Steam Link
Retroarch 1.9.3
Updated 2021-05-19 Retroarch 1.9.3 update - still testing

Updated 2020-05-19 Retroarch 1.8.7 and NxEngine for Cave Story

Updated 2020-02-07 Rebuilt PCSX-Rearmed

Updated 2020-01-18 Retroarch 1.8.4 - with ffmpeg

Updated 2020-01-14 - 1.8.3 from pietro.ch
Added RACE emu for NeoGeo Pocket Color

Updated: 2019-12-21 - Added 4 more cores

https://steamcommunity.com/sharedfiles/filedetails/?id=1709648756

Retroarch 1.9.3
Probably stick with 1.8.7 for now unless you need a newer feature.
https://drive.google.com/file/d/1ZpHvBwkEzcDn3reO1jTNXfG8r3SkFdiq

Retroarch 1.8.7 (no ffmpeg)
Recommend FTP transfer of just the Retroarch file if you don't want to destroy your cores folder and config. Otherwise do the normal steamlink/apps install. Check website for patch notes. https://www.retroarch.com/
https://drive.google.com/open?id=1maxcFa7BfzEsMMeDH-kx-6RuPUTUifqt

Cave Story
https://drive.google.com/open?id=1QSxygG1EXCIrZRzx2sZaFyiFGZwUXUN4
It is only the core and doesn't include the game files. You will want to get the Cave Story content from the Content Downloader in Retroarch. It will extract it whereever you have the downloads folder set to (default is home/apps/retroarch/.home/.config/retroarch/downloads).
Load the core.
Load content (Doukutsu.exe from where it downloaded)
And enjoy.

Retroarch 1.8.4 with FFMPEG
(Doesn't work well with movies, but plays MP3s fine)
https://drive.google.com/open?id=11ZKsh8qPcn1c1of5SsWTiwrkoCYw61RE

Retroarch 1.8.3 courtesy of pietro.ch
https://www.dropbox.com/s/hn2syp2ezqgpneo/retroarch_1.8.3.tgz?dl=0

Updated PCSX-Rearmed
https://drive.google.com/open?id=1DE2vKPk4usxOZ13g87XGrbS8i9fTDRFZ

RACE NeoGeo Pocket Color
https://drive.google.com/open?id=16Y-g4bRJrCEL4bTRmMgeHL9e2k9kdat3

Retroarch 1.7.7. - backup your cores and config file if trying to do an update
https://drive.google.com/open?id=1F6A0arxC58wAX_eH6Fsi5iBVH_z8hwSc

Huge list of tested cores provided by fhersete
https://drive.google.com/file/d/1o5w2N2m87REAf_YBvRhbdOH-5xZ5Uh_-

Stella2014 Atari 2600 VCS
https://drive.google.com/open?id=1-eNOPE7uJfuToMx2S-PYDQQJL3vyOjvl

Beetle Mednafen Atari Lynx
https://drive.google.com/open?id=1Uh_RjFIrm5scCcofFDLVrloV81h7c7mh

Beetle Menafen Gameboy Advance
https://drive.google.com/open?id=1ahlMhVneJ-FTzs0T7NWHylocgv467Y6W

Visual Boy Advance-M (Gameboy)
https://drive.google.com/file/d/1jIBV9ed_IFvaIkPQ2J3cElmYWk3b6NIs/view?usp=sharing

Some recently built Cores (Snes9x2002, Snes9x2005, Genesis Plus GX, FCEUMM)
https://drive.google.com/open?id=1eNsa76J_R7z3fxAe3v_M1159YtxrWUio

FinalBurn-Neo (bunch of systems. Look it up) - Tested TG16
https://drive.google.com/open?id=1qd-X16NQ2ZuVehA7JTPDjwphnnhnLPSP

Pico-Drive (Genesis, 32x, Master System, GG)
https://drive.google.com/open?id=1193tnjH67BHnkW2nB7azNbKpPHFzbb4H

Vice x64 (Commodore 64)
https://drive.google.com/open?id=1mAiHDvIwfhvWvyUKBQRyJwxQDHSid-QT

Vice x128 ( Commodore 128)
https://drive.google.com/open?id=11hGYqkgDBA1rAmE1CAF8_Yih-3KtVS4q

