Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Pro League sucks and we as players dont matter
R6 is only based around Pro feedback, not us.
We're only ♥♥♥♥♥♥ money bags for these guys.

ITS SAD!

If only we mattered ;_;
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Showing 1-15 of 39 comments
GloriousChicken Dec 15, 2016 @ 9:56am 
Mandatory hail lord chanka
NoTime Dec 15, 2016 @ 10:06am 
Thank god they only listen to Pro players, if ubisoft would listen to half of the stuff the normal community says r6 would be the worst game in history.
GloriousChicken Dec 15, 2016 @ 10:08am 
only stupid neckbeards like pro league.
Switch Dec 15, 2016 @ 10:13am 
Pro league accounts for less than 1% of the players. Should be a game suited for the 99% of players, it's just a matter of common sense. And an economic one too, we are the ones that pay for the game.
Should the 99% of the players quit and the pro players would have to pick another game to profit from.
[LTU]Petras Dec 15, 2016 @ 10:20am 
Originally posted by NoTime:
Thank god they only listen to Pro players, if ubisoft would listen to half of the stuff the normal community says r6 would be the worst game in history.
+6

I know Evolve is a bad example for many things, but it's a great example for how to ruin the game's balance by listening to the nubz` whining and "expertise".
NoTime Dec 15, 2016 @ 10:32am 
Originally posted by Switch:
Pro league accounts for less than 1% of the players. Should be a game suited for the 99% of players, it's just a matter of common sense. And an economic one too, we are the ones that pay for the game.
Should the 99% of the players quit and the pro players would have to pick another game to profit from.

But it is also common sense that a player that plays a game for a living, plays as example 40 hours a week has more game knowledge as an casual player that plays that game for fun, maybe 2 hours a day, every second day of the week.

Just look at this steam forums, 99% of the posts about balancing are bad, they don't think about the bigger impact of an balance change, yes a few people have good ideas, but that is rare, and there are very few people that can argue why this should get changed, they only know terms like "op nerf" "buff it" "♥♥♥♥ game ubisoft unbalanced".
GloriousChicken Dec 15, 2016 @ 10:48am 
Just because its 1% doesnt mean they should always have priorities.

I mean, might as well make the game exclusive to a sport level instead of milking everything else.
ya know.

its like, caring for one child and not for the other <_<
And its not just about the feedback.

Just overall behavior.

its not like everyone makes money playing games.
Last edited by GloriousChicken; Dec 15, 2016 @ 10:49am
GloriousChicken Dec 15, 2016 @ 10:55am 
Originally posted by Vamilad:
Originally posted by GloriousChicken:
Just because its 1% doesnt mean they should always have priorities.

I mean, might as well make the game exclusive to a sport level instead of milking everything else.
ya know.

its like, caring for one child and not for the other <_<
And its not just about the feedback.

Just overall behavior.

its not like everyone makes money playing games.

Which would be better to balance the game to;

A level 10? Or a level 100?

ITS THE LOVE MAN
THEY DONT LOVE US
ShodaN Dec 15, 2016 @ 11:01am 
So would you rather have someone have a say that plays the game professionally or would you prefer to have every kid that allegedly slept with your mother make the changes?
GloriousChicken Dec 15, 2016 @ 11:11am 
Originally posted by DarTH ShodaN:
So would you rather have someone have a say that plays the game professionally or would you prefer to have every kid that allegedly slept with your mother make the changes?

i'd rather keep the middle ground.
as i said, its not just about the feedback.
Its about, everything from gameplay changes to tiny little changes.

Take the timer for example.
Its a huge hinderence.

People usually play characters they like and they're good at.
There shouldnt be a meta, that if they in the pro league play the character, doesnt mean everyone else does or that they should.
(i'm looking at you 12 year olds)

So they should just take pick rate FROM the PRO LEAGUE statistics.
Atleast not for the public gmae it self.

Its just not right :(
Last edited by GloriousChicken; Dec 15, 2016 @ 11:12am
Jon M Dec 15, 2016 @ 11:16am 
Ofcourse they only care about pros feedback for balance. That is how it should be and how it is done in every single competetive game.

First learn how to play the game, then you can start worrying about balance.
GloriousChicken Dec 15, 2016 @ 11:50am 
Originally posted by Jon M:
Ofcourse they only care about pros feedback for balance. That is how it should be and how it is done in every single competetive game.

First learn how to play the game, then you can start worrying about balance.

I know how to play the game.
Thank you for your dumb assertion concluded by your sheer ignorance.
Last edited by GloriousChicken; Dec 15, 2016 @ 11:50am
76561198006416723 Dec 15, 2016 @ 11:50am 
Originally posted by NoTime:
Thank god they only listen to Pro players, if ubisoft would listen to half of the stuff the normal community says r6 would be the worst game in history.
Switch Dec 15, 2016 @ 3:51pm 
Originally posted by NoTime:
Originally posted by Switch:
Pro league accounts for less than 1% of the players. Should be a game suited for the 99% of players, it's just a matter of common sense. And an economic one too, we are the ones that pay for the game.
Should the 99% of the players quit and the pro players would have to pick another game to profit from.

But it is also common sense that a player that plays a game for a living, plays as example 40 hours a week has more game knowledge as an casual player that plays that game for fun, maybe 2 hours a day, every second day of the week.

Just look at this steam forums, 99% of the posts about balancing are bad.

I am one of the players that gets says that balancing is bad. It is, no question about it. I also play other games online like dota and league of legends and R6 has the worst matchmaking system. Sure, if you are a pro, matchmaking can do you no harm, match you with good players? well it's on your level, so the game is good, match you with low tiers? you keep climbing, why complain?

But returning to the post topic: Let's suppose that like the patch from today you are a blackbeard main and you are a pro, a diamond player, they nerf the operator because it is too powerful ON YOUR LEVEL OF PLAYING. But 99% of the players just play him on average the same amount they play everything else, let's say because we are noobs, the op is too hard to master, etc.

The patch influences only the people they make it for, meanwhile the rest of the community may well not use him anymore because now, for the common player, he is just above average.

To synthesize, the game is like if there's two:
The high tier gaming and the rest. And really it has nothing to do with one another, you can change the game by looking at the pros but only the pros will welcome the patch. But the more meaningful patches are those that impact the more amount of ppl. So as someone said before, the patches should aim for the middle ground, the silver-gold players.
Smitty Wrbmnjnsn Dec 15, 2016 @ 3:57pm 
I'm not pro, and none of my friends are pro, but we support all the adjustments based around pro play because THEY ARE LOGICAL. They're making the game more ballanced. They really are. I'd rather them do the right thing than the majorally requested thing any day.
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Date Posted: Dec 15, 2016 @ 9:56am
Posts: 39