Steam Controller

Steam Controller

Simo Aug 7, 2015 @ 8:34am
HD Haptics
I under stand what haptics are and why they are being used. My question is, what makes it HD? Was this added tomake it sound cooler or is it somehow better then regular haptics?
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Showing 1-14 of 14 comments
8BitCerberus Aug 7, 2015 @ 8:44am 
It's likely pure marketing buzzwords, but where usully haptic feedback is like a slight vibrarion when you tap a button on a touch screen, or something along those lines, this controller has programmable and variable haptics for being able to "feel" what you're doing. Flick the pad in trackball mode and it feels like a trackball spinning, play a point an click game and you can "feel" the surface of whatever you're touching on-screen. Stuff like that.

So I'm guessing they chose "HD" to set it apart from what most people know haptic feedback to be, just simple buzzes and vibrations.
Last edited by 8BitCerberus; Aug 7, 2015 @ 9:11am
Simo Aug 7, 2015 @ 8:51am 
Originally posted by 8-Bit Cerberus:
It's likely pure marketing buzzwords, but where usully haptic feedback is like a slight vibrarion when you tap a button on a touch screen, or something alon those lines, this controller has programmable and variable haptics for being able to "feel" the what you're doing. Flick the pad in trackball mode and it feels like a trackball spinning, play a point an click game and you can "feel" the surface of whatever you're touching on-screen. Stuff like that.

So I'm guessing they chose "HD" to set it apart from what most people know haptic feedback to be, just simple buzzes and vibrations.
Thank you for the feed back. well it sounds like its a ton smarter then regular haptics. Perhaps they should have called it smart haptics instead lol.
80TCS Aug 7, 2015 @ 12:10pm 
Originally posted by Satoru Iwata:
Perhaps they should have called it smart haptics instead

This ^ ^. Makes more sense.
WarrenVsEvil Aug 7, 2015 @ 1:07pm 
maybe the higher definition lies in the latency or the layout of the circuitry?
80TCS Aug 7, 2015 @ 3:17pm 
Originally posted by WORRONG:
maybe the higher definition lies in the latency or the layout of the circuitry?

It lies in the different effects that it's capable of.
halifax Sep 13, 2015 @ 6:53am 
This is a case where it is actually not a marketing gimmick or unwarranted buzz-word.

HD haptics means linear resonant actuators vs. an off-kilter weight rumbling around the inside of a standard gamepad:

http://www.precisionmicrodrives.com/application-notes-technical-guides/application-bulletins/ab-020-understanding-linear-resonant-actuator-characteristics

In a nutshell, LRA's work similar to how speakers do in a stereo system. Since speakers can vibrate with enough precision you can listen to music just from the air displacement they make, and LRA's work similarly, calling them "high def" is a warranted claim.

You might want to update your FAQ Cerberus, HD totally does mean HD here. Especially when compared to the haptic tech that's in gamepads now.
Last edited by halifax; Sep 13, 2015 @ 6:54am
8BitCerberus Sep 13, 2015 @ 5:34pm 
Updated. Thanks halifax!
80TCS Sep 13, 2015 @ 6:01pm 
Originally posted by halifax:
This is a case where it is actually not a marketing gimmick or unwarranted buzz-word.

HD haptics means linear resonant actuators vs. an off-kilter weight rumbling around the inside of a standard gamepad:

http://www.precisionmicrodrives.com/application-notes-technical-guides/application-bulletins/ab-020-understanding-linear-resonant-actuator-characteristics

In a nutshell, LRA's work similar to how speakers do in a stereo system. Since speakers can vibrate with enough precision you can listen to music just from the air displacement they make, and LRA's work similarly, calling them "high def" is a warranted claim.

You might want to update your FAQ Cerberus, HD totally does mean HD here. Especially when compared to the haptic tech that's in gamepads now.

Although, that's nothing new in consumer products like mobile phones, tablets and mice for quite a few good years... It's only the driver and the "logic" behind it that's driving those actuators what makes them "HD" or limits their usage to simple buzzing effects.
Simo Sep 13, 2015 @ 7:39pm 
Originally posted by halifax:
This is a case where it is actually not a marketing gimmick or unwarranted buzz-word.

HD haptics means linear resonant actuators vs. an off-kilter weight rumbling around the inside of a standard gamepad:

http://www.precisionmicrodrives.com/application-notes-technical-guides/application-bulletins/ab-020-understanding-linear-resonant-actuator-characteristics

In a nutshell, LRA's work similar to how speakers do in a stereo system. Since speakers can vibrate with enough precision you can listen to music just from the air displacement they make, and LRA's work similarly, calling them "high def" is a warranted claim.

You might want to update your FAQ Cerberus, HD totally does mean HD here. Especially when compared to the haptic tech that's in gamepads now.
Thanks for the Info :steamhappy:
halifax Sep 15, 2015 @ 7:29pm 
Originally posted by 8-Bit Cerberus:
Updated. Thanks halifax!

Cool, I am glad to be a part of the official Cerberus Canon. The FAQ is an entertaining read in itself, just as an "inside joke" for anyone who has followed the Steam Controller forums for any time. It's been said there are no stupid questions. Well, they are wrong, and this forum has proved it!

A pinned FAQ was desperately needed, just to quell the repeat questions to a dull roar :-)
Simo Sep 15, 2015 @ 11:15pm 
Originally posted by halifax:
Originally posted by 8-Bit Cerberus:
Updated. Thanks halifax!

Cool, I am glad to be a part of the official Cerberus Canon. The FAQ is an entertaining read in itself, just as an "inside joke" for anyone who has followed the Steam Controller forums for any time. It's been said there are no stupid questions. Well, they are wrong, and this forum has proved it!

A pinned FAQ was desperately needed, just to quell the repeat questions to a dull roar :-)



I still feel like there are a crap load of repeats. And a lot of people asking "What FAQ".
PlayerNameT Sep 16, 2015 @ 4:29am 
Originally posted by Satoru Iwata:
I still feel like there are a crap load of repeats. And a lot of people asking "What FAQ".

Welcome to the internet where nobody is reading anything and everyone is too lazy to gather even the smallest piece of information themselfes.
80TCS Sep 16, 2015 @ 8:55am 
Originally posted by MrSmith:
Originally posted by Satoru Iwata:
I still feel like there are a crap load of repeats. And a lot of people asking "What FAQ".

Welcome to the internet where nobody is reading anything and everyone is too lazy to gather even the smallest piece of information themselfes.

Originally posted by 80TCS:
Make no mistake, Sticky or not, PEOPLE WON'T READ THE FAQ.
8BitCerberus Sep 16, 2015 @ 10:14am 
Yup :-/ Is why I tend to just link the FAQ whenever the questions pop up.
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Date Posted: Aug 7, 2015 @ 8:34am
Posts: 14