Styx: Shards of Darkness

Styx: Shards of Darkness

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Blitzwing Mar 17, 2017 @ 7:36am
Of Orcs and Men 2 ?
Of Orcs and Men 2 ?

Hi, I do really miss the Orc companion from the first game.
Prequels are nice, but any plans to continue the story ?


http://store.steampowered.com/app/216910
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Showing 1-9 of 9 comments
Marty Chonks Mar 17, 2017 @ 11:30am 
I also enjoyed "of orcs and men" but sadly enough it wasn't a huge commercial success, so the chances are slim at best (if ever probably as a sequel focusing mostly on styx).

Also, the developpement in which their publisher no longer offers russian subtitles (accordingly to the steamspy russia was number 2 on the list of "styx: mos" copies sold) nor does the implementation of chinese subtitles, is really worrying me, cuz these are clear opportunities missed, meaning their games must sell exceptionally well in usa and europe for them to keep going in the long term (no i'm not russian nor chinese btw).

And let's not even mention the fact focus home interactive was involved in a few "less successfull" games releases lately (like technomancer or deathwing space hulk).
All in all, i'd be quite happy for ANY further styx or it's universe related games releases in the future before any of the involved companies dissolve or, god forbid, get integrated into ubisoft (or ea) which will then make your yearly dumbed down styx game à la assassinsgreed.

ed Mar 17, 2017 @ 1:19pm 
OOAM seems to have reasonably positive reviews for being a low-budget not-a-preexisting-franchise indie game with inconsistent translation quality. I think if other games in the setting continue to do well and make some cash they might be able to afford to go back - assuming they actually have more story they want to tell after that point. For all we know they might have fully intended for the storyline to end in a "ride off into the sunset for more adventures" kind of way, and if so I can respect that.

Even if the franchise is supposed to end there, there would still be room to try an Arkail prequel. But, I'm not sure if Arkail is charismatic enough to carry a game by himself. His kind of character really needs someone to play off of, so he'd need a good supporting cast to have his own game/s.
Blitzwing Mar 17, 2017 @ 1:30pm 
Originally posted by ed:
OOAM seems to have reasonably positive reviews for being a low-budget not-a-preexisting-franchise indie game with inconsistent translation quality. I think if other games in the setting continue to do well and make some cash they might be able to afford to go back - assuming they actually have more story they want to tell after that point. For all we know they might have fully intended for the storyline to end in a "ride off into the sunset for more adventures" kind of way, and if so I can respect that.

Even if the franchise is supposed to end there, there would still be room to try an Arkail prequel. But, I'm not sure if Arkail is charismatic enough to carry a game by himself. His kind of character really needs someone to play off of, so he'd need a good supporting cast to have his own game/s.
Well I just liked the duo, even there the game ended about starting a big war.

Gunsaremagic Mar 17, 2017 @ 2:29pm 
there is one thing i didnt understand in shards of darkness i though styx forgot everything after destroying the heart and jumping into the amber in master of shadows how did he even remember Barimen i thought the only thing he could remember after that was his name
Last edited by Gunsaremagic; Mar 17, 2017 @ 2:31pm
de.lorca Mar 17, 2017 @ 2:55pm 
Originally posted by ed:
Even if the franchise is supposed to end there, there would still be room to try an Arkail prequel. But, I'm not sure if Arkail is charismatic enough to carry a game by himself. His kind of character really needs someone to play off of, so he'd need a good supporting cast to have his own game/s.
as far as i am conserned if there is room for more than 3 god of war games that have the biggest dumbass in the universe as main caracter there shud be room for Arkail
Damyel Mar 17, 2017 @ 9:28pm 
I'd love another Of Orcs and Men game aswell. :styx:
ed Mar 18, 2017 @ 12:55am 
Originally posted by seigneur.de.lorca:
as far as i am conserned if there is room for more than 3 god of war games that have the biggest dumbass in the universe as main caracter there shud be room for Arkail

I never played God of War so I can't help you there. My point is, Arkail's character type is what people call a "straight man." He's generally not the one getting the audience to laugh, but instead is the more serious character that a funnier/livelier/more wisecracking character plays off of. He's also a somewhat more traditional character type in modern fantasy fiction - the devs weren't really breaking new ground writing honorable orcs in the same way they were with Styx's character. Honorable orcs are not uncommon these days.

