You have to have a plan of action that will allow the benefits of the silencer to outweigh its costs. And if you can't reliably control recoil with one then it's best to leave it off.

Don't use the silencer if you will be traveling in a group or pair with a teammate, as the enemy will hear you coming anyways and render the silencer relatively moot. Same goes for when you're going to be holding point on defense, as you'll likely be droned or heard and you really just need to be holding angles and winning gunfights. Silencers work best on flankers who will approach the enemy/objective from a different angle than the rest of their team and don't mind taking their time as to not be detected. Usually what you're trying to do with a silencer is kill enemies without them or their buddies having time to figure out where you're shooting from; if you manage this, use that element of confusion to your advantage and either immediately press forward before they figure it out, or sneak over to another angle.

I don't recommend for 3 armors as they're very loud
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Showing 1-15 of 26 comments
Toastpiratewilly Apr 19, 2019 @ 7:41pm 
Only gun's I use them on are some pistols (GSH, Five-SeveN, etc.) and Glaz's rifle, along with others that wouldn't make a difference with them on or off. Some DMR's aren't terrible choices either. But low damage per-shot primary weapons like SMG's and such you'd want to avoid them on.
Last edited by Toastpiratewilly; Apr 19, 2019 @ 7:42pm
The author of this thread has indicated that this post answers the original topic.
Edain Apr 19, 2019 @ 8:02pm 
Entirely playstyle dependent.

The primary benefits of silencers are their masking of bullet trails and their making it harder for enemies to tell:
A) - What gun you are using (and therefore what operator you are), and
B) - Where you are shooting from.

Obviously the downside is that you will deal less damage and will have a harder time controlling your recoil. You have to have a plan of action that will allow the benefits of the silencer to outweigh its costs. And if you can't reliably control recoil with one then it's best to leave it off.

Don't use the silencer if you will be traveling in a group or pair with a teammate, as the enemy will hear you coming anyways and render the silencer relatively moot. Same goes for when you're going to be holding point on defense, as you'll likely be droned or heard and you really just need to be holding angles and winning gunfights. Silencers work best on flankers who will approach the enemy/objective from a different angle than the rest of their team and don't mind taking their time as to not be detected. Usually what you're trying to do with a silencer is kill enemies without them or their buddies having time to figure out where you're shooting from; if you manage this, use that element of confusion to your advantage and either immediately press forward before they figure it out, or sneak over to another angle.

I don't recommend for 3 armors as they're very loud
Uncle Sam Apr 19, 2019 @ 8:23pm 
Originally posted by Talrung:
Entirely playstyle dependent.

The primary benefits of silencers are their masking of bullet trails and their making it harder for enemies to tell:
A) - What gun you are using (and therefore what operator you are), and
B) - Where you are shooting from.

Obviously the downside is that you will deal less damage and will have a harder time controlling your recoil. You have to have a plan of action that will allow the benefits of the silencer to outweigh its costs. And if you can't reliably control recoil with one then it's best to leave it off.

Don't use the silencer if you will be traveling in a group or pair with a teammate, as the enemy will hear you coming anyways and render the silencer relatively moot. Same goes for when you're going to be holding point on defense, as you'll likely be droned or heard and you really just need to be holding angles and winning gunfights. Silencers work best on flankers who will approach the enemy/objective from a different angle than the rest of their team and don't mind taking their time as to not be detected. Usually what you're trying to do with a silencer is kill enemies without them or their buddies having time to figure out where you're shooting from; if you manage this, use that element of confusion to your advantage and either immediately press forward before they figure it out, or sneak over to another angle.

I don't recommend for 3 armors as they're very loud
This is the correct answer @OP, silencers / supressors works best when you can use the surprise element in your favor and can control the recoil of said weapon, it's best used for flankers (roamers & lurkers in defense) and flank watchers (in attack), and maybe with maverick if you know how to use his gadget well.
Last edited by Uncle Sam; Apr 19, 2019 @ 8:23pm
Originally posted by Talrung:
will have a harder time controlling your recoil.

this one is false
Uncle Sam Apr 19, 2019 @ 8:39pm 
Here's a example about the use of supressors:
https://www.youtube.com/watch?v=QnyLsvg7Ybw
b17&t Apr 19, 2019 @ 8:45pm 
Depends, since 3 armors and sometimes 2-armors are loud, using a supressor with a 3-armor would render the supressor nearly useless unless you are holding a angle. Supressors can still be heard depending on if you are in the same room as somebody and what volume and headset/headphones/speakers they are using.

A important thing is that some loud weapons, like finka's SPEAR .308 will barely be quieter with a supressor, and still have significantly reduced damage.

If you are roaming/attacking/whatever and another player on your team is doing that with you, but they don't have a supressor on their gun, the supressor is usually impractical.

Some guns, like smg's lose less damage by having a supressor equipped than guns that are much more powerful to begin with, like dokkaebi's M14 EBR.

For example; when a supressor is put on mute's MP5k, the damage drops from 30 to 35, but when a supressor is put on dokkaebi's M14 EBR, the damage drops from 60 to 51.

Contrary to "popular" belief suppressors do not increase recoil, nor do they make the weapon more difficult to control, supressors do however, reduce "felt" recoil by making the bullet spread(which effects accuracy) tighter, and less "widespread" thus actually INCREASING accuracy.

