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If that's the case, you may want to use the "move cursor to" activator, make an activator for each one, and set it to cycle activators. I don't remember how to do this off the top of my head right now.
The limitation is that you'll only be able to cycle backwards unless you set stick right to move forward through the positions and stick left to move backwards through them. The two stick positions will not sync with each other, however. You could, however, use a set of action layers for each position, then within each action layer have left activate the previous and right activate the next, that way they'll flow logically (remember to have the buttons activate the next/previous action layer and remove the current one, or else it could get confusing with multiple layers active at once)
Instead of that, I would focus on the 4 most important ones on the stick. For example, let's say you want left stick to select the left arrow and right stick to select the right arrow.
Move to position. Manually select position.
Extra command: Left Mouse Button (Start Press)
If you want the cursor to end up at Done, you could add another command and assign a release press Move to Position.
You could assign down stick to bring up your cards.
You can also use the dpad or buttons for move to position on the lower part of the screen. If you want to cycle commands, use sub commands.
One more tip: you can create a "close open window" by doing a move to position to the upper right corner of the screen in combination with left mouse button.