Evoland 2

Evoland 2

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Fighting Game Mode
It's awful and I loved the game up until this point, **** you
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Showing 1-14 of 14 comments
NumenBrolly Dec 31, 2015 @ 6:34pm 
They are all fighting, I have no idea what you mean...
Steelflame Jan 2, 2016 @ 1:30am 
I think he means the Prophet fight/Mortal Kombat, or the volcanic island where you are playing the streetfighter type of deal.

And the Prophet fight was pretty badly made (Mostly because there is absolutely 0 lead in on it and no telling you what the controls are at all (A fist and shoe don't really help when you are not told what buttons to correspond with...), but the Streetfighter one was ok, if a little clunky. At least it tried to give you a mini-tutorial.
Judgment Fish Jan 2, 2016 @ 1:43am 
I'm aware of the controls, they just suck, the special ability is a bunch of crap to execute... jumps every time D: oh well, i'll eventually beat it, I just happened to be quite salty about it at the time.
Shuno Jan 2, 2016 @ 5:48am 
Originally posted by Steelflame:
I think he means the Prophet fight/Mortal Kombat, or the volcanic island where you are playing the streetfighter type of deal.

And the Prophet fight was pretty badly made (Mostly because there is absolutely 0 lead in on it and no telling you what the controls are at all (A fist and shoe don't really help when you are not told what buttons to correspond with...), but the Streetfighter one was ok, if a little clunky. At least it tried to give you a mini-tutorial.

Actually Prophet fight is Street Fighter, while pirate island is Double Dragon.
Judgment Fish Jan 2, 2016 @ 1:06pm 
I'm refering to the prophet fight, the Double Dragon one sounds just fine, was never a street fighter fan :)
GrimCreaper Jan 2, 2016 @ 1:08pm 
i loved those parts. my only issue was the Active Time Battle crap in Giro's lab. Seriously, the electric floors and the lights going out were the worst addition to any game ever.
Borinax Jan 3, 2016 @ 10:07am 
The lack of wake up immunity made the Street Fighter part infuriating for me. Always hit when getting up without a chance to block...
If I hadn't played the SFV beta when it was up recently I'm not sure I'd have been bothered getting past there.

Although it goes to the Bomberman segment boss that irritated me the most. Street Fighter one took a while, but I did perfect him for round 3, which made me feel better about it.
Nazemec Jan 3, 2016 @ 3:12pm 
When you don't know how to play a fighting game, turn the difficulty to easy, and spam your controls. It worked (almost) perfectly for me. :P
I just reached the fight with the Prophet. This part had ruined the game for me.
Last edited by A_Phosphorus_Invention; Dec 14, 2018 @ 7:59pm
MrFistr59 Oct 23, 2020 @ 1:32pm 
I have found, that if you keep spamming the tripping kick one (hold down + space) with perfect timing just as he gets up, you can just keep him blocking from attacking you.
Shucks Oct 24, 2020 @ 4:45pm 
It was so easy though?

I think they tell you all the moves if your press start.
ZakTheFallen Feb 19, 2021 @ 12:05pm 
That's the point. Anyone that played older fighter games would probably remember that you don't usually see controls until you bring up the menu and look at the command inputs. Anyone that doesn't know that, probably never played them.
It's one thing to see the move list, it's another to pull them off with how clunky the game made that fight feel.
randomoddguy Jun 5, 2021 @ 4:57pm 
That fight was really easy. So easy I didn't even use a potion while doing it on hard mode and I don't even play fighting games. (It was my second playthrough, but the only difficulty I had the first go around was figuring out the controls in the first place.) They are listed if you press start, but the quarter circle inputs don't exactly make sense if you aren't familiar with fighting games.

The thing is he doesn't have any mercy from just getting hit repeatedly either (You can't combo him, but if attacking him from a certain angle works once it always will. Slide kicking being a good example.) If anything, a better complaint would be that the fight was kind of boring, rather than it being painful to beat.
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