Steam Controller

Steam Controller

B33 ENN Nov 14, 2015 @ 3:21am
Limited travel on left and right triggers
Does anyone have any views on why they chose to have so little travel on the triggers. Compared to my XB360 pad, that has at least 3 times the deflection.
< >
Showing 1-6 of 6 comments
PlayerNameT Nov 14, 2015 @ 6:48am 
Probable answer: Because it is strictly better for anything other than driving.

The Steam Controller comes with dual stage triggers allowing you to set an action to the digital trigger click at the end of the analog input. That feature would probably work significantly less good with longer travel distance on the pull.
B33 ENN Nov 14, 2015 @ 9:33am 
Yes, I noticed the dual stage thing in the configuration options, and it's a nice touch. I was hoping for more travel though for precisely the reason you mention: arcade driving games. Here, I think the Steam Controller will be tricky to set up. Maybe one would have to use the thumbstick for acceleration and braking or something...
Insomnus Nov 14, 2015 @ 9:39am 
Originally posted by MrSmith:
Probable answer: Because it is strictly better for anything other than driving.

The Steam Controller comes with dual stage triggers allowing you to set an action to the digital trigger click at the end of the analog input. That feature would probably work significantly less good with longer travel distance on the pull.

I'm personally not so sure about that. It could be that I didn't spend enough time with it, but it felt more like something that I would have to always be consious about. A possible solution could be replacing the spring with a stronger one, if it uses one.
Balderick Nov 14, 2015 @ 12:43pm 
Originally posted by CyanideInsanity:
Originally posted by MrSmith:
Probable answer: Because it is strictly better for anything other than driving.

The Steam Controller comes with dual stage triggers allowing you to set an action to the digital trigger click at the end of the analog input. That feature would probably work significantly less good with longer travel distance on the pull.

I'm personally not so sure about that. It could be that I didn't spend enough time with it, but it felt more like something that I would have to always be consious about. A possible solution could be replacing the spring with a stronger one, if it uses one.

A longer travel analog trigger would also allow more zones to be set and used. i.e. short pull bound to A long pull bound to X leaving the digital click to be used as Left Click.

It would be nioce to see more driving games focused tips and info in gui for configuration of SC.
B33 ENN Nov 14, 2015 @ 10:03pm 
Personally, whatever their reasons for designing them with such limited travel, it's an aspect I don't like about the Steam Controller and prefer about the XB360 one over it.

There I said it! :csgoanarchist:
God Ginrai Nov 14, 2015 @ 10:08pm 
Originally posted by B33 ENN:
Personally, whatever their reasons for designing them with such limited travel, it's an aspect I don't like about the Steam Controller and prefer about the XB360 one over it.

There I said it! :csgoanarchist:

No problem. It's a valid reason. I don't hold those sentiments however and enjoy the triggers as they are. Although I will say, I don't play many games that necessitate a lot of these neat features that Valve packed into this controller. (dual stage triggers, touch menus, gyro, etc.)
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Nov 14, 2015 @ 3:21am
Posts: 6