Steam Controller

Steam Controller

sandy95 Sep 20, 2015 @ 6:29am
Nvidia Shield Tablet Support?
Will this work with the Nvidia Shield Tablet? If so, will it do so via bluetooth or just usb?

Thanks
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Showing 1-15 of 16 comments
Vepar Sep 20, 2015 @ 6:35am 
Probably not right away. It's meant to use with Steam, as Steam is it's driver and configuration software. Outside of Steam it defaults to legacy mode (which is just kb/mouse emulation). There are some possibilities that it will retain last configuration even when Steam is not running, but that remains to be seen.

So far, it doesn't seem to work with android devices, as android controllers are a bit different than what computers use, so even if it can be configured and used without Steam, it's still only kb/mouse emulation, xinput and dinput compatible, and i'm not sure if any of those work on android.

But, as with anything else, i'm sure there will be other "non official" ways of making it work. Just like someone made PS3 controller work on a PC, it's only a matter of time.

But i wouldn't expect that functionallity at launch.
Green Orange Sep 20, 2015 @ 8:45am 
Originally posted by sandy95:
Will this work with the Nvidia Shield Tablet? If so, will it do so via bluetooth or just usb?

Thanks

Technically there is no reason for it not to work, in short should work but not tested it myself.

the receiver is an usb device, as mention on the store page.
PlayerNameT Sep 20, 2015 @ 8:55am 
Originally posted by Green:
Technically there is no reason for it not to work, in short should work but not tested it myself.

the receiver is an usb device, as mention on the store page.

Well actually there is. The Steam Controller connects via Bluetooth so that should not be a problem the question is wether or not the Nvidia Shield can do anything with the inputs provided by the Steam Controller.

People who had the beta version reported that it defaults to emulating K/M in those situations and we can assume that this will be the case for the final version as well. So wether it will work or not comes down to one simple question:

Can the Shield Tablet actually make use of k/m input or not?
Green Orange Sep 20, 2015 @ 12:17pm 
Originally posted by MrSmith:
Originally posted by Green:
Technically there is no reason for it not to work, in short should work but not tested it myself.

the receiver is an usb device, as mention on the store page.

Well actually there is. The Steam Controller connects via Bluetooth so that should not be a problem the question is wether or not the Nvidia Shield can do anything with the inputs provided by the Steam Controller.

People who had the beta version reported that it defaults to emulating K/M in those situations and we can assume that this will be the case for the final version as well. So wether it will work or not comes down to one simple question:

Can the Shield Tablet actually make use of k/m input or not?

where did you read that its bluetooth?
Mina Miko Sep 20, 2015 @ 1:34pm 
Because its confirmed that the controller works with a bluetooth dongle ?
I forgot where the official info is but i assure you its a confirmed, official fact
Green Orange Sep 21, 2015 @ 3:23am 
Originally posted by Salem:
Because its confirmed that the controller works with a bluetooth dongle ?
I forgot where the official info is but i assure you its a confirmed, official fact

Its an i acurate fact. The controller comes with an special receiver with an altered Bluetooth protocol to reduce lag. This change means its nof official Bluetooth at all. The rumar is however that the device does also support bluetooth, but I've yet to see an official statement about that.
Green Orange Sep 21, 2015 @ 3:36am 
Originally posted by MrSmith:
Originally posted by Green:
Technically there is no reason for it not to work, in short should work but not tested it myself.

the receiver is an usb device, as mention on the store page.

Well actually there is. The Steam Controller connects via Bluetooth so that should not be a problem the question is wether or not the Nvidia Shield can do anything with the inputs provided by the Steam Controller.

People who had the beta version reported that it defaults to emulating K/M in those situations and we can assume that this will be the case for the final version as well. So wether it will work or not comes down to one simple question:

Can the Shield Tablet actually make use of k/m input or not?

Basically you are saying the same thing as I did.

To clearify, the controller is technically a k+m, because rumors say its bluetooth compatible, it should work on a tablwt. only the extra delivered by the driver + big picture settings are left out on a tablet.