PUAE (Amiga)
https://drive.google.com/open?id=1u2RjCusNHe19aZdyrE9NrzREVqmngs8e
You are on your own getting Kickstarter roms.
Make sure Settings->Directory->System/BIOS points to the folder you have the files.
It expects filenames exactly like listed (eg. kick34005.A500 without the trailing .rom)
It is critical to use kickstarts with the right MD5, otherwise the core might not start.
Name Description System MD5
kick34005.A500 Kickstart v1.3 (Rev. 34.005) Amiga 500 82a21c1890cae844b3df741f2762d48d
kick40063.A600 Kickstart v3.1 (Rev. 40.063) Amiga 600 e40a5dfb3d017ba8779faba30cbd1c8e
kick40068.A1200 Kickstart v3.1 (Rev. 40.068) Amiga 1200 646773759326fbac3b2311fd8c8793ee

PX68k (Sharp X68000)
https://drive.google.com/open?id=1kzA01Whwxyahij31uQXo5Xco4GZbisP0
Needs the BIOS. Put the bios in home/apps/retroarch/keropi

Mednafen_WSWAN (Wonderswan)
https://drive.google.com/open?id=1hMDGoaa896liSQCCeoDW2gufOh0WhyyE
This works fine at 60fps but Wswan runs at 75fps native so the audio is distorted. Trying to figure out how to get it running properly though configs may be helpful. Let me know if there's a magic setting.

REminesence (Flashback game emulator)
https://drive.google.com/open?id=1tdYP_uDgmD-vCU_jrALF0DXrOeYaJSkG
Needs the game data. Just load core and load content "level1.map"

Handy (Lynx handheld)
https://drive.google.com/open?id=1aXUDInD7ztR-msyHHbD2NdKOvg7puaB3

Daphne (Laserdisc)
https://drive.google.com/open?id=14-zW42uSI6sod667M8kA184sgCcuRXHQ
I don't have the game so it's untested, but I got the error log saying that the framefiles were not found, so it should be working. There should be help getting this working with Raspberry Pi tutorials.

BlueMSX (I think it runs MSX MSX2 SG-1000 and ColecoVision)
https://drive.google.com/open?id=1gLloOJ8H3HlpxSjv3PqgLeZAXf4DKXR5
Get the additional files from the main emulator website (blueMSXv282full.zip toward the bottom) Extract and place the folders Machines and Databases in the same folder set up with Settings->Directory->System/BIOS
I'm set up as the following
/home/apps/retroarch/.home/.config/retroarch/BIOS/Databases
/home/apps/retroarch/.home/.config/retroarch/BIOS/Machines

4do (3do)
https://drive.google.com/open?id=15AtxFJWUWdWmapVCIw-CM58hfKzu5CmI
Get the additional file (panafz10.bin) and place it in the same folder set up with
Settings->Directory->System/BIOS
I'm set up as the following
/home/apps/retroarch/.home/.config/retroarch/BIOS/panafz10.bin

Beetle-VB (Virtual Boy)
https://drive.google.com/open?id=1EIHBi4WwyBx8xsUFISiqdMC1ViHZ4UIC

You can either do the USB install with Retroarch, or just extract and overwrite the retroarch file if you have an existing install.

You should be able to get some additional cores with the Core updater in the menu, but it's hit and miss.

If you have any core requests, feel free to ask.

The frame drops after 10 minutes was fixed a while back.

Picodrive thanks to elefas at https://forum.clockworkpi.com/t/picodrive-standalone-and-libretro-core-mega-drive-emulator/2331
I wasn't able to get it to build so not sure how optimized it is for Steamlink (I'll experiment some more) and the one on the updater failed to load a rom.

