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Nahlásit problém s překladem
On the other side of things, they should barricade common spots, and if you don't have roamers, they SHOULD barricade a lot of things, definitely the objective room, unless you defend the other room next to it at the same time.
Sorry for this wall of text.
- You really want to use it as a bunker breaking a small piece and think you will get the enemy by surprise.
- Its close to you position and no one is watching that door/window, so if the enemy comes, he has to break, so you will know they are about to flank you.
- You want to let them without vision (mainly happens with windows) at least in an initial moment.
When totally not to barricade:
Your roamer needs to move through that doors, also, if most of your mates are dead except for the roamer and you are on the point, dont barricade, if you die your last hope is that the roamer can get fast in the capture point and have a clear view to find the enemies and kill them by surprise.
Glaz is around there or already broke that door/window, repairing it not only exposes you, but gives glaz a new cover.
Allways have one way out if you are in one of the most obvious or main rooms, if not is the perfect cage to get fuzed or wallbanged if detected.
And dont barricade from the preparing fase inmediatly, your team needs to move, put devices, and roamers at the start will probably fortify, wood and castle door (not window) barricades should be the last thing you do.