In less words, supressors also make the barrel longer, increasing accuracy, and decreasing felt recoil(screen shake)
Last edited by b17&t; Apr 19, 2019 @ 8:54pm
Uncle Sam Apr 19, 2019 @ 8:50pm 
Specially at 15:10 min of the video imo.
Uncle Sam Apr 19, 2019 @ 8:53pm 
Originally posted by A sentient hot dog:
Depends, since 3 armors and sometimes 2-armors are loud, using a supressor with a 3-armor would render the supressor nearly useless unless you are holding a angle. Supressors can still be heard depending on if you are in the same room as somebody and what volume and headset/headphones/speakers they are using.

A important thing is that some loud weapons, like finka's SPEAR .308 will barely be quieter with a supressor, and still have significantly reduced damage. And that, if you are roaming/attacking/whatever and another player on your team is doing that with you, but they don't have a supressor on their gun, the supressor is usually impractical.

Some guns, like smg's lose less damage by having a supressor equipped than guns that are much more powerful to begin with, like dokkaebi's M14 EBR.

For example, when a supressor is put on mute's MP5k, the damage drops from 30 to 35, but when a supressor is put on dokkaebi's M14 EBR, the damage drops from 60 to 51.
Well supressors reduce 15% of the dmg of said weapon, the higher the dmg the bigger the reduction.

https://www.reddit.com/r/Rainbow6/comments/9pj9x9/ubisoft_clarified_what_each_attachments_do_source/

https://youtu.be/iw84aFDN2Cw
Edain Apr 19, 2019 @ 8:58pm 
Originally posted by ♋️LunarCainEX🐶:
Originally posted by Talrung:
will have a harder time controlling your recoil.

this one is false
The alternative is a recoil-control mod, so yes, it does increase recoil and will make it harder to control.
Uncle Sam Apr 19, 2019 @ 9:07pm 
Originally posted by Talrung:
Originally posted by ♋️LunarCainEX🐶:

this one is false
The alternative is a recoil-control mod, so yes, it does increase recoil and will make it harder to control.
Well tbh if you can handle the gun recoil without using FH, MB or the compensator, a supressor might be worth the use in certain operators & weapons. For example Vigil.
Anyways the supressor doesn't increase the recoil of the weapon, it got the same pattern as using no barrel modifications or using an extended barrel.
Last edited by Uncle Sam; Apr 19, 2019 @ 9:08pm
Edain Apr 19, 2019 @ 9:13pm 
Originally posted by Mr.Foster(Wolf):
Originally posted by Talrung:
The alternative is a recoil-control mod, so yes, it does increase recoil and will make it harder to control.
Well tbh if you can handle the gun recoil without using FH, MB or the compensator, a supressor might be worth the use in certain operators & weapons. For example Vigil.
Anyways the supressor doesn't increase the recoil of the weapon, it got the same pattern as using no barrel modifications or using an extended barrel.
i know that it doesnt reduce recoil, but using one means that you arent using a recoil control mod, which you would otherwise be using (extended barrel is garbo). therefore, more recoil.
Uncle Sam Apr 19, 2019 @ 9:51pm 
Originally posted by Talrung:
Originally posted by Mr.Foster(Wolf):
Well tbh if you can handle the gun recoil without using FH, MB or the compensator, a supressor might be worth the use in certain operators & weapons. For example Vigil.
Anyways the supressor doesn't increase the recoil of the weapon, it got the same pattern as using no barrel modifications or using an extended barrel.
i know that it doesnt reduce recoil, but using one means that you arent using a recoil control mod, which you would otherwise be using (extended barrel is garbo). therefore, more recoil.
Well it isn't more recoil per se but rather the "raw" / "standard" recoil of the weapon, basically like all the recruit weapons. If supressors & the extended barrel make the weapons recoil worse why they would be even in the game, besides doing a "challenge round".
My point being, if a player can handle the raw recoil of a weapon, and knows how the use the upper hand that's the surprise factor in certain situations and isn't using a 3 armor operator, he might benefit from the use of the supressor than just using the the weapon with no barrel attachment or the extended barrel.
dont_ask_me_again Apr 19, 2019 @ 9:58pm 
Pengu says he won’t use supressors past gold to give an idea.
Uncle Sam Apr 19, 2019 @ 10:27pm 
Originally posted by dont_ask_me_again:
Pengu says he won’t use supressors past gold to give an idea.
Supressors are situational like castle is atm, when it works it's great and when it doesn't it was a wasted pick / weapon attachment slot. For example in the video I linked MJ was using supressors and it worked well for him.
Basically the big benefit it's the removal of the threat indicator, which means they might know the general area (south, north, east, west, below / above), but not as pin point accurate as with the threat indicator imo.
Anyways while Pengu is a really good player in PL lvl, don't take his word as gospel, don't forget he wanted the one head shot kill mechanic removed from the game.
dont_ask_me_again Apr 19, 2019 @ 10:36pm 
Originally posted by Mr.Foster(Wolf):
Originally posted by dont_ask_me_again:
Pengu says he won’t use supressors past gold to give an idea.
Supressors are situational like castle is atm, when it works it's great and when it doesn't it was a wasted pick / weapon attachment slot. For example in the video I linked MJ was using supressors and it worked well for him.
Basically the big benefit it's the removal of the threat indicator, which means they might know the general area (south, north, east, west, below / above), but not as pin point accurate as with the threat indicator imo.
Anyways while Pengu is a really good player in PL lvl, don't take his word as gospel, don't forget he wanted the one head shot kill mechanic removed from the game.
They will work on fortress due to it being a broken map... seen the vid - used to main IQ suppressor but switched to muzzle brake now... it’s okay on high damage weapons like the commando and M416 but just better with another attachement. The only acception I think is kaid’s shotgun is better with one than without but that’s because that’s his only attachment mostly... but the damage pays off.
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Date Posted: Apr 19, 2019 @ 7:39pm
Posts: 26