Updated build script - under drivers and video make sure it's set to "gl"
#!/bin/bash # TOP=$(cd `dirname "${BASH_SOURCE[0]}"` && pwd) MARVELL_SDK_PATH="$(cd "${TOP}/../.." && pwd)" source "${MARVELL_SDK_PATH}/setenv.sh" || exit 1 BUILD="${PWD}" SRC="${PWD}/retroarch-src" export OS=Linux export CFLAGS="--sysroot=$MARVELL_ROOTFS -DLINUX=1 -DEGL_API_FB=1 -Ofast -ffast-math -mfpu=neon-vfpv3 -fomit-frame-pointer -mfloat-abi=hard -I$MARVELL_ROOTFS/usr/include -I/usr/include/xkbcommon" export LDFLAGS="--sysroot=$MARVELL_ROOTFS -static-libstdc++ -lEGL -lpthread" export INCLUDE_DIRS="-I$MARVELL_ROOTFS/usr/include -I$MARVELL_ROOTFS/usr/include/EGL -I$MARVELL_ROOTFS/usr/include/SDL2 -I${MARVELL_ROOTFS}/include/GLES2 -I$MARVELL_ROOTFS/usr/include/freetype2" export PKG_CONF_PATH=pkg-config # # Download the source # git clone https://github.com/libretro/RetroArch.git "${SRC}" # # Build it # pushd "${SRC}" ./configure --host=$SOC_BUILD --disable-x11 --disable-shaderpipeline --disable-udev --disable-opengles3 --disable-opengles3_1 --disable-opengles3_2 --enable-floathard --enable-rgui --disable-materialui --disable-xmb --disable-ozone --disable-udev --disable-threads --disable-ffmpeg --enable-egl --enable-sdl2 --disable-tinyalsa --disable-pulse --disable-alsa --disable-freetype --enable-opengl --enable-opengles --disable-opengl1 --disable-opengl_core --enable-vivante_fbdev --enable-neon --disable-discord --disable-qt make clean make $MAKE_J || exit 2 popd # # Install it # export DESTDIR="${BUILD}/steamlink/apps/retroarch" # Copy the files to the app directory mkdir -p "${DESTDIR}" mkdir -p "${DESTDIR}/roms" mkdir -p "${DESTDIR}/extra" mkdir -p "${DESTDIR}/.home/.config/retroarch" cp -v "${SRC}/retroarch" "${DESTDIR}" $STRIP "${DESTDIR}/retroarch" cp -v "${TOP}/retroarch.cfg" "${DESTDIR}/.home/.config/retroarch/retroarch.cfg" # You can add some roms for testing if [ ]; then cp -v -r roms/* "${DESTDIR}/roms" fi # Put the compiled cores or other files in a /extra folder to add them if [ ]; then cp -v -r extra/* "${DESTDIR}/extra" fi # Create the table of contents and icon cat >"${DESTDIR}/toc.txt" <<__EOF__ name=Retroarch icon=icon.png run=retroarch __EOF__ base64 -d >"${DESTDIR}/icon.png" <<__EOF__ iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABHNCSVQICAgIfAhkiAAAAAZiS0dE AP8A/wD/oL2nkwAACrxJREFUeJzt3XtMVNkZAPCPAZGhqGyUxYjVZbQqVkHLWmV91KgrbTQxxKwY 11gDLNWK6YpGtmvVNAY3dkJjlj/WGGFNfUY2aPpKFTHaaFJZBByo4GAYGGeGecowzPAYuPP1D7Wl wtx77mVeMN8vOX/dM9/55pw75945c+8dAEIIIYQQQgghhBBCCCGEEEIIIYQQQgghhBBCCCGEEEII IYQQQgghhBAS0iKCncBobt++/dHMmTMLOY4b4KsXGRkZnZaWVgIA/wpQav+lUqm+Ghoa+gAAPN7q IGLkpEmT2lJTU78MXGbiRAU7gdFkZmb2PnjwYPvQ0BBvvaGhIRgYGFg/efLkhAClBgAAGo3mm97e 3n0mkwlkMpnXelFRUVBXV1cRwNQmBkQEALACAAoVhUKBiKgNVG5arfaLhoYGwbzeFp1Oh6WlpcmB ym/CQMQFCoWCqZOzs7NxcHCw2d85DQwMbDWZTMyDX19fjy0tLb/3d14T1okTJ7YDY2cfPXoUNRrN 3/yVy8mTJz80m83Mg19SUoJtbW33/JVP2CgsLCwBxk6vqKjAV69e+eUTp9PpPKx5ZGdnIyK+9Ece YWndunU1wNj5tbW12NLS8htfto+I5lWrVjG1n5CQgB6Px+7L9sMeIkJqaqoOGHcCg8GADQ0Nm33U duOuXbuYp/7u7m7MzMz8uS/aJsMgIiQnJ3PAOBAajQYBYMpY2rRYLDVFRUXMg6/VatFms+WOpU3C bzEAMO0EiYmJqNVqeReS+LS2tl4sKytjHvyysjJUq9V/lNreuGCz2SzIYMuWLVuEYrHEGY2YM/H1 69dLbQYfP37M3E5RUZHkdhwOR6lQX9ntdi1LrBs3bmSJH1URDh06xNQhjY2NV/niqFSqQyxxwqEU FxdreDv9tVaWWNevX/+OIdb/YV4Kdjqdh+Pi4gTrTZkyBebNm/c+Xx2tVpvK2u5EFxsb+wEAzAEA r6uZGzdurK2urp4vFIvjuA1i2/e+kP2Oy5cvr2Kpp1QqQS6X/5WvTkNDw0bWdie6iooKQMRsvjrT pk27xRLLYDC8BwDxPknsXWfOnFEDwzT08OFDFIqVn58f9Kk3lIpWq+WduhERli1bJhhnyZIlyHHc 73g7/x3MhwCNRvMjlnozZsxw8W1HxB1z5sxhbTYsVFZW8q5ZREREQFJSUisA8I5BU1MT6PX6n4hp m2kHQMRfxscLzyyLFy+GhQsX/pmvzrVr1z55+ZJWSYebOnWq4HpFWlra93q9XvBDWFlZKWoRiukc 4O7du5u7u7sF6+Xm5oLBYKjnq1NXV7eCMbewcfr0aUBE3qk7IyOjliVWTEyM3DdZDXPgwIFOYD/+ R/PFOnbsWNCPuaFYnjx58he+fgMAiI+PF4yTkJCAiPhboVhvMc0Acrl8Jku9+fPnGwHA7W17e3v7 oeLiYsbUwktzc/NPheqkpqZ2CNWxWCxQXV29ibVdwXMARPw8IkL40sHY2FhISEjgnaZqamo+ZE0M ACAuLg4iIiLA4xl52R0iQnR0NPT09ADHcWLCjtn06dOhr68PvPWLTCaDnp4eUTFNJtP7ADALAAze 6sTHxz8GgLlCsYxGYxpru4IzwNmzZ3/GEkipVILb7f4nX5329vaVrIkBAFy8eBEcDgc4nc4RxeVy QVdXFxQUFIgJ6RNWqxVcLteoeTmdTnj16pXomJWVlYCIn/LV0Wg0TNcXWiyW6aztCu4A/f39i1gC LV++HORyuZKvTmtr6zzWxAAABgaEf8vp7+8XEzIg3G6vR0GvHj16BGazmXeGVKlU3y1cuFAw1rlz 56Cvr+8ES7uChwCDwcC0A8THx5v4tiPiVoVCwRJq3IuO5j0P9urKlStb+ba/OeQ8g9e/inr1/Plz sNlsy1na5N0BrFbrr+bOFTzkQFpaGqSkpCQivr6cdzQOhwM0Gg1LTuNeVJS0q+09Hk8sXx8CANy5 