Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can see the effect in the controller test screen, or by setting the deadzone shape to "circle" and zeroing the inner and outer dead areas. It clearly has a square response area, as you said, as well as the dead cross, even when the response is 1:1. I haven't found a way to configure around it, so it's on Valve to push an update.
But if I set square mode, it gets completely messed up! Am I the only one who noticed this?
If I set square deadzone mode, the axis' work fully erroniously. Like I try to go forward/left diagonally and it goes BACKWARDS... and other things like that. The only thing that worked was forward/right diagonal, and it seems it would indeed reach the diagonals faster.
Seriously though, it really depends on what you are trying to make it feel like. Since PC games are not all designed with one and only one controller in mind they often don't have settings for their sticks that react the same as a console version. This is the reason why you may have to experiment a bit. Square should give you better diagonals if that is something you feel is missing when using the SC with a game.
As far as the response curve, using a relaxed curve will give you more area to work with that is slower. In other words, you will need to move the “stick” closer to its extreme before a full output is sent to the game. Extra Wide is the most extreme of these curves and will only output full movement at the very full range of the stick or pad. If yeally does just depend on if you think you are getting to full output too soon. I use relaxed almost exclusively but it is more of a personal choice.
BTW, you still resurrected a VERY old thread, if you had this question, would have been a good idea to make a new thread as we kinda frown on necromancers here. Going forward. :P