Steam Controller

Steam Controller

Vepar Jan 4, 2016 @ 3:07pm
Dolphin emulator - SC as wiimote
Hi!

I'd like to play some wii games via the emulator, id it possibly to set up the gyro of the SC to act as a wii mote, so i can do the required motions and such?

Did someone make a profile for this? Is it even possible (it should be)?

So before i go downloading the emulator and stuff, is this working, or possible to set up? Or do i have to use binds for motion actions like i would using a normal controller or kb/mouse, that Dolphin has incorporated?
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cammelspit Jan 4, 2016 @ 7:43pm 
So as a start we are going to have to realize something. The steam controller has no "shake" inputs so you will have to simply use Dolphins built in shake binding in games where it is needed. You also can only set two axes of the gyros to any axis at a time. For example, if you wanted to have pointer with the gyros AND use the roll axis to steer you can't do that. There is also no way to pass through the gyro directly to Dolphin as they hate making controller specific code. You can still set the gyros to use mouse and that stands in for the IR of the Wii remote. I am writing a guide for this but have been lazy cuz of the holidays and such so I will be making a section dedicated to this soon as I get my ass in gear. :) I have one section done and here is the link so you should keep an eye out for when I update it.

TLDR version: Yes but its very game specific and you will need to set up each function just as you would for PC games. I do it all the time so it's doable.

http://steamcommunity.com/sharedfiles/filedetails/?id=571637466
Green Orange Jan 4, 2016 @ 11:54pm 
Originally posted by cammelspit:
So as a start we are going to have to realize something. The steam controller has no "shake" inputs so you will have to simply use Dolphins built in shake binding in games where it is needed. You also can only set two axes of the gyros to any axis at a time. For example, if you wanted to have pointer with the gyros AND use the roll axis to steer you can't do that. There is also no way to pass through the gyro directly to Dolphin as they hate making controller specific code. You can still set the gyros to use mouse and that stands in for the IR of the Wii remote. I am writing a guide for this but have been lazy cuz of the holidays and such so I will be making a section dedicated to this soon as I get my ass in gear. :) I have one section done and here is the link so you should keep an eye out for when I update it.

TLDR version: Yes but its very game specific and you will need to set up each function just as you would for PC games. I do it all the time so it's doable.

http://steamcommunity.com/sharedfiles/filedetails/?id=571637466

Nice guide Cammerspit, actually already have it working here but this guide could have save met a lot of time.

p.s. would be nice to have this guide in the SteamOS wiki to: https://github.com/ValveSoftware/SteamOS/wiki/
Vepar Jan 5, 2016 @ 8:58am 
Yes, i read your guide, nice work! :)

But the wiimote part was missing, so i didn't know if you managet to get it to work like a wiimote or it would work like a regular controller with Dolphin.

Still, i gues because of the nature of the Steam controller, i do have more options than i would have using some other controller. For example, those shake inputs were cumbersome to do in a controller like an Xbox360 where you have limited buttons and the game has a lot of different ones you need to bind. Maybe they built in an "universal" wii motion button, i's been a long time since i used Dolphin.

Also, what do you mean by SC not having "shake" input? I though stuff like that could be replicated with the gyro, or does that require specific code on Dolphin's part?

It's too bad that the Dolphin team don't want to program for it. It would be a nice addition to the emulator.

Thanks for the info! Good luck on continuing your work. I look forward to reading it.
In the meantime, i guess i'll download Dolphin and mess with it myself, see what i can come up with.
Last edited by Vepar; Jan 5, 2016 @ 8:59am
cammelspit Jan 5, 2016 @ 11:36am 
If you shake the SC, the gyros themselves see it but there is no binding for it in the SC menus. So you would have to bind Dolphins "shake" commands to a button. For mario galaxy I use Y so it makes me feel like SMW from the SNES. I have a basic config I use for Galaxy I uploaded to the steam community if you want to have a go at it. My 3 year old deleted a few hours of work on that section of the guide so I have been lazy in startin g to write it again. :) I will get to it though.

@Green This is assuming Windows. As I stated in the guide it may be applicable to MAC/Linux/SteamOS too but I dont think putting it on a SteamOS WIKI is prudent if it's not a SteamOS centric guide. Glad you like it though! :steamhappy:
Green Orange Jan 5, 2016 @ 3:07pm 
Originally posted by cammelspit:
@Green This is assuming Windows. As I stated in the guide it may be applicable to MAC/Linux/SteamOS too but I dont think putting it on a SteamOS WIKI is prudent if it's not a SteamOS centric guide. Glad you like it though! :steamhappy:

There is no difference in a guide for windows or SteamOS, because basically everything is done from the dolphin or steam interface. But doesn't matter, thanks for the guide.
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Date Posted: Jan 4, 2016 @ 3:07pm
Posts: 5