cwcyMzMFY928efNjljZ5DwENDQ1rXS7ehT0AAHj69ClERETwlmnTprHkE9aOHDki2I8sgw8AIJPJ fsBUj2/jrVu36EebcerUqVPAsh7AuwNER0czff8nocdoNEJVVZXgdOH1YIWIBSzf//2J77art4Kd YygzmUw/FqrjdQcoKSkJ+vRvNBqhvb0dBgcHR90ul8tFL7j4QmdnJzidTq/bWS6cCYSurq4Zkl9c XFzcDCGwRk5FeklOTka73X5q5Oj+j9c51mq1Mn3/J6FLo9GAzWZbxldn1ENAR0dHAcv3fxL6qqur 1/FtH3UGaGlpYbr+j4Q+l8s1VfSLCgsLjRACxzAqYy+zZ8/mvT5g1BmA47hEby8g44tOp4P79+97 XRYecQ6AiJ/Rd+uJpaOjY6m3bSNmgNLSUrqzdYJxuVzs6wF5eXl1EALHLiq+LTab7SsYxYhDgMfj sV++fBncbveYllkREXJyciS/ngDs3bsXNmzYMOZL3jiOA5lMNuo1hyN2gPLy8g3Pnj3b53a7+0Hi cwQbGxv7z58//ykACN4lTLxbs2YN7Nmz55MVK1bEcRwn+dMYFRUly8vL0/gyN0EFBQV6CIGpbzyX lJQURMTPxfc+O+abQ8WSy+Wz/BU7XDQ3N0NVVdU2f7bhlyeFIuKv5XLf36ASjkwmE+/1f2Pllxng 66+/3hSKV+uORw6Hg/dZC2Pllx2gr6+Pfkn0kQsXLkBbWxvvT7pj4ZcdwGQypfgjbjiqr68HAGC+ 00csn58DIOKupKQkX4cNa3fu3MnwV2yfzwBr166NNBi83t5GJHA6ndIv7RLgl199EFEJALOB588U RtELAJnl5eU/zM0V/6xFo9EIiYmJF0Hg9vQxGtq+fftHlZWVgg9sGi49PR1qa2sBAP4EAJEgvt+j q6qqvt28efPfRb5u/FCr1QdramokLZjY7XZsampiu2NijBARli5dahOb44IFC5DjuMCuxo0Xvb29 WQaDQdLgNzY24osXLwL6lyysD216t2RlZSEiNgUy15CnVCo3WSwWSYOvVCpRq9XeDUbexcXFO2Ji YkTnfPDgQTSZTP8IRs4hqaOjQ9Lg79y5Ez0eT1CfNpWTk3PSW3585dq1a+h0Ov8QlKRDCSJaV65c KboDZ82ahX19fcJ3rQbAtm3bvgcJO8H9+/fRbrd/FpSkQwHHcdqdO3dK+vR3dXVhfn6+qKeN+FN6 erqki2iNRiOq1erw+8ncaDTWiXkO//Ci0+mwpaVlX1AS9wIRQaFQDILE9wMAIbMz+53FYvlGzHP4 h5erV69ie3v7haAkLuDw4cMfg4T3BADocDhC4nDmdzqd7kup3/X379+PHMf9OyiJMyoqKjoKEt5b SkoK9vT0dAYl6UDR6/XZer1e0uBnZGQgIpqDkrhIWVlZt0DCe9y9eze63W51UJL2t9OnT6+1Wq2S Bh8A8M06Ae9NjqFk9erVTH/w8G45fvw4qlQqpkfCjicxZrNZ0gkSAKDZbEZE/EUwEpcKESEpKYnp r2/fLZcuXUJE/CIoifvDm4deSRr8e/fuYWdn57hcMFGr1ZsmT54s6X2np6cLPjfYVwJyD5hKpSqT y+Vv//GLlYzjON2iRYt2+Csvf3vx4kU2ABxBRFH/XhYZGfmeQqEQfLwLIYQQQgghhBBCCCGEEEII IYQQQgghhBBCCCGEEEIIIYQQQgghhJCw8R9j07w/Wt3/DAAAAABJRU5ErkJggg== __EOF__ # Pack it up name=$(basename ${DESTDIR}) pushd "$(dirname ${DESTDIR})" tar zcvf $name.tgz $name || exit 3 rm -rf $name popd # All done! echo "Build complete!" echo echo "Put the steamlink folder onto a USB drive, insert it into your Steam Link, and cycle the power to install."
最近の変更はgarbalenが行いました; 2021年12月14日 12時41分
< >
31-45 / 149 のコメントを表示
fhersete の投稿を引用:
Aqui por lo que veo hay mas españoles de lo que se piensa, jajajajaja.