Assuming this driver is opensourced as valve prommised, it would be peanuts to get the driver on android. Only need to patch your kernel. This way you get less lag and settings possibilities using the config files. Only got a brief look at these, so i'm not enterily sure about this yet. Get my controllers + link in about 3 weeks. Going to look at it then so i can control my bot from a tablet... and ofcourse tweak it to play cs go.
Last edited by Green Orange; Sep 21, 2015 @ 3:38am
8BitCerberus Sep 21, 2015 @ 8:21am 
When did Valve promise the driver would be open source? I mean, I would love for it to be so people can immediately get on making configuration utilities that work outside of Steam, but to my knowledge Valve have never said it was going to be open source.
PlayerNameT Sep 21, 2015 @ 8:35am 
Originally posted by 8-Bit Cerberus:
When did Valve promise the driver would be open source? I mean, I would love for it to be so people can immediately get on making configuration utilities that work outside of Steam, but to my knowledge Valve have never said it was going to be open source.

Well in their initial announcement Valve called the Steam Controller "open and completely hackable" and well this is the internet so it kinda got interpreted the way people wanted.
8BitCerberus Sep 21, 2015 @ 8:59am 
True, true. I took it to mean the hardware itself was open/hackable as that's what they showed when talking about it being open and hackable, hardware modification.

I've no doubt someone will write a driver for it outside of Steam, and configuration software... I mean, look at the Xbox 360 controller, probably the least "open" controller out there and yet it's working wired or wireless natively in Linux, even fully integrated into the more recent kernels. So yeah, it'll happen one way or another. If Valve doesn't do it themselves, someone absolutely will.
Green Orange Sep 21, 2015 @ 9:07am 
Originally posted by 8-Bit Cerberus:
When did Valve promise the driver would be open source? I mean, I would love for it to be so people can immediately get on making configuration utilities that work outside of Steam, but to my knowledge Valve have never said it was going to be open source.

In the beginning the said it would be completly open for tweaking and hacking by the community. Also steamos is opensource to.

Haven not checked steamos repository for this yet.
Last edited by Green Orange; Sep 21, 2015 @ 9:08am
8BitCerberus Sep 21, 2015 @ 9:42pm 
Originally posted by Green:
In the beginning the said it would be completly open for tweaking and hacking by the community. Also steamos is opensource to.

Right. Hardware hacking. No mention of open sourcing the driver. SteamOS being open source doesn't mean they can't put closed source drivers on there (ie: Nvidia drivers, anyone?)

But I did see this interesting tidbit today: http://news.softpedia.com/news/valve-s-steam-controller-to-get-driver-in-linux-kernel-4-3-492204.shtml

I'm curious if that will come with configuration built in, or if it will rely on a community built configuration utility. And how quickly will the driver be ported to OS X and Windows? I realize it's going into the kernel, but it's still a driver that should be able to be separated.
Green Orange Sep 21, 2015 @ 10:11pm 
Originally posted by 8-Bit Cerberus:
Originally posted by Green:
In the beginning the said it would be completly open for tweaking and hacking by the community. Also steamos is opensource to.

Right. Hardware hacking. No mention of open sourcing the driver. SteamOS being open source doesn't mean they can't put closed source drivers on there (ie: Nvidia drivers, anyone?)

But I did see this interesting tidbit today: http://news.softpedia.com/news/valve-s-steam-controller-to-get-driver-in-linux-kernel-4-3-492204.shtml

I'm curious if that will come with configuration built in, or if it will rely on a community built configuration utility. And how quickly will the driver be ported to OS X and Windows? I realize it's going into the kernel, but it's still a driver that should be able to be separated.

No they said completely open, so I expect source code of the driver as well. I could be wrong about that interpretation thought, Valve is sometimes a bit vague and I tend to remember what I want ;).

Funny article, Greg Kroah-Hartman is taking his sweet time to "test" the driver of the new Steam controller in the kernel
Last edited by Green Orange; Sep 21, 2015 @ 10:51pm
JMTAotP Oct 22, 2015 @ 7:29pm 
Has anyone tried to use the Steam Controller on the Shield Tablet yet?
rewarp Feb 2, 2016 @ 6:37pm 
I have both, but I need a guide to tell me how I would even attempt to use them both together.
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Date Posted: Sep 20, 2015 @ 6:29am
Posts: 16