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Even if you don't need to add anything to your steam library, running another program that interrupts inputs and emulates them is exactly the same as running steam, except you don't get all the config options that you get with steam...
So what's the benefit of running another program to handle your controller over letting Steam handle the controller?
I don't get it...
I mean, it's cool you can do this, i just don't understand the logic behind this. From what i've read, you basically made a needlesly complicated way to play games with the controller, that's "outside of steam" but still requires steam to work, and all that offers less than steam offers you.
So the only benefit (?) is the fact that you don't need to spend 5 seconds adding a game to your library?
But anyway... It's always nice to see the cool hacks you can do to get exactly what you want form a piece of hardware or software. :)
You can then configure the controller the way you want.
I'm sorry if you thought it was more than that but yes the only benefit is that if I install a game on origin or gog or even one of my own cd cases I don't have to add it, make shortcut or search it in my steam window just to benefit from the controller features. I do it once and benefit for all non steam game. Moreover it keeps my steam game list clean since it starts to become a bit too long.
Also for some older games that actually look for physical device in windows, it does the trick as vJoy emulate a native joystick
It's not groundbreaking, I agree, it's convenience. I know some already asked for the same feature (albeit a bit more complete thant what I found)
In the end, if the "desktop" configuration in the config menu was working as I thought it would, I wouldn't need this...
@Cammelspit: I would have if I had this level of competence sadly I don't.
I do agree they need to have Xinput work through the desktop config, that just makes sense but I also think no one should use it unless it is absolutely necessary since you lose a lot.
Another thing, I am interested in how vJoy isn't causing problems. It has always had some MAJOR incompatibilities when the SC is installed and caused no end of problems back in OCT because a lot of 3rd party software uses it and it conflicts heavily with the SCs drivers.
I solved one of my issues with the controller and shared. There is nothing more to read in my post.
As for vJoy, I have yet to encounter any issues, but I had this in place only since yesterday, so I'll be sure to report about it here if I have any...
If it could work through x360ce then even Lizard Mode would work for games, although to a poor standard. In any case other than this Steam would still have to be running in BPM mode in order to produce XInput, so it is essentially pointless. An option to have it switch to an XInput controller or settings to achieve it would be a good addition.
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