Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Distracting to have rank status *popups* on screen … Especially for goals I wasn't working towards. All this info is perfectly fine staying confined to the TAB menu.
I honestly think the story would have being more impactful if we had more time with both Halledryn and Djarak, if Halledryn plot didn´t simply vanish after mission 6 and we never see her again, and if Djarak was more sympathetic but had screw on Styx more than he actually does in the game.
Regardless I expect the ending to be a bait and switch, I seriously want a part 3, and i want Djarak to be alive and playable. You start the third game with Styx, war between Dwarves and Elves still goes on and Orcs are being involved which Humans are not happy about; eventually it is revealed that Styx defeats Djarak on the ending of 2 but let´s him live as his prisioner, and then he frees him so he helps Styx in whatever thing he is into.
With Styx we get the gameplay of an acrobat, the clones, invisibility, using his short stature to hide... with Djarak things could be the opposite, you lose most of the acrobatics, the hidding places for Styx (but still you can use wardroves and crates since we see human bodies fit in there when you hide their corpses) and both clones and invisibility, but Djarak could be more resourceful on combat (not a killing machine but perhaps being able to defeat at least 3 dudes at the same time), carry more items as well as dead bodies from heavy armored guys and dwarves, be more silent (thus helping him compensate for all the places he can´t go without the short stature or acrobatics) and off course the main gameplay feature for him would be to disguise into other races and people, with limitations like only having two disguise ready for use that are from the last two people you killed, forcing you to kill somebody in order to move around and to think if you´re gonna kill the next guy and lose the previous disguise, could be even more complex if you introduce ranks. And since and Elf I would even go as far as to give him an ability to affect Rubies so he can enrage them and made them attack their masters or stuff like that.
Here's how:
(Also, spoilers.)
So in-game there are 7 pieces of Quartz you can get. But there are 5 skill tree's and you can only pick 1 "Ultimate" from each one of the two you have available, meaning even if you max out all skills, you'll still have 2 Quartz Shards left over. Not only that, but the game has a total of 9,500 Skill Points, and if you max out all the tree's, there'll still be 500 Skill Point's left over.
Why? There's a good reason for that.
Because there's actually 1 more completely hidden Skill that can only be unlocked by obtaining 5 Ultimate's, 1 from each Skill Tree, before this Hidden Ultimate Ability to rule all others becomes available to you.
Its called Flow Control. With it, our favourite Goblin Assassin can regenerate his Amber Supplies without need of a vial. Its description even reads "All this pure Quartz allows Styx to free himself from Amber and master the flow of Amber within his body. Amber now slowly regenerates itself (inactive during invisbility).
There you go. There's your reasoning as to why, even if Amber production does cease, Styx could retain his Amber fueled abilities without having to stockpile viles of the stuff, as if he's prepating for the end times lol.
Oh, not only that, but there's also said to be other world tree's on other continents as well. In one of the missions in Styx: Master of Shadows, there's a conversation that can be heard between two NPC's. (Im gonna go back and confirm which mission after I finish writing this. Maybe see if I can get a recording of the conversation.)
NPC 1: You knew that there were other world tree's? Everywhere on the continent? And this one is the only one in human territory?
NPC 2: No, and I don't care.
NPC 1: Well, this is gonna be a long day...
EDIT: Video as promised | https://www.youtube.com/watch?v=2K1OCx9wPVM
Now I do want to acknowledge that Styx does say in this game that "the last world tree was destroyed in Akenash" so this could infer that they are extinct in a manner of speaking, though this may not be intended to be taken literally, which could mean there are other World Tree's still out there, with Amber still flowing freely from them. Plus that doesn't mean the end of Amber even if the tree's that produce them are gone.
Also, if I remember right, all the way back in the game where Styx first appeared, of Orcs and Men, there was a substance called "Amber Powder" which can be used as an explosive, potentially meaning Amber is still something that exists in Styx's world, even a good 200 years after Akenash's collapse, which is when the OOAM takes place.