Plants vs. Zombies: Game of the Year

Plants vs. Zombies: Game of the Year

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KelpTheGreat Mar 20, 2018 @ 1:45am
Survival: Endless records
My personal best is 25 flags. What's yours?

After I set that record I was thinking of a strategy that might let me get further than 25, I'll have to try it.

EDIT: I was right! I tried out my new strategy and got 31 flags completed before being overwhelmed by a veritable armada of Zombonis.
Last edited by KelpTheGreat; Mar 24, 2018 @ 12:34am
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Showing 1-15 of 34 comments
BitTripBoy Mar 22, 2018 @ 7:02am 
27 I believe on the Xbox using 2 player mode
the.goosh222 Mar 28, 2018 @ 1:34pm 
One jillion.
the.goosh222 Mar 28, 2018 @ 1:35pm 
Originally posted by the.goosh222:
One jillion.
Sir, that's not a number.
KelpTheGreat Mar 28, 2018 @ 4:05pm 
Originally posted by the.goosh222:
Originally posted by the.goosh222:
One jillion.
Sir, that's not a number.
I thought people only replied to their own comments as if they were a different person on YouTube and Reddit.

Technically "jillion" is a number, it's just an imaginary one.
SirNinja Mar 28, 2018 @ 5:50pm 
You can go pretty much indefinitely with a setup like this (or similar):

http://steamcommunity.com/sharedfiles/filedetails/?id=396971627

The gloomshrooms (8-way shooter purple mushrooms) in the water kill anyone in the pool, and damage anyone in the adjacent lawn rows. Ice melons slow every row down while the umbrella leafs/gloomshrooms protect the back plants. Cattails are handy for balloon zombies and stragglers. Pumpkins protect most plants and that's pretty much it for necessities. The two gold magnet-shrooms will auto-collect all the coins that drop, which is a ton in the later stages.

Strategy for every wave: just fire the eight cob cannons at the incoming horde (not too fast; ideally, you should always have one ready to fire just in case), and replace pumpkins as needed. Make the Imitater a pumpkin and put down spikes in front of the frontmost cannons for extra peace of mind. The two double sunflowers should give you enough sun to keep things maintained.

The only challenge is getting the whole thing set up. If you can: absolutely nothing will stop you, provided you replace damaged pumpkins and don't launch nukes too rapidly.
KelpTheGreat Mar 28, 2018 @ 6:39pm 
Originally posted by SirNinja:
You can go pretty much indefinitely with a setup like this (or similar)
Wow, that's nothing like any strategy I've ever used. And 80 flags?! Wow...

I see a couple things wrong with it, though:
1. You only need one gold magnet-shroom. One will cover the whole screen.
2. If you could afford it, you should put down more spike-rocks. There's no reason to leave those parts of the lawn un-planted.

Of course, my record's only 31, so maybe what looks wrong to me turns out to work perfectly well. =P

The main things that keep killing me are the ridiculous amounts of zombonis and catapults. I normally plant 8 spike-rocks (2 in each lawn row) and they just get destroyed like nothing, especially if the zombies attack with raging gargantaurs.
SirNinja Mar 28, 2018 @ 11:27pm 
Originally posted by KelpTheGreat:
80 flags?! Wow...

I see a couple things wrong with it, though:
1. You only need one gold magnet-shroom. One will cover the whole screen.
2. If you could afford it, you should put down more spike-rocks. There's no reason to leave those parts of the lawn un-planted.

Oh it's well past 80. That screenshot is about three years old now. Will have to check sometime to see how far I got to...

About the magnet-shrooms: while it's true that one covers the entire area, their ability has a long cooldown, during which time many coins can disappear. If you have two, the magnets will alternate, ensuring you get pretty much everything that drops without having to bother clicking.

About the spike rocks: I do indeed try to put more of them down when I can! However, it's usually not worth it to plant more than one column beyond the cob launchers, as they'll just get destroyed way too quickly (plus I usually don't have enough sun to do that comfortably - almost all of it goes towards replacing pumpkins).


Originally posted by KelpTheGreat:
The main things that keep killing me are the ridiculous amounts of zombonis and catapults. I normally plant 8 spike-rocks (2 in each lawn row) and they just get destroyed like nothing, especially if the zombies attack with raging gargantaurs.
Ultimately in Survival Endless, you'll start to face enemies in such density (i.e., multiple zombies "stacked" on top of each other) that things like spikes will be ineffective at stopping them. The key to winning Survival is using attacks that hit all enemies in a given area, like the gloomshroom's attack, ice watermelons, or the cob cannons. That way it doesn't matter if 5 zombonis or 500 zombonis drive up at once - a single corn nuke scraps them all. Likewise, during the later stages when several dozen dolphin zombies appear in the pool: the gloomshrooms waste them all almost instantly.

