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Een vertaalprobleem melden
but games may not be playable due to lag or upload/download limits
forward ports from your router to the host pc
UDP ports 27031 and 27036
TCP ports 27036 and 27037
have the link connect to the routers internet ip to test on same lan or play from remote location
I just found entering IP address for remote machine, could be enough.
I not up with how skycomputer bridges to my local network, I just know steam link app sees and connects to remote machine, and even does it so slickly am quite excited!
different subnet, you need to forward ports
I would like to thank you, I used the ports you said and it worked perfect. I installed a free DNS server and from that outside I was able to access my Steam through an external network.
I made an access through the 4g network in my cell phone and a network where is installed my PC has a speed of 100Mb of download and 50Mb of upload. During the games I tracked the data traffic both in the cellular network and in the PC was near a transfer rate of 10 Mb / s download in the cell phone and 10Mb / s upload on the PC.
I have these settings when opening ports on my router:
Name | Remote IP/CIDR | local IP | Ports Protocol
"Steam Link App" | Which one? | Which? | XXX | TCP\UDP
What should I put?
So it's not enough to open and forward ports and then put the remote PC IP on Steam Link App?
BTW, my asus router (AC87) does also support Dinamic DNS through asus DNS servers, without using things like no-ip
I dunno if it will work, but it's worth a try... Right? oO
Use In-Home Streaming to do this, I know what In-Home Streaming is, but it should still in Theory technically work...
No? ^_-
PS: You need a Router at home with at least WiFi connection Enabled, =D
If XFinity can work, maybe Internet from other Companies can work, too? No? =D