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i met a few guys in casual that are amazing, we conduct operations made on r6 chat in 2 minutes, i met them by random. the first time i played with them i played Lion we had Fuze Thermite Maverick and Finka, i tracked enemies whilst fuze found them and cluster chargd' em, thermite blew doors open when i tracked, finka helped in dire situations. all people i met totally randomly that i always play with now... want to know the hard ass truth?
DON'T BLAME THE TEAM, YOU ARE THE BAD ONE, IF YOU LISTENED TO YOUR TEAM YOU WOULD WIN, STOP BLAMING IT ON OTHERS, YOU ARE ♥♥♥♥♥ THEY ARE NOT.
(tell this yourself every time you die)
26 hours is the hell's gate, you are always bad then, your team is probably doing what they are supposed to and you are rushing completely different side and blaming them when you die. your fault, it's a slow ass game, tactics are key, it's not cod.
and if you are oh soo good you can ace, why don't you guide your team huh? BUT you die and blame it on them for not knowing what the f to do.
Someone claiming they are "doing the best" and only recite them doing kills... yeah, that's because your team is supporting you, not you supporting your team, you are not the winning factor (at least not often), instead you are the one getting those things handed to you on a silver plate.
So if that kind of players are not consistently doing good (or people are not supporting them anymore), they are going to be dead weight to their team.
From personal experience: your team won't lack fraggers, it will lack those people who can use cams, drones, etc. and that's an bigger issue for most solo players -> having the supporting role filled is going to net in more wins than being just another mindless fragger.
if you always play entry fraggers, guess what you should always have
when you play a support role, guess what? kills dont matter, you are there more to get your teammates kills
if you see a guy with like 15 kills it doesnt always mean that they carried, it could be that the support operators helped them out with a lot of their kills
thats why k/d doesnt mean ♥♥♥♥ in this game, some guy could have a 0.9 k/d and another could have a 2.0/kd and the man with the 0.9k/d could demolish the one with the 2.0k/d
It's rather attackers reacting to defenders, not the other way around. There are more tools for defenders to deny attackers than the other way around. That's why you see people complain about starting as attackers, not defenders, as people NEED to be more coordinated as attackers, compared to defenders.
And getting a single decent target down as an defender is more going to win you more games than getting most defenders, as they have maybe even used most their gadgets already.. Just imagine getting Thatcher with an spawn peek -> your chances to get into most objectives got HORRIBLE worse and sometimes impossible.
Defenders by definition react to attackers.
Not sure if you understand my post but I was saying that the attackers that achieve this result of making defenders react to them have success and the attackers that don’t fail at attacking. Nothing about that is incorrect.
What about I try to speak and I get told to shut up, then my whole team proceed to 0/5 while at least I can do decently? And no, why would I be toxic on the FIRST round. I'm very calm in game, but it pisses me off a lot this thing.