The gargantuars aren't even much of a problem with that setup, despite needing two nukes to kill, as the umbrellas will easily take care of the little guys they throw and the ice melons make them even slower then they normally are. (A single column of upgraded spikes before the cannons is good for insurance, though.)

Really, the biggest problem I have with my setup is the jack-in-the-box zombies. They have a nasty habit of randomly exploding early and - if by the poolside - taking the rightmost gloomshroom with them. If I hear the sound I usually launch some cob missiles near the right side just to be extra careful. :P
the.goosh222 Mar 29, 2018 @ 3:54am 
Originally posted by KelpTheGreat:
Originally posted by the.goosh222:
Sir, that's not a number.
I thought people only replied to their own comments as if they were a different person on YouTube and Reddit.

Technically "jillion" is a number, it's just an imaginary one.
You DO realize I was just referencing Futurama, right?
BitTripBoy Mar 29, 2018 @ 5:31am 
Originally posted by the.goosh222:
Originally posted by KelpTheGreat:
I thought people only replied to their own comments as if they were a different person on YouTube and Reddit.

Technically "jillion" is a number, it's just an imaginary one.
You DO realize I was just referencing Futurama, right?
That was a VERY subtle reference lol
KelpTheGreat Mar 30, 2018 @ 12:36am 
Originally posted by BitTripBoy:
Originally posted by the.goosh222:
You DO realize I was just referencing Futurama, right?
That was a VERY subtle reference lol
Yeah, I've seen every episode of Futurama at least twice, and I wouldn't have guessed that at all. >_>

Back on topic, jack-in-the-box zombies suck.

Do umbrella leaves really repel thrown minion zombies? I normally use umbrella leaves and I don't recall that ever working before.

Another thing I was having a lot of trouble with is massed amounts of digger zombies. I've had two or more cat-tails, PLUS a split pea in each lane, but the sheer amount makes it so I can't kill them all before they eat through the pumpkins. I guess that's what the cob cannons are for, among other things?
SirNinja Mar 30, 2018 @ 1:41am 
Originally posted by KelpTheGreat:
Another thing I was having a lot of trouble with is massed amounts of digger zombies. I've had two or more cat-tails, PLUS a split pea in each lane, but the sheer amount makes it so I can't kill them all before they eat through the pumpkins. I guess that's what the cob cannons are for, among other things?

That's what the gloomshrooms in the back are for, actually. The digger zombies will emerge right next to them and both glooms will attack them immediately. They won't last long at all. Glooms hit hard, way moreso than their attack looks/sounds. There's a reason they don't appear in any PvZ game after 1; they're way too powerful. The six glooms up front completely eviscerate pool ambushes and anyone who dives in, leaving you only the four lawn lanes to continuously nuke with the cob cannons.
the.goosh222 Mar 30, 2018 @ 4:00am 
Another strategy has spike rocks in the back to take them out.
KelpTheGreat Mar 30, 2018 @ 10:37am 
Dang, you're right, gloom-shrooms would be way more effective than split peas. Why didn't I think of that before?!
ChaosLegion Apr 1, 2018 @ 12:37pm 
Originally posted by SirNinja:
You can go pretty much indefinitely with a setup like this (or similar):

http://steamcommunity.com/sharedfiles/filedetails/?id=396971627

The gloomshrooms (8-way shooter purple mushrooms) in the water kill anyone in the pool, and damage anyone in the adjacent lawn rows. Ice melons slow every row down while the umbrella leafs/gloomshrooms protect the back plants. Cattails are handy for balloon zombies and stragglers. Pumpkins protect most plants and that's pretty much it for necessities. The two gold magnet-shrooms will auto-collect all the coins that drop, which is a ton in the later stages.

Strategy for every wave: just fire the eight cob cannons at the incoming horde (not too fast; ideally, you should always have one ready to fire just in case), and replace pumpkins as needed. Make the Imitater a pumpkin and put down spikes in front of the frontmost cannons for extra peace of mind. The two double sunflowers should give you enough sun to keep things maintained.

The only challenge is getting the whole thing set up. If you can: absolutely nothing will stop you, provided you replace damaged pumpkins and don't launch nukes too rapidly.
That is damn impressive! Kudos to you sir!
KelpTheGreat Apr 1, 2018 @ 6:52pm 
Originally posted by SirNinja:
That's what the gloomshrooms in the back are for, actually. The digger zombies will emerge right next to them and both glooms will attack them immediately. They won't last long at all. Glooms hit hard, way moreso than their attack looks/sounds. There's a reason they don't appear in any PvZ game after 1; they're way too powerful. The six glooms up front completely eviscerate pool ambushes and anyone who dives in, leaving you only the four lawn lanes to continuously nuke with the cob cannons.
Aren't the plants in the pool vulnerable to bungees? I was thinking you could replace the back two gloom-shrooms with umbrella leaves, and then your magnet-shrooms, middle gloom-shrooms, and spike-rocks would be safe.
Last edited by KelpTheGreat; Apr 1, 2018 @ 10:21pm
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