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Finally someone else who agrees, he's completely balanced and in a perfectly good spot right now.
what if i ask it nicely??
No, it is not. His role shouldnt be to just "have an advantage at gunfights everywhere". He should be meant to hold angles for his team to safely proceed. To hide behind a window and watch a doorway safely while protecting his teammate while they plant the defuser, for example. Give him more shield hp, but make his ADS time slower.
You have 20 hours in the game you develop, I have 500. That is the role he should have, but does not as of right now. Please, give him some strategy to his playstyle rather than just enforcing him as a run and gun operator.
This is my work account, not my personal account. 500 hours is not a significant enough amount to talk down to people in a way that you think you know what you are talking about.
In fact, the highest skilled players (which you are not) would be livid with you for suggesting we increase the health of his shield.
When Blackbeard's shield was basically indestructible, he was the go-to guy for those who couldn't get kills with any other operator. Blackbeard guaranteed kills by default. He had a 100% pick rate in the pro league, and any pro player would have told you that he was op by a huge margin.
I didn't ment by buff to buff his shield, but to buff his rifle/ADS time just a LITTLE bit. Thats what i'm praying for