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Not sure this comment is relevant. Ice is not the emu, it's just a library plugin. You still need an emu of some sort, like ZSNES. Ice is a nice addition to Steam, but not an easier solution vs. my post.
The controller works fine in EMUs on windows , the issues arise when using Steam Link and VirtualHere with an EMU. Setting up ICE will insure that the controller will work with every emulator not just ZNES.
I agree that VirtualHere, while awesome, is a PITA. I bypassed the Steam Link altogether by plugging the adapter directly into the host computer, and it works perfectly. I suspect that most people can do the same, as I'm currently using the Xbox One wireless controller, though my host computer is more than 20' away from me.
The Xbox One controller did NOT work with Snes9x or ZSNES out of the box, though it worked fine on Steam / Windows games and a few other emus. Ice has not helped my controller issues; I had to map them manually as described above. Snes9x required a manual edit of the .cfg file. Both emus failed to recognize controller inputs during button layout programming.
I am curious-- how does Ice normally ensure controller compatibility among various emus?
My apology
Not to worry. I think that most people who are resorting to using VirtualHere should try plugging the wireless adapter (360 or One) directly into the computer. It sure saved me a lot of hassle, and I suspect it's a solution for 90% of folks on here struggling with this issue.