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Though perhaps you should add a note about the required udev rules to the application metainfo as well, since the app store / flatpak clients will only display that info to users.
Aha thanks. While I was messing around I grabbed it from the flatpak installation. Compiled ffmpeg-compat-57 which went well but turns out my Qt is a point version too new. I guess flatpak is the best bet here
repressed memories intensify
https://github.com/ValveSoftware/steam-for-linux/issues/4890
This would be fantastic. Switch and Jetson running Linux would greatly appreciate it.
I'd love to use my Pinebook Pro as a Steam client! It'd be perfect to sit on the couch and play Valheim instead of hiding away in my workroom.