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The primary benefits of silencers are their masking of bullet trails and their making it harder for enemies to tell:
A) - What gun you are using (and therefore what operator you are), and
B) - Where you are shooting from.
Obviously the downside is that you will deal less damage and will have a harder time controlling your recoil. You have to have a plan of action that will allow the benefits of the silencer to outweigh its costs. And if you can't reliably control recoil with one then it's best to leave it off.
Don't use the silencer if you will be traveling in a group or pair with a teammate, as the enemy will hear you coming anyways and render the silencer relatively moot. Same goes for when you're going to be holding point on defense, as you'll likely be droned or heard and you really just need to be holding angles and winning gunfights. Silencers work best on flankers who will approach the enemy/objective from a different angle than the rest of their team and don't mind taking their time as to not be detected. Usually what you're trying to do with a silencer is kill enemies without them or their buddies having time to figure out where you're shooting from; if you manage this, use that element of confusion to your advantage and either immediately press forward before they figure it out, or sneak over to another angle.
I don't recommend for 3 armors as they're very loud
this one is false
https://www.youtube.com/watch?v=QnyLsvg7Ybw
A important thing is that some loud weapons, like finka's SPEAR .308 will barely be quieter with a supressor, and still have significantly reduced damage.
If you are roaming/attacking/whatever and another player on your team is doing that with you, but they don't have a supressor on their gun, the supressor is usually impractical.
Some guns, like smg's lose less damage by having a supressor equipped than guns that are much more powerful to begin with, like dokkaebi's M14 EBR.
For example; when a supressor is put on mute's MP5k, the damage drops from 30 to 35, but when a supressor is put on dokkaebi's M14 EBR, the damage drops from 60 to 51.
Contrary to "popular" belief suppressors do not increase recoil, nor do they make the weapon more difficult to control, supressors do however, reduce "felt" recoil by making the bullet spread(which effects accuracy) tighter, and less "widespread" thus actually INCREASING accuracy.
In less words, supressors also make the barrel longer, increasing accuracy, and decreasing felt recoil(screen shake)
https://www.reddit.com/r/Rainbow6/comments/9pj9x9/ubisoft_clarified_what_each_attachments_do_source/
https://youtu.be/iw84aFDN2Cw
Anyways the supressor doesn't increase the recoil of the weapon, it got the same pattern as using no barrel modifications or using an extended barrel.
My point being, if a player can handle the raw recoil of a weapon, and knows how the use the upper hand that's the surprise factor in certain situations and isn't using a 3 armor operator, he might benefit from the use of the supressor than just using the the weapon with no barrel attachment or the extended barrel.
Basically the big benefit it's the removal of the threat indicator, which means they might know the general area (south, north, east, west, below / above), but not as pin point accurate as with the threat indicator imo.
Anyways while Pengu is a really good player in PL lvl, don't take his word as gospel, don't forget he wanted the one head shot kill mechanic removed from the game.