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Докладване на проблем с превода
Customizing weapons: menu
*Matchmaking*: menu
Team selection: menu
These all sound empty due to the lack of real music. I'd even say that the prep phase (ie droning) needs some form of quiet music.
Sound is important in this game, so why waste the opportunity in making music that caters to that importnace? CSGO is a sound based game too, and yet it manages to have pretty decent music.
In a way, Rainbow does this in the last 10 seconds a match, and the ambient music that is played during overtime is absolutely perfect (really high intensity stuff). But there needs to be MORE.
I liked where they were going with velvet shell. Yeah it was your 'EDM/High Bass/Party' sorta stuff, but it was a twist on the 'Rainbow Six Siege' tune. But again, this is only one example, and it is not always throughout the game. This is what I'm dissapointed in Operation Health for: they got rid of the best menu music this game has had in its lifetime.
Another comparison to CSGO: in CS, there is a main menu theme, a theme for when the Counter Terrorists win, and one for when the Terrorists win. Why not use something similar for the defenders/attackers in R6?
It just feels like a bit of a missed opportunity from a musical perspective.