Steam Controller

Steam Controller

Can i use the ps move gyroscope to make work a cardboard steering wheel?
I made a steering wheel of cardboard so, to make this wheel work, i need to know this, i have a psmove controller and joycons.

if anybody knows a software to transform the gyroscope signal to a wheel signal pls post it down

and just in case i play ets2
Last edited by atahualpaenelbeat; Aug 4, 2022 @ 4:28pm
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what is ps move ? is that new version of steam controller ? is here ps move forum ? asking google/duckduckgo/bing redirects to PLAYSTATION MOVE controllers ... so go to playstation forum and ask there maybe? not on STEAM CONTROLLER forum, but if you have steam controller it is easy to activate gyro to steering in ATS/ETS2, i have tested it few years ago and it works almost flawlesly

best regards

ps.
here is a nice Steam Controller addon (3d printable) to use it as racing wheel [www.thingiverse.com]
Last edited by <)NN(> Misi333k ®™ 유유유; Aug 4, 2022 @ 6:21pm
DaMu Aug 4, 2022 @ 6:23pm 
Euro Truck Simulator, right? (I don't trust acronyms when you can link the dang game: )
https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/?utm_source=ets2_web&utm_campaign=footer

Sounds like you want to make a PS Move Toy Con, like Nintendo Labo? I have two ideas, emphasis on the word "ideas": :zagpls:

1) The Electronicks Fork of Joyshock Mapper
This program can take in a certain gyroscope axis for Joycons and output it differently. The program started with mouse & keyboard output, which may be a fine compromise, but it also has a new method to treat the controller like a virtual stick:
Motion Stick and Lean[github.com]
Mind you, overturning isn't possible like the expensive wheels, but as a way to convert Joycon tilts to mouse or Xbox stick, it may be enough.

2) ConsoleTuner TitanTwo with the GtunerIV software
According to this documentation: GTunerIV Compatibility[www.consoletuner.com], there is a way to access the Joycon gyroscope and map it to a compatible Xbox wheel, which, with a well written GPC script, may be all that's needed for ETS2 to recognize a "wheel". Keep in mind that you'll need a Bluetooth expansion module to have the Joycons connect, I dunno if it works on the newer Move controllers, and Joycon reliability is... uncertain.
atahualpaenelbeat Aug 5, 2022 @ 11:20am 
sorry guys i thought i was in the euro truck simulator 2 forum hahah
atahualpaenelbeat Aug 5, 2022 @ 11:23am 
Originally posted by DaMu:
Euro Truck Simulator, right? (I don't trust acronyms when you can link the dang game: )
https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/?utm_source=ets2_web&utm_campaign=footer

Sounds like you want to make a PS Move Toy Con, like Nintendo Labo? I have two ideas, emphasis on the word "ideas": :zagpls:

1) The Electronicks Fork of Joyshock Mapper
This program can take in a certain gyroscope axis for Joycons and output it differently. The program started with mouse & keyboard output, which may be a fine compromise, but it also has a new method to treat the controller like a virtual stick:
Motion Stick and Lean[github.com]
Mind you, overturning isn't possible like the expensive wheels, but as a way to convert Joycon tilts to mouse or Xbox stick, it may be enough.

2) ConsoleTuner TitanTwo with the GtunerIV software
According to this documentation: GTunerIV Compatibility[www.consoletuner.com], there is a way to access the Joycon gyroscope and map it to a compatible Xbox wheel, which, with a well written GPC script, may be all that's needed for ETS2 to recognize a "wheel". Keep in mind that you'll need a Bluetooth expansion module to have the Joycons connect, I dunno if it works on the newer Move controllers, and Joycon reliability is... uncertain.







U r right, it is euro truck simulator, and thank u bro
Last edited by atahualpaenelbeat; Aug 5, 2022 @ 11:23am
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Date Posted: Aug 4, 2022 @ 4:00pm
Posts: 4