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Some new things visible, incl. warning about PS4 controllers connected via bluetooth. Mine are connected via USB cable.
I killed the Steam Link App, cleared cache, registered new to my Steam Client PC. Also switched to Big Picture mode. The controller works flawlessy in the Steam Link App and the Steam Client but still not in games (sometimes only some buttons work)!
I have no idea what to choose / set / config in the "Controler Settings". Do I have to switch on "PS4 .."? Is it good to have the controllers registered to my Steam account? Do I need to calibrate (doesn't work: no single button of the DualShocks are recognized)? The Steam Link App still shows 2 "Android controllers" and one "Generic Controller". I have 2 DualShock4 gamepads attached via USB cable. How can I reset/remove those detected controllers to start fresh?
What is not understandable: the gamepads work flawlessly in the STeam Link App and Steam Client; the Steam Link App shows the controller correctly and the "Test" works flawlessly (all pushed buttons light up correctly); in the Steam Client, the controller options look as expected. But still: within games, almost nothing works at all.
Yes, it's "Beta", but the App is pretty final, streaming is pretty final but the Gamepad/Controler Support is not even "Alpha" ...!
@slouken: I run Steam Client Linux on Ubuntu 16.04 computer. What are teh differneces between "Android Controler" and "Generic Controller" (neither work).
Well in my experience, you will get a close to perfect support for the time being only with the Steam controller. The reason for this is, Android does not detect the controller except for being an unknown input device and does not make any assumptions that you can control anything with it. So Steam can take over without any interference from Android. All the problems with the other controllers stem from the fact that Android/Android TV takes over and overrides what Steam tries to do with it and sending the Steam client inproper input codes or none at all while doing something else (showing the dashboard in android tv for instance).
See also my small testing posting, where I tested all the controllers I had at hand against Steam Link on a Shield box.
https://steamcommunity.com/app/353380/discussions/4/1694922526902852897/
Basically 90% of all bugpostings revolve around controller issues. I am pretty sure the situation can be resolved over the time. Whether the existing Android APIs for the time being allow it is another question, Valve has to solve by probably asking the Google/NVidia engineers.
For the time being, at least on the Shield I can only recommend the Steam controller, and I am happy, that there is at least one controller which works as expected (The Steam controller is a very good controller, but you need some time to learn and configure it, but it definitely has some advantages in certain game genres)
Some games that once worked great under Gamestream/Steam now fail to launch and I am currently involved with an elevated support level at Nvidia to figure out why this is occurring.
I'm trying on Windows 10
What games are you testing with?