Ese nombre del arranque lo ♥♥♥♥ yo, la recopilacion la realice yo.


jajajajaja anda que no jajajaja





garbalen の投稿を引用:
I only know English and Google translate.

See here for /mnt/disk
https://steamcommunity.com/app/353380/discussions/1/152393186490496699/

You will want to run USB Mount before starting Retroarch.



Thank you I know that,
in version 1.6.7 of IncognitoMan used the structure in a usb (it was a total success), that made it possible to load for example games, cores, bios in a usb so could have 8gb of things for example. I imagine that this new version of yours can be done the same? or it is limited. Also it may be that usb mount does not work in the firmware version that I have the 683. Therefore, to know if the others work usbmount in this version. I did not program if it did not help even so great work and thanks for your effort.

from my googlee translator XD




Well I know why I did not see folders after disk, the problem was my pendrive
最近の変更はPatrick Mahomes 15が行いました; 2019年2月13日 13時45分
I’m having issues with pcsx rearmed core.
I can’t seem to figure out the best way to switch between games that either have the start button with 2 or less players or 4 player multi tap games

When I set the pads for 1-4 to standard and turn multi tap 1&2 to auto, 4 player games work, however, if I switch to a game that requires the “START” button, I can’t seem to press it and can’t get passed the loading screen, unless I do a random set of combinations between switching on and off multitaps, enabling 1, disabling 2, changing the pads to default, and back and fourth. (Takes a while to get 2 player working again) sometimes I would do a random set of configurations, save the config, and then restart retroarch and maybe it works

Any idea??
You can check here but it seems to be an issue with the emulator https://www.reddit.com/r/RetroPie/comments/60r9m8/has_anyone_gotten_multitap_to_work_on_psx/
The relevant bit is:

kneli
3 points ·
1 year ago

Hello dankcushions.

I have found a quick fix to the problem. When I go into retroarch while ingame and switch the controller input for controllers 3 and 4 from retropad to retropad w/ analog and back again to retropad, the controllers seem to work. It's as if they are "woken up" when you change a setting for them.
garbalen の投稿を引用:
Figured the last thread was getting pretty big with a lot out of date, and I'd create a new thread for this version.

Updated: 2019-02-11

Retroarch 1.7.6
https://drive.google.com/open?id=11ZKsh8qPcn1c1of5SsWTiwrkoCYw61RE





Hi, first, I'm not a Linux expert or programming.
I just want to ask a question, why do not do a retropie port to install the image in a us like this and it would only be easier.

It's just a question I've already said that I do not know much about this, so I understand that it can be a headache, make retropie work in steam link, but it would be great to be able to do :)
最近の変更はUmbreon_Shullが行いました; 2019年2月20日 4時57分
I would love to have an all in one solution, but it's not quite the same. There are people who have made some progress getting a full blown Arch linux running but it's complicated. We don't have a way to write the firmware on the device and it's difficult to add the extra code that would be required for a lot of software. It's great that Valve gave us the Software Development Kit and included a good number of features, but there are some limitations. To get something that in depth it would need some sort of jail break, which is far outside of what I'm doing, capable of, or even interested in participating in. It's just not open by design like the Raspberry was intended from the beginning.

I think if something like this would come about, it would just need to download and set up the USB stick for you. Which sounds pretty easy as long as someone has permanent file hosting and downloadss won't go away after a while. I could likely make a downloader menu.

fhersete is getting a comprehensive download together here and you should be able to pick what to install for now.
https://steamcommunity.com/app/353380/discussions/1/3203652426705361849/
最近の変更はgarbalenが行いました; 2019年2月20日 12時19分
garbalen の投稿を引用:
I would love to have an all in one solution, but it's not quite the same. There are people who have made some progress getting a full blown Arch linux running but it's complicated. We don't have a way to write the firmware on the device and it's difficult to add the extra code that would be required for a lot of software. It's great that Valve gave us the Software Development Kit and included a good number of features, but there are some limitations. To get something that in depth it would need some sort of jail break, which is far outside of what I'm doing, capable of, or even interested in participating in. It's just not open by design like the Raspberry was intended from the beginning.

I think if something like this would come about, it would just need to download and set up the USB stick for you. Which sounds pretty easy as long as someone has permanent file hosting and downloadss won't go away after a while. I could likely make a downloader menu.

fhersete is getting a comprehensive download together here and you should be able to pick what to install for now.
https://steamcommunity.com/app/353380/discussions/1/3203652426705361849/



I was afraid that it was not easy, thanks for answering and for using your time, for gathering things to share with those who do not know about these things, and we only know how to give a button hehehehe. Even so, he said something of emulationstaion and that there may be some possibility since that would make the idea of using retropy go away. Is that the retroarch menu is so ugly hahahaha. Well I said thank you for your time and for those who do things like this.
Atreides の投稿を引用:

I was afraid that it was not easy, thanks for answering and for using your time, for gathering things to share with those who do not know about these things, and we only know how to give a button hehehehe. Even so, he said something of emulationstaion and that there may be some possibility since that would make the idea of using retropy go away. Is that the retroarch menu is so ugly hahahaha. Well I said thank you for your time and for those who do things like this.

