Steam Controller

Steam Controller

Fallout New Vegas, right touch pad has choppy/grainy/pixelated controls, the targeting cursor seem to jump
Anyone have this game and can test? I've not tried too many tweaks other than trying camera controls or mouse joystick but even the finest movement causes the targeting cursor to jump noticeably
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cammelspit Jan 9, 2016 @ 9:04pm 
First off you might find this useful.
http://steamcommunity.com/sharedfiles/filedetails/?id=595597298

Secondly, all the bethesda FPS RPGS like Skyrim and all the fallouts do not use gamepad and mouse input simultaneously. As such they require the use of "Mouse like joystick". This mode takes the relative input from the standard SC mouse and maps it over the velocity of the virtual stick. The can and does have to side effect of seeming to jump slightly when you are starting to move your aim. There are many options available for this mode but I think the most useful would be "Minimum joystick X/Y output value" under the advanced settings. Increasing this will have the effect of making slow movements slightly larger inputs to the virtual joystick. increase it slowly, by 1 or 2 ticks and test. eventually you should be able to find a value that will not lose any of your slower, finer aim corrections.

Many users also have reported success with using low trackball friction. You will be playing more with flicks and swipes than smooth movements but this is one of the limitations of the way Valve is mapping a relative output to a velocity input. This is also different on a game by game basis so no one set of settings will work for most games.

Another thing to try is just switching to a KB/M only config and disabling gamepad in the in game menu. This will return that buttery smooth mouse movement you want but you will lose analog movement for walking as it would have to be bound to WASD instead of an analog stick. It really is a toss up and some users prefer one or the other.

Personally I use gamepad mode for these games and have found some settings I feel work well for me but I hope I have given you a good place to start.
Jan 9, 2016 @ 9:06pm 
I found that mouse joystick is weird, to say the least, with trackball on. Make sure it's off.
"Pixelated controls", stepping(?) means that game using multiplier for sensivity while hardware sending not much PPI. Adjust your minimum output joystick X and Y values (I believe) under advanced settings.

Don't have the game, but it should help you out.
cammelspit Jan 9, 2016 @ 9:10pm 
Originally posted by Consona:
I found that mouse joystick is weird, to say the least, with trackball on. Make sure it's off.
"Pixelated controls", stepping(?) means that game using multiplier for sensivity while hardware sending not much PPI. Adjust your minimum output joystick X and Y values (I believe) under advanced settings.

Don't have the game, but it should help you out.
Hah, beat you to it friend. :P


Oh, and to the OP don't be afraid to try fiddling with the in-game joystick sensitivity setting if it has one, sometimes it can be a bit of a balancing act.
Jan 9, 2016 @ 9:20pm 
Originally posted by cammelspit:
Hah, beat you to it friend. :P
:steamsad::steammocking: :)

Well, it's better to keep ingame sens and even OS mouse sens as low as you can if your hardware can work at higher frequency. And SC can give it to you.
APi Jan 9, 2016 @ 9:23pm 
Yea I don't really like mouse like jostick either. I usually just use keyboard and mouse bindings and approximate an analogue stick by binding walk to the outer ring and then inverting it so a soft push on the stick activates walk and a full push is normal movement.
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Date Posted: Jan 9, 2016 @ 8:24pm
Posts: 5