Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

hakej37 Apr 16, 2017 @ 5:01am
What's wrong with surrounding sound?
Something is wrong lastly with Siege. I don't hear a barricade being destroyed from a room next to me, but I hear 2 armor footsteps very clearly and loudly at the same distance. And it's not like it's timed with other event or that I just didn't focus on it, because I have these things recorded and it just didn't make a sound. What's wrong with that? I mean I could admit - well that's how the game works, you don't hear things that are 1 room away anymore, but why do I hear footsteps then? And they are loud as hell! At least if I could hear this barricade, but just a little, but no, it didn't make a sound at all. I'm playing at 100% volume.
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Showing 1-15 of 17 comments
Animeous Apr 16, 2017 @ 5:06am 
The sound was always wrong
hakej37 Apr 16, 2017 @ 5:09am 
I mean I always doubt if I hear something downstairs or on my floor when I'm on stairs for example, but I have never noticed problem with barricade. It's happening much more often for me lastly or I just started noticing it, not sure.
Thanuz Apr 16, 2017 @ 5:14am 
Not sure where i've heard this but the sound in this game goes around the walls not through them.
Zlobenia Apr 16, 2017 @ 5:14am 
The sound seems really weird. I won't get into the fact that sounds don't come from their caused places, that's just how the sound works in this game. However sometimes there's actually no distinction between vertical planes and sometimes things seem to make no noise whatsoever.
asd (Banned) Apr 16, 2017 @ 5:22am 
You can hear Mira's windows when she's placing them from across the map as if she was right next to you.
hakej37 Apr 16, 2017 @ 5:35am 
I feel you there Thanuz, but that's why I added "why do I hear footsteps then"? What's that logic? I can hear loudly the footsteps, but I can't hear 3 hits into wooden barricade. I didn't see the barricade directly, it was behind the wall, and I didn't hear its destruction, but I've heard the vault sound, so what is the logic?
Mudkipz666 Apr 16, 2017 @ 5:50am 
I haven't noticed anything lately in particular myself, but I have also been playing with my volume fairly low lately, due to playing late at night. If you're using a surround sound, do you have your audio option set to Hi-Fi in the settings? If so and it's still happening, than yea ubisucksdong.png. If not, try setting it to Hi-Fi and see if it's still happening
Mudkipz666 Apr 16, 2017 @ 6:02am 
For that matter, what about the settings on your surround sound unit itself? Mine has multiple settings (Multi, Pro Logic, Pro Logic II movie, etc, even boring old stereo). I'd also double check that THAT is on the correct setting.
Nomad Apr 16, 2017 @ 6:04am 
Sound in the game has been broken since day 1. I can be in the basement as a drone during prep stage and can hear the reinforcements being put up as if they are on the floor above me. Only its 2 floors up? I've been in adjacent rooms and have had guys break in and didnt hear anything. It doesnt always get screwed up but it does happen every so often. Its a server issue.
hakej37 Apr 16, 2017 @ 6:08am 
Originally posted by Black:
Sound in the game has been broken since day 1. I can be in the basement as a drone during prep stage and can hear the reinforcements being put up as if they are on the floor above me. Only its 2 floors up? I've been in adjacent rooms and have had guys break in and didnt hear anything. It doesnt always get screwed up but it does happen every so often. Its a server issue.
I know that sound is not perfect in Siege. It never was. The thing that you said is always happening for me on Bank (even happened just minutes ago). I'm talking about destruction, that you should clearly hear on a specific distance, but you don't for some reason, especially that freaking barricade. More like bugicade, amirite
Nomad Apr 16, 2017 @ 6:09am 
what area are you refering to on bank?
hakej37 Apr 16, 2017 @ 6:19am 
I was droning the place at the top where objective can be (sorry, forgot the name) and objective was in the basement. I could hear reinforcing the walls like it was 1 room away, but it was 2 floors below me.
alakey Apr 16, 2017 @ 6:22am 
google a video smth like "how sound works in r6s" and you'll get it.
sound comes from the closest source. if you are on the 2nd floor and someone is right under you, you probably not gonna hear him, but if the hatchet is open - you will. and in that case its may confuse you, because if the hatchet is opened and there's a corridor in the same direction - then you might mishear if sound comes from under you, or that corridor. about stairs - if you are sitting in between 2 floors on the stairs you might misunderstand where the sound comes from, because there're a lot of sources, such as open windows, open doors, balconies etc, so you have to listen really carefully where the sounds come from. ofc you need a good headset for that as well.
if you live in a flat, not in a house, then you must've noticed sometimes that you hear steps in your flat, but in reality its your neighbours from above. thats just the way how sound works x)
Last edited by alakey; Apr 16, 2017 @ 6:26am
HectorVivis Apr 16, 2017 @ 6:48am 
I happened to have notice something too.

I changed some of my sounds settings, and had the W10 creator's update. After that I have been surprised too by windows being broken on the following rooms and not able to hear it. It never happened like that before, and recently I experienced it 5-6 times already, and the sound seems... Well... Odd now.

Last W10 update brought some changes in the sound settings I think (well, I never saw the "spatial sound" option, or whatever it's called in english, before, for exemple), so I'm wondering.

It could still be my own changes in my settings (randomly tested because I couldn't hear anything from it anymore, because I'm stupid and forgot to unplug my earphones), but I doubt it totally comes from that. I mean, Okay, my sounds seems odd now, and that probably comes from that. But sounds NOT being displayed it strange.

My setup include a sound card, an old Audigy X-FI Music, or something like that, and a 5.1 system, it it can helps.
Last edited by HectorVivis; Apr 16, 2017 @ 6:49am
hakej37 Apr 16, 2017 @ 7:23am 
Originally posted by Bigger Smoke:
google a video smth like "how sound works in r6s" and you'll get it.
sound comes from the closest source. if you are on the 2nd floor and someone is right under you, you probably not gonna hear him, but if the hatchet is open - you will. and in that case its may confuse you, because if the hatchet is opened and there's a corridor in the same direction - then you might mishear if sound comes from under you, or that corridor. about stairs - if you are sitting in between 2 floors on the stairs you might misunderstand where the sound comes from, because there're a lot of sources, such as open windows, open doors, balconies etc, so you have to listen really carefully where the sounds come from. ofc you need a good headset for that as well.
if you live in a flat, not in a house, then you must've noticed sometimes that you hear steps in your flat, but in reality its your neighbours from above. thats just the way how sound works x)
I know that my Steam says that i have less than 300 hours, but I actually have got about 800 and I already figured out how sound works long time ago, I don't need videos for that. Example of Bank has no sense at all, basement has no windows and I was in a room with 2 entrances and sound was coming from below, not front, so it weren't echoes or something, but I just heard it like there was no obstacle at all, but a little bit quieter. It is not realistic, it's just how game works. Also, that has nothing to do with my barricade problem.
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Date Posted: Apr 16, 2017 @ 5:01am
Posts: 17