I tried the build of emulationstation that already exists and it seems to work fine. I might make a simple installer package for it that includes Retroarch and the cores we've had success with. If I have any luck I'll post it in the main thread for Emulationstation.

Edit: Maybe I won't. Somewhat of a pain trying to do all the paths. Need to assume USB and most of the config files are created and don't transfer with a normal install. I'm not too excited about adding additional overhead. I'm looking the other direction on trying to build some current emulators without a Retroarch frontend to see if I can get a little more out of it.
最近の変更はgarbalenが行いました; 2019年2月20日 17時10分
garbalen の投稿を引用:

Edit: Maybe I won't. Somewhat of a pain trying to do all the paths. Need to assume USB and most of the config files are created and don't transfer with a normal install. I'm not too excited about adding additional overhead. I'm looking the other direction on trying to build some current emulators without a Retroarch frontend to see if I can get a little more out of it.



Yes, USB and most of the configuration files are created and not transferred with a normal installation, but for example I have installed my retroarch compilation in my case, and in the retroarch.cfg file I tell you that everything is located in the usb and it works for me at the moment with the included retroarch theme. If we know that ES (emulationstation) would be installed in the storage of SL (steamlink), ES has an es_systems.cfg file, at least in windows where it is told according to the content that the emulator uses where the rom is and which core to use that everything could be in a usb. If retroarch works well with its installation let's say as a core in SL and the rest in USB. Just believe in that possibility I'm not an expert. I only dream of seeing ES in SL jajajajajaja. That if I can make them op something light even I can help you with the cfg files, do not do anything else hehehehehe.
I forgot thank you for your work.
最近の変更はPatrick Mahomes 15が行いました; 2019年2月21日 0時39分
garbalen の投稿を引用:
You can check here but it seems to be an issue with the emulator https://www.reddit.com/r/RetroPie/comments/60r9m8/has_anyone_gotten_multitap_to_work_on_psx/
The relevant bit is:

kneli
3 points ·
1 year ago

Hello dankcushions.

I have found a quick fix to the problem. When I go into retroarch while ingame and switch the controller input for controllers 3 and 4 from retropad to retropad w/ analog and back again to retropad, the controllers seem to work. It's as if they are "woken up" when you change a setting for them.

Thank you! I’ll give that a shot! :)
Qroac 2019年2月25日 8時25分 
I just installed your retroarch release on my steam link.
Unfortunatly it works only with mouse and keyboard.

Plugging in one of my controllers (a steam controller and a nvidia shield controller) via usb is always noticed by "Controller not configured"
On my steamlink itself both controllers work fine.

Can you tell me how to configure new controllers in retroarch?

EDIT:
Just figured it out. Works after using the online update for input devices.
最近の変更はQroacが行いました; 2019年2月25日 9時26分
has anyone gotten Netplay to work? every time i try to start as host i get "Failed to initialize netplay"
.snipah の投稿を引用:
has anyone gotten Netplay to work? every time i try to start as host i get "Failed to initialize netplay"

Check here
https://docs.libretro.com/guides/netplay-faq/

Were i to guess there's an issue with your port forwarding or UPnP settings. I was able to show up on https://lobby.libretro.com but didn't have another way to test an actual connection with multiplayer.

There's going to be some limitations where you might have issues unless it's another Steam Link connecting due to hardware differences according to the FAQ. (Or it just might not work at all with my build)

eg.

Does RetroArch support cross-platform netplay?

Yes, but your mileage may vary, particularly when endianness differs.


In any case if you have any luck, please let us all know.
If you do start a host, you can post back here and I'll see if I can connect.
最近の変更はgarbalenが行いました; 2019年3月6日 7時32分
hey, I'm glad to be updated to the latest version, but why does this look so much worse than what I had installed before? (1.6.7 iirc) The interface was a million times better.
Change it. Go to drivers menu and then update the assets with the downloader.
another thing: how do I enter my password for retroachievements? It has a plus in it, but retroarch doesnt let me use my shift key, so I cant enter my password. In the older version I used, I was able to just edit the config file, since the password used to be stored there in plaintext...
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投稿日: 2019年2月6日 10時18分
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