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Not exactly 'functional terms' if I'm remembering that correctly.
Considering they were always very much "we're only allies so long as we share a goal and benefit from being together" it never surprised me the way the ending went.
It's not the most impressive ending or anything, especially considering it kind of serves as a cliffhanger, perhaps for a 3rd Styx game, but I thought it was fine.
The story in general for SoD largely took a backseat compared to MoS imo, as they seem to have prioritised smoothing out the gameplay over making a super invested story. It's fair to hope for a better story (or at least ending) in the possible next game.