When you have Arkail, the comedy straight man and somewhat familiar honorable orc type, next to Styx, the wisecracking character who turns out to have a lot of creative depth to him and his story, they both work really well together. They play off of one another.

But when you just have Arkail by himself, if you don't give him a good strong supporting cast to replace Styx, you lose that dynamic and are left with a serious-minded honorable orc wandering around punching things. And that's kinda flat. A comedy straight man without comedy around him to react to/constrast with can't really make the magic happen. (A comedian, meanwhile, can often remain entertaining without a straight man. Styx had some funny moments in Master of Shadows doing nothing more than talking to himself.)

So, like I said: "he'd need a good supporting cast to have his own game/s." This isn't bashing Arkail. I love Arkail. But his character type needs some extra help to keep a solo story from being flat.
Last edited by ed; Mar 18, 2017 @ 12:59am
Blitzwing Mar 18, 2017 @ 1:20am 
Originally posted by ed:
Originally posted by seigneur.de.lorca:
as far as i am conserned if there is room for more than 3 god of war games that have the biggest dumbass in the universe as main caracter there shud be room for Arkail

I never played God of War so I can't help you there. My point is, Arkail's character type is what people call a "straight man." He's generally not the one getting the audience to laugh, but instead is the more serious character that a funnier/livelier/more wisecracking character plays off of. He's also a somewhat more traditional character type in modern fantasy fiction - the devs weren't really breaking new ground writing honorable orcs in the same way they were with Styx's character. Honorable orcs are not uncommon these days.

When you have Arkail, the comedy straight man and somewhat familiar honorable orc type, next to Styx, the wisecracking character who turns out to have a lot of creative depth to him and his story, they both work really well together. They play off of one another.

But when you just have Arkail by himself, if you don't give him a good strong supporting cast to replace Styx, you lose that dynamic and are left with a serious-minded honorable orc wandering around punching things. And that's kinda flat. A comedy straight man without comedy around him to react to/constrast with can't really make the magic happen. (A comedian, meanwhile, can often remain entertaining without a straight man. Styx had some funny moments in Master of Shadows doing nothing more than talking to himself.)

So, like I said: "he'd need a good supporting cast to have his own game/s." This isn't bashing Arkail. I love Arkail. But his character type needs some extra help to keep a solo story from being flat.
Well it's hard to have a single character game, because his game mechanic can get boring.
It did somehow make more sense to have this 2 different characters.

"Was my game experience"
While the game started with the strong orc and his power, you realized its better to have someone like the goblin, to scout out first the location and take some guards down and call for orc only if necessary. I pretty liked to command both of them.

Of Orcs and Men 2 ,Sound after 2 Styx games like a more logical step.
de.lorca Mar 18, 2017 @ 4:21am 
Originally posted by Blitzwing:
Well it's hard to have a single character game, because his game mechanic can get boring.
It did somehow make more sense to have this 2 different characters.

"Was my game experience"
While the game started with the strong orc and his power, you realized its better to have someone like the goblin, to scout out first the location and take some guards down and call for orc only if necessary. I pretty liked to command both of them.

Of Orcs and Men 2 ,Sound after 2 Styx games like a more logical step.
it's an option but to me if you make a combat focused game with arkail first like a 3D beat them all or a spectacle figther you can recicle things from that and the styx games to make a Of Orcs and Men 2 with better combat and stealt
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Date Posted: Mar 17, 2017 @ 7:36am
Posts: 9